wheremyfoodat
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4a39b06262
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Rewriting hw vertex fetch
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2024-09-04 03:18:39 +03:00 |
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wheremyfoodat
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15b6a9e2d9
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HW shaders: Fix attribute fetch
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2024-09-03 02:21:20 +03:00 |
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wheremyfoodat
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e332ab2e58
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Fix control flow analysis bug
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2024-09-03 01:59:58 +03:00 |
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wheremyfoodat
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0c2ae1b7d0
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GLSL decompiler: Fall back for LITP
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2024-08-25 19:55:47 +03:00 |
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wheremyfoodat
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ca2d7e40ea
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Shader decompiler: Add support for compilation errors
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2024-08-25 19:34:56 +03:00 |
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wheremyfoodat
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37a43e245f
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HW shaders: Accelerate indexed draws
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2024-08-25 19:23:15 +03:00 |
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wheremyfoodat
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e925a91e40
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Shader decompiler: Fix control flow analysis bugs
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2024-08-25 18:38:22 +03:00 |
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wheremyfoodat
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5432a5a0d8
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Get first renders working with accelerated draws
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2024-08-25 17:15:46 +03:00 |
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wheremyfoodat
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33e63f7d7a
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GPU: Cleanup immediate mode handling
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2024-08-25 16:02:54 +03:00 |
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wheremyfoodat
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f96b609123
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GL: Actually upload data to stream buffers
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2024-08-25 03:50:37 +03:00 |
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wheremyfoodat
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e34bdb6841
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Add GL Stream Buffer from Duckstation
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2024-08-25 01:49:39 +03:00 |
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wheremyfoodat
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a8b30ee2dc
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More GPU vertex fetch code
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2024-08-25 00:45:23 +03:00 |
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wheremyfoodat
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5d6f59112a
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More hw VAO work
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2024-08-24 03:00:23 +03:00 |
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wheremyfoodat
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cf31f7b7e0
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Merge branch 'master' into shader-decomp
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2024-08-23 22:14:48 +03:00 |
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wheremyfoodat
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2754df9b94
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Add renderdoc API support (#585)
* Add renderdoc API support
* FIx renderdoc include directory
* Fix RenderDoc linking
* Fix Renderdoc linking (again)
* Maybe fix renderdoc
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2024-08-23 05:30:25 +03:00 |
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wheremyfoodat
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e13ef42b65
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PICA: Start implementing GPU vertex fetch
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2024-08-21 00:51:18 +03:00 |
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wheremyfoodat
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471bdd6ab9
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GPU: Temporarily skip draws if they're too big instead of panicking
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2024-08-20 16:02:06 +03:00 |
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wheremyfoodat
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652b600884
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Shader decompiler: Convert main function to void
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2024-08-20 15:10:55 +03:00 |
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wheremyfoodat
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73a5d44978
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Merge branch 'master' into shader-decomp
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2024-08-20 13:47:08 +03:00 |
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wheremyfoodat
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30a6514167
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Merge branch 'master' into shader-decomp
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2024-08-20 13:45:21 +03:00 |
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wheremyfoodat
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c694ce9a25
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Improved git versioning
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2024-08-20 13:20:14 +03:00 |
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Jonian Guveli
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dfc7b59de2
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Get application version from git
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2024-08-20 12:30:19 +03:00 |
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wheremyfoodat
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937348a36f
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OpenGL: Fix shift signedness in fog calculation
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2024-08-20 03:17:53 +03:00 |
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wheremyfoodat
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4b11eb0984
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OpenGL: Fix fragment shader compilation error
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2024-08-20 03:09:40 +03:00 |
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wheremyfoodat
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943cf9b889
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Shader decompiler: Fix JMPU condition
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2024-08-19 23:46:37 +03:00 |
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wheremyfoodat
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e481ce87a9
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Shader decompiler: More control flow
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2024-08-19 23:15:44 +03:00 |
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wheremyfoodat
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7e04ab78e8
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Shader decompiler: Implement LG2/EX2
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2024-08-19 22:32:55 +03:00 |
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wheremyfoodat
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1366e7a76e
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Merge branch 'master' into shader-decomp
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2024-08-19 22:19:13 +03:00 |
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Jonian Guveli
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24bb295d82
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Libretro: Expose FCRAM pointer
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2024-08-18 23:02:02 +03:00 |
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Eric Warmenhoven
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992c9fb98c
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add libretro gitlab CI file
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2024-08-17 17:09:46 -04:00 |
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wheremyfoodat
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dbdf21b1ab
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Improve accelerometer algorithm
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2024-08-16 17:54:15 +03:00 |
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wheremyfoodat
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c772b1c702
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Initial accelerometer support
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2024-08-15 17:31:55 +03:00 |
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wheremyfoodat
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520e00c553
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Qt: Add controller gyroscope
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2024-08-14 22:57:45 +03:00 |
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wheremyfoodat
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d208c24c0c
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Implement controller gyroscope in SDL
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2024-08-14 22:35:02 +03:00 |
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wheremyfoodat
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88e0782f71
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HLE DSP: Fix source resetting
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2024-08-14 20:13:38 +03:00 |
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wheremyfoodat
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c7371e3bf4
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Shader decompiler: Implement safe multiplication
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2024-08-08 00:38:52 +03:00 |
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wheremyfoodat
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370aa8ee5c
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Merge branch 'master' into shader-decomp
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2024-08-08 00:06:48 +03:00 |
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wheremyfoodat
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0cf5687e64
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Merge pull request #566 from wheremyfoodat/hle-dsp
Fixing remaining HLE DSP hangs
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2024-08-04 14:35:44 +00:00 |
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wheremyfoodat
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85bae2e94e
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HLE DSP: Handle cycle drifting
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2024-08-04 16:46:43 +03:00 |
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wheremyfoodat
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6e65367e07
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size_t -> usize
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2024-08-03 12:52:52 +03:00 |
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Jonian Guveli
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68a6d73a18
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Libretro: Add support for cheats
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2024-08-03 10:32:26 +03:00 |
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wheremyfoodat
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195f3388e9
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PICA: Add LITP test + interpreter implementation
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2024-08-02 22:53:51 +03:00 |
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wheremyfoodat
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b46f7ad9bc
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Shader decompiler: Add loops
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2024-08-01 00:55:20 +03:00 |
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wheremyfoodat
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ffcf352dd2
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Merge branch 'master' into shader-decomp
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2024-07-31 23:44:22 +03:00 |
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wheremyfoodat
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e666afd1a3
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DSP HLE: Fix buffer queue metadata
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2024-07-31 02:51:40 +03:00 |
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wheremyfoodat
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bec63c43a1
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AES: Properly handle missing seeds
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2024-07-30 14:36:39 +03:00 |
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wheremyfoodat
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f572373fc1
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AES: Implement seed crypto
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2024-07-30 14:29:18 +03:00 |
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wheremyfoodat
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e26f58595e
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HLE DSP: Reset flags should take priority
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2024-07-30 00:36:16 +03:00 |
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wheremyfoodat
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6668ba3e37
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HLE DSP: Fix embedded buffer starting sample position
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2024-07-29 23:46:36 +03:00 |
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wheremyfoodat
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57ecc18f32
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HLE DSP: Implement buffer queue dirty bit
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2024-07-29 23:03:17 +03:00 |
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