Commit graph

1581 commits

Author SHA1 Message Date
wheremyfoodat
4a39b06262 Rewriting hw vertex fetch 2024-09-04 03:18:39 +03:00
wheremyfoodat
15b6a9e2d9 HW shaders: Fix attribute fetch 2024-09-03 02:21:20 +03:00
wheremyfoodat
e332ab2e58 Fix control flow analysis bug 2024-09-03 01:59:58 +03:00
wheremyfoodat
0c2ae1b7d0 GLSL decompiler: Fall back for LITP 2024-08-25 19:55:47 +03:00
wheremyfoodat
ca2d7e40ea Shader decompiler: Add support for compilation errors 2024-08-25 19:34:56 +03:00
wheremyfoodat
37a43e245f HW shaders: Accelerate indexed draws 2024-08-25 19:23:15 +03:00
wheremyfoodat
e925a91e40 Shader decompiler: Fix control flow analysis bugs 2024-08-25 18:38:22 +03:00
wheremyfoodat
5432a5a0d8 Get first renders working with accelerated draws 2024-08-25 17:15:46 +03:00
wheremyfoodat
33e63f7d7a GPU: Cleanup immediate mode handling 2024-08-25 16:02:54 +03:00
wheremyfoodat
f96b609123 GL: Actually upload data to stream buffers 2024-08-25 03:50:37 +03:00
wheremyfoodat
e34bdb6841 Add GL Stream Buffer from Duckstation 2024-08-25 01:49:39 +03:00
wheremyfoodat
a8b30ee2dc More GPU vertex fetch code 2024-08-25 00:45:23 +03:00
wheremyfoodat
5d6f59112a More hw VAO work 2024-08-24 03:00:23 +03:00
wheremyfoodat
cf31f7b7e0 Merge branch 'master' into shader-decomp 2024-08-23 22:14:48 +03:00
wheremyfoodat
2754df9b94
Add renderdoc API support (#585)
* Add renderdoc API support

* FIx renderdoc include directory

* Fix RenderDoc linking

* Fix Renderdoc linking (again)

* Maybe fix renderdoc
2024-08-23 05:30:25 +03:00
wheremyfoodat
e13ef42b65 PICA: Start implementing GPU vertex fetch 2024-08-21 00:51:18 +03:00
wheremyfoodat
471bdd6ab9
GPU: Temporarily skip draws if they're too big instead of panicking 2024-08-20 16:02:06 +03:00
wheremyfoodat
652b600884 Shader decompiler: Convert main function to void 2024-08-20 15:10:55 +03:00
wheremyfoodat
73a5d44978 Merge branch 'master' into shader-decomp 2024-08-20 13:47:08 +03:00
wheremyfoodat
30a6514167 Merge branch 'master' into shader-decomp 2024-08-20 13:45:21 +03:00
wheremyfoodat
c694ce9a25 Improved git versioning 2024-08-20 13:20:14 +03:00
Jonian Guveli
dfc7b59de2 Get application version from git 2024-08-20 12:30:19 +03:00
wheremyfoodat
937348a36f
OpenGL: Fix shift signedness in fog calculation 2024-08-20 03:17:53 +03:00
wheremyfoodat
4b11eb0984 OpenGL: Fix fragment shader compilation error 2024-08-20 03:09:40 +03:00
wheremyfoodat
943cf9b889 Shader decompiler: Fix JMPU condition 2024-08-19 23:46:37 +03:00
wheremyfoodat
e481ce87a9 Shader decompiler: More control flow 2024-08-19 23:15:44 +03:00
wheremyfoodat
7e04ab78e8 Shader decompiler: Implement LG2/EX2 2024-08-19 22:32:55 +03:00
wheremyfoodat
1366e7a76e Merge branch 'master' into shader-decomp 2024-08-19 22:19:13 +03:00
Jonian Guveli
24bb295d82 Libretro: Expose FCRAM pointer 2024-08-18 23:02:02 +03:00
Eric Warmenhoven
992c9fb98c add libretro gitlab CI file 2024-08-17 17:09:46 -04:00
wheremyfoodat
dbdf21b1ab Improve accelerometer algorithm 2024-08-16 17:54:15 +03:00
wheremyfoodat
c772b1c702 Initial accelerometer support 2024-08-15 17:31:55 +03:00
wheremyfoodat
520e00c553 Qt: Add controller gyroscope 2024-08-14 22:57:45 +03:00
wheremyfoodat
d208c24c0c Implement controller gyroscope in SDL 2024-08-14 22:35:02 +03:00
wheremyfoodat
88e0782f71 HLE DSP: Fix source resetting 2024-08-14 20:13:38 +03:00
wheremyfoodat
c7371e3bf4 Shader decompiler: Implement safe multiplication 2024-08-08 00:38:52 +03:00
wheremyfoodat
370aa8ee5c Merge branch 'master' into shader-decomp 2024-08-08 00:06:48 +03:00
wheremyfoodat
0cf5687e64
Merge pull request #566 from wheremyfoodat/hle-dsp
Fixing remaining HLE DSP hangs
2024-08-04 14:35:44 +00:00
wheremyfoodat
85bae2e94e HLE DSP: Handle cycle drifting 2024-08-04 16:46:43 +03:00
wheremyfoodat
6e65367e07
size_t -> usize 2024-08-03 12:52:52 +03:00
Jonian Guveli
68a6d73a18 Libretro: Add support for cheats 2024-08-03 10:32:26 +03:00
wheremyfoodat
195f3388e9 PICA: Add LITP test + interpreter implementation 2024-08-02 22:53:51 +03:00
wheremyfoodat
b46f7ad9bc Shader decompiler: Add loops 2024-08-01 00:55:20 +03:00
wheremyfoodat
ffcf352dd2 Merge branch 'master' into shader-decomp 2024-07-31 23:44:22 +03:00
wheremyfoodat
e666afd1a3 DSP HLE: Fix buffer queue metadata 2024-07-31 02:51:40 +03:00
wheremyfoodat
bec63c43a1
AES: Properly handle missing seeds 2024-07-30 14:36:39 +03:00
wheremyfoodat
f572373fc1 AES: Implement seed crypto 2024-07-30 14:29:18 +03:00
wheremyfoodat
e26f58595e HLE DSP: Reset flags should take priority 2024-07-30 00:36:16 +03:00
wheremyfoodat
6668ba3e37 HLE DSP: Fix embedded buffer starting sample position 2024-07-29 23:46:36 +03:00
wheremyfoodat
57ecc18f32 HLE DSP: Implement buffer queue dirty bit 2024-07-29 23:03:17 +03:00