wheremyfoodat
f3042672fb
More FRD stuffs
2023-08-24 15:35:44 +03:00
wheremyfoodat
3908900bca
Merge pull request #158 from wheremyfoodat/mii_selector
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Initial work on HLE applets
2023-08-24 01:54:21 +03:00
wheremyfoodat
b3443623f5
Add more applet types
2023-08-23 18:44:01 +03:00
wheremyfoodat
74f7aeedbb
Proper applet manager class
2023-08-23 18:07:24 +03:00
wheremyfoodat
7fb3cf1236
Implement more of AC
2023-08-23 17:20:51 +03:00
wheremyfoodat
f099cc12fa
Add swkbd applet
2023-08-23 01:16:27 +03:00
wheremyfoodat
865e8e299f
Add FRD::GetFriendProfile and FRD::GetFriendAttributeFlags
2023-08-22 23:43:56 +03:00
wheremyfoodat
0bd3729417
Stub APT::PrepareLibraryApplet
2023-08-22 23:11:14 +03:00
wheremyfoodat
21658c6b32
More microphone stuff
2023-08-22 17:28:09 +03:00
wheremyfoodat
1d601e41ba
Merge branch 'master' into timerz
2023-08-21 18:57:18 +03:00
wheremyfoodat
3b22f15e67
Merge branch 'master' into mii_selector
2023-08-21 18:53:36 +03:00
wheremyfoodat
92ceb0f05f
Merge branch 'master' into sd-card
2023-08-21 18:41:29 +03:00
wheremyfoodat
d3d426985a
Add news:u
2023-08-21 16:45:35 +03:00
wheremyfoodat
3f2a546915
NFC stuffs
2023-08-21 15:39:55 +03:00
wheremyfoodat
5abfe5255f
Add NFC::StartCommunication
2023-08-21 15:11:32 +03:00
wheremyfoodat
dd6508eb26
Migrate shared font to cmrc
2023-08-21 14:53:50 +03:00
Wunkolo
0258640da9
Add cached sampler creation
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Using the sampler cache we can maintain a pool of reusable samplers. The
`sampler2D` utility function can help make some trivial samplers.
2023-08-20 23:40:51 -07:00
Wunkolo
7a86595a1b
Add vulkan sampler cache
2023-08-20 23:35:52 -07:00
Wunkolo
14b1d7d8a8
Add display-shader presentation
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Uses the graphics pipeline to both blit and transpose the 3ds-formatted
textures. Does not read from the actual texture just yet since we dont
write to the descriptor just yet. Some other patterns need to line up
before then.
2023-08-20 23:01:43 -07:00
Wunkolo
4b7bd9df3d
Add Vulkan Descriptor-Update batching
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Allows multiple descriptor operations to be batched up and dispatched in
one API call rather than scattered through out the code base.
2023-08-20 23:01:43 -07:00
Wunkolo
72c77e41b4
Draft Vulkan DescriptorHeap
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A utility class from a personal project for managing a heap of
descriptors of a particular layout.
Allows the display graphics pipeline to be successfully created,
satisfying its descriptor layout issues.
2023-08-20 23:01:43 -07:00
Wunkolo
6ebbd80286
Add Display-pipeline as member variables
2023-08-20 23:01:43 -07:00
Wunkolo
4b193c8d6b
Add general purpose vulkan render cache
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Takes in a general `vk::Format` rather than PICA-types
2023-08-20 23:01:43 -07:00
Wunkolo
d4b75deaf8
Remove separate presentation/graphics command buffers
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Now there is just one primary command buffer where all work is enqueued
into. At the end of the frame, the next frame's CPU-side fence is waited
on before resetting and beginning its command buffer again for
recording. This command buffer must always be in the RECORDING state.
2023-08-20 23:01:43 -07:00
Wunkolo
52ddaae221
Add getCurrentCommandBuffer
for all frame workloads
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Rather than allocating new command buffers for each small task, schedule
all work onto the frame's main command buffer to be dispatched at
display-time. Fixes all layout transition and synchronization issues.
2023-08-20 23:01:43 -07:00
Wunkolo
9e2781e874
Refactor render-texture cache
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Implement `displayTransfer` in parity with the OpenGL renderer. Allow
arguments to `get{Color,Depth}RenderTexture`.
2023-08-20 23:01:43 -07:00
Wunkolo
c778c34433
Separate present/graphics workloads
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Separate the "Display" texture from the cache of framebuffer textures,
move present/graphics into separate command buffers.
2023-08-20 23:01:43 -07:00
Wunkolo
6dcd09af3e
Implement basic color/depth render-texture cache
2023-08-20 23:01:43 -07:00
Wunkolo
37902cd9d6
Implement a renderpass cache.
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Technically we can generate every possible render-pass up-front based on
the possible combinations of ColorFmt and DepthFmt, but we should only
allocate what the game asks for. Save that pattern for pipelines.
2023-08-20 23:01:43 -07:00
Wunkolo
bf8bb5d459
Add vk_pica
translation unit
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Intended for conversions and utils between PICA definitions and Vulkan.
2023-08-20 23:01:43 -07:00
Wunkolo
d19b8cf364
Separate frame-work from presentation
2023-08-20 23:01:43 -07:00
Wunkolo
4976671ef0
Rename vulkan_api.hpp
to vk_api.hpp
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Consistant with other vulkan header patterns.
This header in particular is to configure our Vulkan API usage.
2023-08-20 23:01:43 -07:00
Wunkolo
e87db99a97
Remove ownership of SDL's vulkan-surface
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This surface is managed by SDL itself, so there is no need to keep it in
a Unique handle for us to delete. Fixes the bug where vulkan crashes
during shutdown.
2023-08-20 23:01:43 -07:00
Wunkolo
e3699fe8f8
Allocate and present separate top/bottom screen framebuffer images
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Instead of operating directly on the swapchain images, we have our own
top/bottom framebuffer images that will be rendered to independent of
having an available swapchain. The images are blitted into the swapchain
images, allowing for resizing too!
2023-08-20 23:01:43 -07:00
Wunkolo
d0832ca558
Fix support for headless vulkan context
2023-08-20 23:01:43 -07:00
wheremyfoodat
706503974c
[Touchscreen] Properly handle "dragging" stylus across screen
2023-08-20 23:42:55 +03:00
wheremyfoodat
41ef4ad540
[HTTP] Stub some certificate stuff
2023-08-20 17:50:53 +03:00
wheremyfoodat
82ded962d0
Add PTM::GetBatteryChargeState
2023-08-20 17:06:32 +03:00
wheremyfoodat
8e00da1d0b
Merge branch 'master' into sd-card
2023-08-20 15:55:20 +03:00
wheremyfoodat
197bc93eec
Add BOSS:GetErrorCode
2023-08-20 15:07:19 +03:00
wheremyfoodat
eaccc627b9
Merge branch 'master' into sd-card
2023-08-20 14:42:01 +03:00
wheremyfoodat
8aa35d2099
Implement HID::GetSoundVolume
2023-08-20 14:18:30 +03:00
wheremyfoodat
9ee7543f9a
Moar SDMC
2023-08-20 13:55:38 +03:00
wheremyfoodat
7ada8da8a8
Start adding SD card support
2023-08-20 13:22:48 +03:00
wheremyfoodat
434827e11e
Add svcGetThreadIdealProcessor
2023-08-20 03:43:26 +03:00
wheremyfoodat
415a5bb8de
Add AM::RegisterDisconnectEvent
2023-08-20 03:27:10 +03:00
wheremyfoodat
977cb0403c
Stub DLC::GetPatchTitleInfo to fail
2023-08-20 03:08:34 +03:00
wheremyfoodat
6895a1d9d6
Implement svcGetCurrentProcessorNumber
2023-08-20 01:51:24 +03:00
wheremyfoodat
fc2747a3d3
Stub NDM::ClearHalfAwakeMacFilter
2023-08-20 00:48:07 +03:00
wheremyfoodat
48b19b2588
Add SD card configs
2023-08-19 19:31:40 +03:00