Wunkolo
78a3f9fa23
Add PICA texel-format and topology types
...
Slowly stepping the codebase towards having renderer-agnostic types and keeping the translation of PICA-types to OpenGL/VK/DX/Software/etc to the renderer-backend.
2023-06-17 12:26:41 -07:00
wheremyfoodat
936302da2a
Raise clang-format column size, make std::span support in opengl.hpp version-dependent
2023-06-16 22:06:59 +03:00
Wunkolo
553d23974a
Use std::span
to pass vertex data
...
Starts utilizing
[std::span](https://en.cppreference.com/w/cpp/container/span ) to
indicate a non-owning view of a contiguous array of elements rather than
`T* data, usize count`.
2023-06-16 07:28:35 -07:00
wheremyfoodat
517d1abee8
[Renderer] Temporarily bump texture cache to 256 textures
2023-04-17 14:24:58 +03:00
wheremyfoodat
4bef096f04
[FS] Add directory stuff, clean up
2023-03-29 00:23:55 +03:00
wheremyfoodat
3ca324350b
Fix derp
2023-03-26 20:45:51 +03:00
wheremyfoodat
e69e95af69
[FS] Implement SaveData sort of.
2023-03-12 03:19:46 +02:00
wheremyfoodat
f25bc2dd89
[PICA] Attempt depth offset/scale and depthmap enable
2023-03-04 03:42:01 +02:00
wheremyfoodat
eaab13b264
[PICA] Depth buffering v1
2023-03-03 00:59:55 +02:00
wheremyfoodat
3912fd4779
[PICA] Add blending, proper toggle between vertex colour & tex
2023-02-28 02:41:44 +02:00
wheremyfoodat
e80679fe77
Geometry pipeline v2
...
Co-Authored-By: Sky <skylersaleh@gmail.com>
2023-02-26 20:41:33 +02:00
wheremyfoodat
51130b295a
[PICA] More textoor
2023-02-01 00:34:58 +02:00
wheremyfoodat
ce72368f01
[PICA] Texture cache v0.1
2023-01-31 22:59:37 +02:00
wheremyfoodat
dd17b2ecb8
[PICA] Start working on textures
2023-01-31 21:34:42 +02:00
wheremyfoodat
3ce9dc1d7b
Surface cachin' again
2023-01-05 20:41:09 +02:00
wheremyfoodat
ecbb33b906
[GPU] Surface cache vol 1
2023-01-02 15:01:17 +02:00
wheremyfoodat
57ef4e25e7
Separate renderer and PICA completely
2023-01-01 22:06:54 +02:00