Commit graph

2072 commits

Author SHA1 Message Date
offtkp
f6ebf83982 Update gles.patch 2024-07-16 00:18:53 +03:00
offtkp
9b4e5841e7 Summary of the current state of lighting
fragment_light.elf: works
toon_shading.elf: works
Cave story 3d: no longer too dark, but the intro has a bug
Rabbids: positional lighting fixes, looks better
Mario 3d land: ground is not too bright, mario is not yellow
Kirby triple deluxe: Kirby is not shining like before
Luigis mansion: better but luigi lighting is way off and spotlight sometimes turns off
Captain Toad: bit better, still too bright
Omega ruby: looks fine to me
Pokemon Super Mystery Dungeon: looks fine to me
Lego batman: didn't try but should work?
2024-07-15 23:34:55 +03:00
wheremyfoodat
db80131213 Shadergen: Previous buffer should be able to be set even for passthrough TEV stages 2024-07-15 18:27:22 +03:00
wheremyfoodat
b8a186d5cd Shadergen: Fix add-multiply 2024-07-15 16:34:33 +03:00
wheremyfoodat
a2649ffb76 Simplify TEV code 2024-07-15 15:38:15 +03:00
wheremyfoodat
2cd50e7f37 Clean up ubershader code 2024-07-15 15:11:23 +03:00
wheremyfoodat
c535ae43ee Shader recompiler: Fix dot3 RGBA 2024-07-15 14:34:59 +03:00
wheremyfoodat
11c9279329 Properly flush shader cache 2024-07-15 14:30:21 +03:00
wheremyfoodat
fe53214c86 Shader recompiler: Finish alpha test and stub lighting 2024-07-15 04:51:08 +03:00
wheremyfoodat
0878474e01 Shader recompiler: Add depth mapping 2024-07-15 04:30:04 +03:00
wheremyfoodat
c8eb1c1128 Shader recompiler: Add UBO 2024-07-15 04:10:55 +03:00
wheremyfoodat
fe4bbea2ef Merge branch 'master' into specialized-shaders-2 2024-07-15 02:53:32 +03:00
wheremyfoodat
61e2e71f68
Merge pull request #536 from wheremyfoodat/x64-non-ieee-pica-mul
x64 shader rec: Add support for PICA non-IEEE multiplication
2024-07-14 23:43:20 +00:00
wheremyfoodat
133082c232 x64 shader rec: Add support for PICA non-IEEE multiplication 2024-07-15 02:12:04 +03:00
wheremyfoodat
ea59933b18 Simplify alpha test code 2024-07-15 00:46:15 +03:00
wheremyfoodat
b384cb8ad9 Fix build 2024-07-15 00:13:22 +03:00
wheremyfoodat
c73758959b Merge branch 'master' into specialized-shaders-2 2024-07-14 23:57:12 +03:00
wheremyfoodat
8eab353491
Merge pull request #534 from wheremyfoodat/crypto
Downgrade SetFileSize failure to warning
2024-07-14 20:18:38 +00:00
wheremyfoodat
bee414a4f8 Downgrade SetFileSize failure to warning 2024-07-14 23:05:49 +03:00
wheremyfoodat
c4e45ee6b8
Renderer GL: Fix hotswapping shaders 2024-07-14 18:20:59 +03:00
wheremyfoodat
398d84d13e
Merge pull request #533 from wheremyfoodat/crypto
Qt: Add live ubershader editor
2024-07-14 13:37:45 +00:00
wheremyfoodat
186fd3b94b Qt: Shader editor now works 2024-07-14 16:06:52 +03:00
wheremyfoodat
d87477832b Qt: Initial shader editor support 2024-07-14 15:32:26 +03:00
wheremyfoodat
276cf9e06f
Build LuaJIT/Discord RPC even in LR core 2024-07-12 18:23:49 +03:00
wheremyfoodat
83dabc2737
Merge pull request #532 from wheremyfoodat/crypto
Fix AES-CTR decryption for non-NCCHKey0 games
2024-07-11 19:54:31 +00:00
wheremyfoodat
e608436315 Sanity check: Assert .code is encrypted before setting normal key 2024-07-11 22:31:38 +03:00
wheremyfoodat
096d0a89ee Fix AES-CTR decryption for non-NCCHKey0 games 2024-07-11 22:22:33 +03:00
wheremyfoodat
a1ff34d417
Add LR core to CI (#530)
* Add LR core to CI

* Update Hydra_Build.yml

* Update Hydra_Build.yml

* Update Hydra_Build.yml

* Update Hydra_Build.yml

* Update Hydra_Build.yml

* Update Hydra_Build.yml

* Update Hydra_Build.yml

* Update Hydra_Build.yml
2024-07-09 23:58:07 +03:00
offtkp
fe566e960b Update GL ES patch to work with latest changes 2024-07-09 20:57:56 +03:00
wheremyfoodat
6f6167a201
Fix LR variable fetch error 2024-07-09 20:56:47 +03:00
offtkp
a3886a948f Switch to GL_TEXTURE_2D for lighting LUT 2024-07-09 20:51:09 +03:00
wheremyfoodat
f248893ffe
Merge pull request #529 from jonian/master
Libretro core support
2024-07-09 14:10:38 +00:00
wheremyfoodat
a12b721c95 More formatting 2024-07-09 16:52:09 +03:00
wheremyfoodat
623a9a64d6 LR: Format/Cleanup 2024-07-09 16:11:25 +03:00
Jonian Guveli
c7e22c540d Libretro: Use libretro save dir for emulator files 2024-07-09 14:49:44 +03:00
Jonian Guveli
ea03d135da Allow overriding config/data paths in emulator 2024-07-09 14:48:22 +03:00
Jonian Guveli
0a49dc0af7 Libretro: Various fixes and optimizations 2024-07-09 14:47:44 +03:00
Jonian Guveli
173bd03a53 Libretro: Fix lib output name 2024-07-04 00:50:13 +03:00
wheremyfoodat
dc629e1b3f Create panda3ds_libretro.info 2024-07-04 00:50:13 +03:00
Jonian Guveli
d47e964c80 Libretro: Initial implementation 2024-07-04 00:50:13 +03:00
wheremyfoodat
1b071b62fa
Merge pull request #528 from wheremyfoodat/bleh
arm64: Implement DPH/DPHI in shader recompiler, enable shader recompiler by default on Android & a64 desktop
2024-07-03 13:43:16 +00:00
wheremyfoodat
31902e92a9 Enable shader JIT by default on arm64 desktop + Android 2024-07-03 16:27:17 +03:00
wheremyfoodat
0e4079f304 a64 shader recompiler: Add DPH/DPHI 2024-07-03 16:23:43 +03:00
wheremyfoodat
35b49d0b6c
Merge pull request #526 from wheremyfoodat/bleh
Add SDMC::DeleteFile
2024-07-02 14:44:23 +00:00
wheremyfoodat
0fe62f9b46 Correct archive names 2024-07-02 17:32:17 +03:00
wheremyfoodat
de9375122b Add SDMC::DeleteFile 2024-07-02 17:30:51 +03:00
wheremyfoodat
5b408e784b
Merge pull request #525 from wheremyfoodat/bleh
HLE DSP: Add PCM8 audio decoding
2024-07-02 14:30:33 +00:00
wheremyfoodat
800c11ff62 HLE DSP: Add PCM8 audio decoding 2024-07-02 17:19:20 +03:00
wheremyfoodat
eacf290f31
Merge pull request #524 from wheremyfoodat/y2r
Delay Y2R completion events
2024-07-02 13:29:17 +00:00
wheremyfoodat
d4cf54d56c Tweak Y2R timings 2024-07-02 15:57:39 +03:00