Commit graph

1087 commits

Author SHA1 Message Date
wheremyfoodat
cc2825e436
Merge branch 'master' into shader-decomp 2024-10-19 16:01:43 +03:00
wheremyfoodat
ad788eaae8
Set accelerate shader default to true 2024-10-19 15:47:54 +03:00
wheremyfoodat
fa9ce5fc70
GLES: Implement logic ops via fb fetch (#608)
* GLES: Implement logic ops via fb fetch

* Attempt to fix deprecated libglx-mesa0 package

* Update Qt_Build.yml

* GLES: Enable fb fetch instead of requiring it

* GLES: Add support for GL_ARM_shader_framebuffer_fetch

* Fix GL_EXT_shader_framebuffer_fetch behavior
2024-10-14 00:17:24 +03:00
wheremyfoodat
2b82f8b332 Merge branch 'master' into shader-decomp 2024-10-06 15:50:15 +03:00
wheremyfoodat
e3252ec4ef HW shaders: Avoid redundant glVertexAttrib4f calls 2024-10-05 21:14:40 +03:00
wheremyfoodat
3e72323653 HLE DSP: Initial mixer work 2024-09-29 00:32:51 +03:00
wheremyfoodat
699d2ded6d
Merge pull request #597 from wheremyfoodat/aac
Qt: Fix Linguist issues and format files
2024-09-16 20:19:29 +00:00
wheremyfoodat
c0c8545dc2 Qt: Fix Linguist issues and format files 2024-09-16 22:39:05 +03:00
wheremyfoodat
656b7da5e4
Properly pad AAC request struct 2024-09-05 01:55:44 +03:00
wheremyfoodat
545bbd5c45 HLE DSP: Implement AAC audio decoder 2024-09-05 00:06:48 +03:00
wheremyfoodat
9055076d0d Add fdk-aac & AAC request structure 2024-09-04 22:31:19 +03:00
wheremyfoodat
4a39b06262 Rewriting hw vertex fetch 2024-09-04 03:18:39 +03:00
wheremyfoodat
e332ab2e58 Fix control flow analysis bug 2024-09-03 01:59:58 +03:00
wheremyfoodat
0e7697dc67 Add Renderdoc scope classes 2024-08-26 00:43:36 +03:00
wheremyfoodat
ca2d7e40ea Shader decompiler: Add support for compilation errors 2024-08-25 19:34:56 +03:00
wheremyfoodat
37a43e245f HW shaders: Accelerate indexed draws 2024-08-25 19:23:15 +03:00
wheremyfoodat
5432a5a0d8 Get first renders working with accelerated draws 2024-08-25 17:15:46 +03:00
wheremyfoodat
33e63f7d7a GPU: Cleanup immediate mode handling 2024-08-25 16:02:54 +03:00
wheremyfoodat
f96b609123 GL: Actually upload data to stream buffers 2024-08-25 03:50:37 +03:00
wheremyfoodat
e34bdb6841 Add GL Stream Buffer from Duckstation 2024-08-25 01:49:39 +03:00
wheremyfoodat
a8b30ee2dc More GPU vertex fetch code 2024-08-25 00:45:23 +03:00
wheremyfoodat
5d6f59112a More hw VAO work 2024-08-24 03:00:23 +03:00
wheremyfoodat
cf31f7b7e0 Merge branch 'master' into shader-decomp 2024-08-23 22:14:48 +03:00
wheremyfoodat
2754df9b94
Add renderdoc API support (#585)
* Add renderdoc API support

* FIx renderdoc include directory

* Fix RenderDoc linking

* Fix Renderdoc linking (again)

* Maybe fix renderdoc
2024-08-23 05:30:25 +03:00
wheremyfoodat
e13ef42b65 PICA: Start implementing GPU vertex fetch 2024-08-21 00:51:18 +03:00
wheremyfoodat
73a5d44978 Merge branch 'master' into shader-decomp 2024-08-20 13:47:08 +03:00
wheremyfoodat
c694ce9a25 Improved git versioning 2024-08-20 13:20:14 +03:00
Jonian Guveli
dfc7b59de2 Get application version from git 2024-08-20 12:30:19 +03:00
wheremyfoodat
e481ce87a9 Shader decompiler: More control flow 2024-08-19 23:15:44 +03:00
wheremyfoodat
1366e7a76e Merge branch 'master' into shader-decomp 2024-08-19 22:19:13 +03:00
wheremyfoodat
1256395688
IWYU 2024-08-16 18:05:21 +03:00
wheremyfoodat
dbdf21b1ab Improve accelerometer algorithm 2024-08-16 17:54:15 +03:00
wheremyfoodat
c772b1c702 Initial accelerometer support 2024-08-15 17:31:55 +03:00
wheremyfoodat
ff7e0f9ca8 Optimize gyro calculation 2024-08-14 23:41:48 +03:00
wheremyfoodat
520e00c553 Qt: Add controller gyroscope 2024-08-14 22:57:45 +03:00
wheremyfoodat
d208c24c0c Implement controller gyroscope in SDL 2024-08-14 22:35:02 +03:00
wheremyfoodat
370aa8ee5c Merge branch 'master' into shader-decomp 2024-08-08 00:06:48 +03:00
wheremyfoodat
0cf5687e64
Merge pull request #566 from wheremyfoodat/hle-dsp
Fixing remaining HLE DSP hangs
2024-08-04 14:35:44 +00:00
wheremyfoodat
85bae2e94e HLE DSP: Handle cycle drifting 2024-08-04 16:46:43 +03:00
wheremyfoodat
195f3388e9 PICA: Add LITP test + interpreter implementation 2024-08-02 22:53:51 +03:00
wheremyfoodat
ffcf352dd2 Merge branch 'master' into shader-decomp 2024-07-31 23:44:22 +03:00
wheremyfoodat
e666afd1a3 DSP HLE: Fix buffer queue metadata 2024-07-31 02:51:40 +03:00
wheremyfoodat
e6c97edb1c
AES: Remove unused seedsLoaded variable 2024-07-30 14:32:42 +03:00
wheremyfoodat
f572373fc1 AES: Implement seed crypto 2024-07-30 14:29:18 +03:00
wheremyfoodat
c7db6fe5dc FIx DSP region calculation 2024-07-29 19:54:46 +03:00
wheremyfoodat
0d6bef2d70 PICA decompiler: Cache VS uniforms 2024-07-29 01:27:13 +03:00
wheremyfoodat
7209740418 Fix shader caching being broken 2024-07-29 01:03:41 +03:00
wheremyfoodat
d125180847 Shader decompiler: Add FLR/SLT/SLTI/SGE/SGEI 2024-07-28 17:48:16 +03:00
wheremyfoodat
6c738e821d Moar instructions 2024-07-28 16:06:38 +03:00
wheremyfoodat
9ee1c3964a Shader decompiler: Implement proper output semantic mapping 2024-07-28 15:36:22 +03:00