Commit graph

17 commits

Author SHA1 Message Date
wheremyfoodat
bf34410e4b [PICA] Blending register definitions 2023-02-27 01:59:28 +02:00
wheremyfoodat
e80679fe77 Geometry pipeline v2
Co-Authored-By: Sky <skylersaleh@gmail.com>
2023-02-26 20:41:33 +02:00
wheremyfoodat
ecbb33b906 [GPU] Surface cache vol 1 2023-01-02 15:01:17 +02:00
wheremyfoodat
8b85255f4c [PICA] Alpha test and some new registers 2022-10-01 02:40:08 +03:00
wheremyfoodat
4d1bb6f866 [PICA] Fix more shader bugs 2022-09-27 02:27:41 +03:00
wheremyfoodat
f90dd2d60b [PICA] Start fixing shader bugs & adding depth (Breaks Mario for now :( ) 2022-09-27 00:31:59 +03:00
wheremyfoodat
979519f785 [PICA interpreter] Implement RSQ, MAD, CALLU and boot SM64 2022-09-26 01:05:03 +03:00
wheremyfoodat
a5c6fb858f [PICA] Implement int uniforms 2022-09-25 17:45:59 +03:00
wheremyfoodat
be4fae5104 Trongle 2022-09-24 02:45:57 +03:00
wheremyfoodat
92b7ca3b8c [PICA] We can now upload floating point uniforms 2022-09-23 14:15:04 +03:00
wheremyfoodat
9d48541e98 [PICA interpreter] Implement mov 2022-09-23 04:08:23 +03:00
wheremyfoodat
4b3c7955dd [PICA] Fixed vertex attribute uploads 2022-09-23 02:19:23 +03:00
wheremyfoodat
8770e6dc41 [PICA] Why is attribute fetching so hard 2022-09-23 00:55:16 +03:00
wheremyfoodat
39bfeda586 [PICA] More progress on attribute parsing 2022-09-22 19:17:19 +03:00
wheremyfoodat
434c840aeb [PICA] Get vertex attributes being semi-properly read 2022-09-22 16:48:43 +03:00
wheremyfoodat
00d82ca6ed [PICA] Implement drawArrays, get our first triangle data 2022-09-22 04:03:55 +03:00
wheremyfoodat
5993dc4759 [PICA] Shader uploads 2022-09-22 03:46:19 +03:00