Commit graph

168 commits

Author SHA1 Message Date
wheremyfoodat
61212c9341 [PICA] Implement mul 2022-09-24 03:11:36 +03:00
wheremyfoodat
f22d389591 [PICA] Implement add 2022-09-24 03:05:59 +03:00
wheremyfoodat
be4fae5104 Trongle 2022-09-24 02:45:57 +03:00
wheremyfoodat
75070ca6ef [PICA interpreter] Implement dp4, end 2022-09-23 15:49:56 +03:00
wheremyfoodat
ce07b7e5e0 [PICA] We can now upload floating point uniforms for real 2022-09-23 14:31:26 +03:00
wheremyfoodat
92b7ca3b8c [PICA] We can now upload floating point uniforms 2022-09-23 14:15:04 +03:00
wheremyfoodat
a7bde80658 [PICA] There's 96 float uniforms, not 8 2022-09-23 04:15:28 +03:00
wheremyfoodat
9d48541e98 [PICA interpreter] Implement mov 2022-09-23 04:08:23 +03:00
wheremyfoodat
057aa57422 [PICA] Start implementing shader interpreter 2022-09-23 02:43:51 +03:00
wheremyfoodat
4b3c7955dd [PICA] Fixed vertex attribute uploads 2022-09-23 02:19:23 +03:00
wheremyfoodat
a86796936f [PICA] We can now parse non-fixed attributes 2022-09-23 01:38:56 +03:00
wheremyfoodat
8770e6dc41 [PICA] Why is attribute fetching so hard 2022-09-23 00:55:16 +03:00
wheremyfoodat
39bfeda586 [PICA] More progress on attribute parsing 2022-09-22 19:17:19 +03:00
wheremyfoodat
434c840aeb [PICA] Get vertex attributes being semi-properly read 2022-09-22 16:48:43 +03:00
wheremyfoodat
93e5c268e8 [PICA] We now know how to convert attributes to f32 2022-09-22 05:08:01 +03:00
wheremyfoodat
dcad7846eb [PICA] Add header for float types 2022-09-22 04:46:13 +03:00
wheremyfoodat
00d82ca6ed [PICA] Implement drawArrays, get our first triangle data 2022-09-22 04:03:55 +03:00
wheremyfoodat
5993dc4759 [PICA] Shader uploads 2022-09-22 03:46:19 +03:00