Commit graph

2124 commits

Author SHA1 Message Date
wheremyfoodat
ffcf352dd2 Merge branch 'master' into shader-decomp 2024-07-31 23:44:22 +03:00
wheremyfoodat
eacd9fdbff
Merge pull request #569 from wheremyfoodat/gs
CMake: Disable /GS when using MSVC for user builds
2024-07-31 15:44:38 +00:00
wheremyfoodat
d1922798c5 CMake: Disable /GS when using MSVC for user builds 2024-07-31 18:22:14 +03:00
wheremyfoodat
91ebff1b5f
Merge pull request #567 from wheremyfoodat/seed-crypto
Implement seed crypto
2024-07-30 11:45:03 +00:00
wheremyfoodat
bec63c43a1
AES: Properly handle missing seeds 2024-07-30 14:36:39 +03:00
wheremyfoodat
e6c97edb1c
AES: Remove unused seedsLoaded variable 2024-07-30 14:32:42 +03:00
wheremyfoodat
f572373fc1 AES: Implement seed crypto 2024-07-30 14:29:18 +03:00
wheremyfoodat
b53df8776f Merge branch 'shader-decomp' of https://github.com/wheremyfoodat/Panda3DS into shader-decomp 2024-07-29 01:47:44 +03:00
wheremyfoodat
53ee3f3051 Simplify vertex cache code 2024-07-29 01:47:06 +03:00
wheremyfoodat
1c9df7c02c Simply vertex cache code 2024-07-29 01:42:56 +03:00
wheremyfoodat
0d6bef2d70 PICA decompiler: Cache VS uniforms 2024-07-29 01:27:13 +03:00
wheremyfoodat
7209740418 Fix shader caching being broken 2024-07-29 01:03:41 +03:00
wheremyfoodat
59f4f236d8 Shader decompiler: Add DPH/DPHI 2024-07-29 00:21:30 +03:00
wheremyfoodat
94bd060082 Shader decompiler: Optimize mova with both x and y masked 2024-07-28 21:28:48 +03:00
wheremyfoodat
4040d885c6 Shader decompiler: Add register indexing 2024-07-28 21:25:51 +03:00
wheremyfoodat
b3f35d82a7 Merge branch 'master' into shader-decomp 2024-07-28 19:20:44 +03:00
wheremyfoodat
908222f26f
HLE DSP: Don't printf on buffer queue dirty 2024-07-28 19:05:50 +03:00
wheremyfoodat
04e18987dc
Merge pull request #563 from wheremyfoodat/wheremyfoodat-patch-2
Fix HLE__DSP::RecvData
2024-07-28 16:03:50 +00:00
wheremyfoodat
e557bd2976
Fix HLE__DSP::RecvData 2024-07-28 19:03:05 +03:00
wheremyfoodat
d125180847 Shader decompiler: Add FLR/SLT/SLTI/SGE/SGEI 2024-07-28 17:48:16 +03:00
wheremyfoodat
6c738e821d Moar instructions 2024-07-28 16:06:38 +03:00
wheremyfoodat
9ee1c3964a Shader decompiler: Implement proper output semantic mapping 2024-07-28 15:36:22 +03:00
wheremyfoodat
37d7bad5aa Disgusting changes to handle the fact that hw shader shaders are 2x as big 2024-07-28 03:38:23 +03:00
wheremyfoodat
44705508ff Shader Decomp: Remove pair member capture in lambda (unsupported on NDK) 2024-07-28 00:47:50 +03:00
wheremyfoodat
a20982f78a Shader decompiler: Fix desitnation mask 2024-07-26 23:30:31 +03:00
wheremyfoodat
5eb15de431 Shader decompiler: More control flow handling 2024-07-26 22:02:03 +03:00
wheremyfoodat
ff3afd436a Merge branch 'master' into shader-decomp 2024-07-26 16:28:04 +03:00
wheremyfoodat
67daf03e44 Shader decompiler: Actually break on control flow instructions 2024-07-26 16:27:41 +03:00
wheremyfoodat
d0f13de4c5
Fix swapping loaded ELF files 2024-07-26 16:25:38 +03:00
wheremyfoodat
9274a959fe Merge branch 'master' into shader-decomp 2024-07-26 14:49:18 +03:00
wheremyfoodat
f095e6af0b
Shadergen: Move comments outside of emitted source code 2024-07-26 14:44:11 +03:00
wheremyfoodat
db64b0a260 Shader decompiler: Readd clipping 2024-07-26 14:41:28 +03:00
wheremyfoodat
67ff1ccb8b Shader decompiler: Get PICA uniforms uploaded to the GPU 2024-07-26 14:28:48 +03:00
wheremyfoodat
fd90cf7d9f Merge branch 'master' into shader-decomp 2024-07-26 12:57:46 +03:00
wheremyfoodat
b7bc520afa
Merge pull request #562 from jonian/sdl-mouse-fix
SDL: Fix mouse coords
2024-07-26 09:44:55 +00:00
Jonian Guveli
13bff60257 SDL: Fix mouse coords in gyroscope emulation 2024-07-26 12:25:45 +03:00
wheremyfoodat
11e7eb7fd6 SDL: Fixup touchscreen code 2024-07-26 12:08:10 +03:00
Jonian Guveli
1413cdaebf SDL: Fix mouse coords 2024-07-26 09:41:48 +03:00
wheremyfoodat
e8b4992036 Shader decompiler: More smallen-ing 2024-07-26 01:24:52 +03:00
wheremyfoodat
213183895a Further simplify shader decompiler output 2024-07-26 01:15:03 +03:00
wheremyfoodat
2fc09223aa Shader compiler: Simplify generated code for reading and faster compilation 2024-07-26 01:08:00 +03:00
wheremyfoodat
d9f4f3736f Shader Decompiler: Fix vertex attribute upload 2024-07-26 00:21:26 +03:00
wheremyfoodat
efcb42af2c Shader decompiler: Fix redundant compilations 2024-07-25 23:36:22 +03:00
wheremyfoodat
69accdec54 Merge branch 'master' into shader-decomp 2024-07-25 22:27:15 +03:00
wheremyfoodat
2abf642922
Merge pull request #561 from wheremyfoodat/uniformz
Add SDL resizing & optimize GL shadergen
2024-07-25 17:39:26 +00:00
wheremyfoodat
32ddc28789 Shadergen: Move fog colour to uniform 2024-07-25 20:18:30 +03:00
wheremyfoodat
33cb3d9c9f SDL: Add window resizing 2024-07-25 20:05:23 +03:00
wheremyfoodat
a0e506affc Share fragment UBO between shadergen programs 2024-07-25 19:51:29 +03:00
wheremyfoodat
bb19049fc0
Merge pull request #560 from jonian/qt-window-close
Qt: Stop emuThread on closeEvent
2024-07-25 10:59:18 +00:00
wheremyfoodat
da23ec1a06
Don't deinit SDL from non-SDL thread 2024-07-25 13:40:01 +03:00