wheremyfoodat
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ffcf352dd2
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Merge branch 'master' into shader-decomp
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2024-07-31 23:44:22 +03:00 |
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wheremyfoodat
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eacd9fdbff
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Merge pull request #569 from wheremyfoodat/gs
CMake: Disable /GS when using MSVC for user builds
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2024-07-31 15:44:38 +00:00 |
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wheremyfoodat
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d1922798c5
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CMake: Disable /GS when using MSVC for user builds
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2024-07-31 18:22:14 +03:00 |
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wheremyfoodat
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91ebff1b5f
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Merge pull request #567 from wheremyfoodat/seed-crypto
Implement seed crypto
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2024-07-30 11:45:03 +00:00 |
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wheremyfoodat
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bec63c43a1
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AES: Properly handle missing seeds
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2024-07-30 14:36:39 +03:00 |
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wheremyfoodat
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e6c97edb1c
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AES: Remove unused seedsLoaded variable
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2024-07-30 14:32:42 +03:00 |
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wheremyfoodat
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f572373fc1
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AES: Implement seed crypto
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2024-07-30 14:29:18 +03:00 |
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wheremyfoodat
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b53df8776f
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Merge branch 'shader-decomp' of https://github.com/wheremyfoodat/Panda3DS into shader-decomp
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2024-07-29 01:47:44 +03:00 |
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wheremyfoodat
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53ee3f3051
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Simplify vertex cache code
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2024-07-29 01:47:06 +03:00 |
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wheremyfoodat
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1c9df7c02c
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Simply vertex cache code
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2024-07-29 01:42:56 +03:00 |
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wheremyfoodat
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0d6bef2d70
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PICA decompiler: Cache VS uniforms
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2024-07-29 01:27:13 +03:00 |
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wheremyfoodat
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7209740418
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Fix shader caching being broken
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2024-07-29 01:03:41 +03:00 |
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wheremyfoodat
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59f4f236d8
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Shader decompiler: Add DPH/DPHI
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2024-07-29 00:21:30 +03:00 |
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wheremyfoodat
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94bd060082
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Shader decompiler: Optimize mova with both x and y masked
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2024-07-28 21:28:48 +03:00 |
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wheremyfoodat
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4040d885c6
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Shader decompiler: Add register indexing
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2024-07-28 21:25:51 +03:00 |
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wheremyfoodat
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b3f35d82a7
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Merge branch 'master' into shader-decomp
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2024-07-28 19:20:44 +03:00 |
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wheremyfoodat
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908222f26f
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HLE DSP: Don't printf on buffer queue dirty
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2024-07-28 19:05:50 +03:00 |
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wheremyfoodat
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04e18987dc
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Merge pull request #563 from wheremyfoodat/wheremyfoodat-patch-2
Fix HLE__DSP::RecvData
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2024-07-28 16:03:50 +00:00 |
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wheremyfoodat
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e557bd2976
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Fix HLE__DSP::RecvData
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2024-07-28 19:03:05 +03:00 |
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wheremyfoodat
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d125180847
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Shader decompiler: Add FLR/SLT/SLTI/SGE/SGEI
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2024-07-28 17:48:16 +03:00 |
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wheremyfoodat
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6c738e821d
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Moar instructions
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2024-07-28 16:06:38 +03:00 |
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wheremyfoodat
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9ee1c3964a
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Shader decompiler: Implement proper output semantic mapping
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2024-07-28 15:36:22 +03:00 |
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wheremyfoodat
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37d7bad5aa
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Disgusting changes to handle the fact that hw shader shaders are 2x as big
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2024-07-28 03:38:23 +03:00 |
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wheremyfoodat
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44705508ff
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Shader Decomp: Remove pair member capture in lambda (unsupported on NDK)
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2024-07-28 00:47:50 +03:00 |
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wheremyfoodat
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a20982f78a
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Shader decompiler: Fix desitnation mask
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2024-07-26 23:30:31 +03:00 |
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wheremyfoodat
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5eb15de431
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Shader decompiler: More control flow handling
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2024-07-26 22:02:03 +03:00 |
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wheremyfoodat
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ff3afd436a
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Merge branch 'master' into shader-decomp
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2024-07-26 16:28:04 +03:00 |
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wheremyfoodat
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67daf03e44
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Shader decompiler: Actually break on control flow instructions
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2024-07-26 16:27:41 +03:00 |
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wheremyfoodat
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d0f13de4c5
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Fix swapping loaded ELF files
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2024-07-26 16:25:38 +03:00 |
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wheremyfoodat
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9274a959fe
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Merge branch 'master' into shader-decomp
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2024-07-26 14:49:18 +03:00 |
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wheremyfoodat
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f095e6af0b
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Shadergen: Move comments outside of emitted source code
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2024-07-26 14:44:11 +03:00 |
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wheremyfoodat
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db64b0a260
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Shader decompiler: Readd clipping
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2024-07-26 14:41:28 +03:00 |
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wheremyfoodat
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67ff1ccb8b
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Shader decompiler: Get PICA uniforms uploaded to the GPU
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2024-07-26 14:28:48 +03:00 |
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wheremyfoodat
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fd90cf7d9f
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Merge branch 'master' into shader-decomp
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2024-07-26 12:57:46 +03:00 |
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wheremyfoodat
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b7bc520afa
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Merge pull request #562 from jonian/sdl-mouse-fix
SDL: Fix mouse coords
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2024-07-26 09:44:55 +00:00 |
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Jonian Guveli
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13bff60257
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SDL: Fix mouse coords in gyroscope emulation
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2024-07-26 12:25:45 +03:00 |
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wheremyfoodat
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11e7eb7fd6
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SDL: Fixup touchscreen code
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2024-07-26 12:08:10 +03:00 |
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Jonian Guveli
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1413cdaebf
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SDL: Fix mouse coords
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2024-07-26 09:41:48 +03:00 |
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wheremyfoodat
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e8b4992036
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Shader decompiler: More smallen-ing
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2024-07-26 01:24:52 +03:00 |
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wheremyfoodat
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213183895a
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Further simplify shader decompiler output
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2024-07-26 01:15:03 +03:00 |
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wheremyfoodat
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2fc09223aa
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Shader compiler: Simplify generated code for reading and faster compilation
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2024-07-26 01:08:00 +03:00 |
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wheremyfoodat
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d9f4f3736f
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Shader Decompiler: Fix vertex attribute upload
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2024-07-26 00:21:26 +03:00 |
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wheremyfoodat
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efcb42af2c
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Shader decompiler: Fix redundant compilations
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2024-07-25 23:36:22 +03:00 |
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wheremyfoodat
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69accdec54
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Merge branch 'master' into shader-decomp
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2024-07-25 22:27:15 +03:00 |
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wheremyfoodat
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2abf642922
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Merge pull request #561 from wheremyfoodat/uniformz
Add SDL resizing & optimize GL shadergen
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2024-07-25 17:39:26 +00:00 |
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wheremyfoodat
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32ddc28789
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Shadergen: Move fog colour to uniform
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2024-07-25 20:18:30 +03:00 |
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wheremyfoodat
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33cb3d9c9f
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SDL: Add window resizing
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2024-07-25 20:05:23 +03:00 |
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wheremyfoodat
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a0e506affc
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Share fragment UBO between shadergen programs
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2024-07-25 19:51:29 +03:00 |
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wheremyfoodat
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bb19049fc0
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Merge pull request #560 from jonian/qt-window-close
Qt: Stop emuThread on closeEvent
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2024-07-25 10:59:18 +00:00 |
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wheremyfoodat
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da23ec1a06
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Don't deinit SDL from non-SDL thread
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2024-07-25 13:40:01 +03:00 |
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