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* Fix typo (#680) Co-authored-by: Noumi <139501014+noumidev@users.noreply.github.com> * More PTM stuff Co-Authored-By: Noumi <139501014+noumidev@users.noreply.github.com> * Make system language configurable * Fix building crypto++ for x64 target on Apple silicon MacOS * Attempt to switch to M1 runners again * Prevent selecting Vulkan renderer in Qt frontend and present a message * Libretro: Add system language option * Only enable audio by default on libretro for now * CMake: Bump version * Store configuration file in AppData root if not in working directory (#693) * Store configuration file in AppData root if not in working directory This fixes MacOS app bundles, as the emulator cannot write the config file into the app bundle. * Remove duplicate fs calls * I'm an idiot sandwich --------- Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com> * GL: Add usingGLES to driverInfo struct (#694) * Wayland fixes part 1 * Support GLES on desktop * Qt: Fix Wayland support Qt will only create a Wayland surface when show() is called on the main window and on the ScreenWidget. Thus, call the function before creating the GL context. Doesn't cause regressions on XWayland, untested in other platforms. Fixes #586 * No need to call screen->show() twice * Fix disabling Wayland & building on some distros (#700) * GLES: Properly stub out logic ops * Fix git versioning * Android_Build: Implement ccache (#703) * Android_Build: Implement ccache * Update Android_Build.yml * Update Android_Build.yml --------- Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com> * Removed dead Citra link in readme (#706) * CRO: Lighter icache flushes * Implement Luma icache SVCs * Add missing SVC logs * GPU: Add sw texture copies * Use vk::detail::DynamicLoader instead of vk::DynamicLoader (#710) * Use vk::detail::DynamicLoader instead of vk::DynamicLoader * Update renderer_vk.cpp * Vk: Fix typo * Vk: Lock CI runners to SDK version 1.3.301 temporarily * Vk: Fixing CI pt 2 * Vulkan: Fixing CI pt 3 * Vk: Fix typo * Temporarily give 80MB to all processes (#715) * Try to cross-compile Libretro core for arm64 (#717) * Try to cross-compile Libretro core for arm64 * Bonk * Update Hydra_Build.yml * [WIP] Libretro: Add audio support (#714) * Libretro: Add audio support * Adding audio interface part 1 * Audio device pt 2 * More audio device * More audio device * Morea uudi odevice * More audio device * More audio device * More audio device --------- Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com> * Libretro audio device: Fix frame count * Mark audio devices as final * Add toggle for libretro audio device (#719) * Very important work (#720) * Very important work * Most important fix * Add more HLE service calls for eshop (#721) * CI: Fix Vulkan SDK action (#723) * GPU registers: Fix writes to some registers ignoring the mask (#725) Co-authored-by: henry <23128103+atem2069@users.noreply.github.com> * OLED theme * OLED theme config fix (#736) Co-authored-by: smiRaphi <neogt404@gmail.com> * Adding Swedish translation * Fix Metal renderer compilation on iOS * [Core] Improve iOS compilation workflow * [Qt] Hook Swedish to UI * AppDataDocumentProvider: Typo (#740) * More iOS work * More iOS progress * More iOS work * AppDataDocumentProvider: Add missing ``COLUMN_FLAGS`` in the default document projectation (#741) Fixes unable to copy files from device to app's internal storage problem * More iOS work * ios: Simplify MTKView interface (still doesn't work though) * ios: Pass CAMetalLayer instead of void* to Obj-C++ bridging header * Fix bridging cast * FINALLY IOS GRAPHICS * ios: Remove printf spam * Metal: Reimplement some texture formats on iOS * metal: implement texture decoder * metal: check for format support * metal: implement texture swizzling * metal: remove unused texture functions * Shadergen types: Add Metal & MSL * Format * Undo submodule changes * Readme: Add Chonkystation 3 * Metal: Use std::unique_ptr for texture decode * AppDataDocumentProvider: Allow to remove documents (#744) * AppDataDocumentProvider: Allow to remove documents * Typo * Metal renderer fixes for iOS * iOS driver: Add doc comments * iOS: Add frontend & frontend build files (#746) * iOS: Add SwiftUI part to repo * Add iOS build script * Update SDL2 submodule * Fix iOS build script * CI: Update xcode tools for iOS * Update iOS_Build.yml * Update iOS build * Lower XCode version * A * Update project.pbxproj * Update iOS_Build.yml * Update iOS_Build.yml * Update build.sh * iOS: Fail on build error * iOS: Add file picker (#747) * iOS: Add file picker * Fix lock placement * Qt: Add runpog icon (#752) * Update discord-rpc submodule (#753) * Remove cryptoppwin submodule (#754) * Add optional texture hashing * Fix build on new Vk SDK (#757) Co-authored-by: Nadia Holmquist Pedersen <893884+nadiaholmquist@users.noreply.github.com> * CI: Use new Vulkan SDK --------- Co-authored-by: Noumi <139501014+noumidev@users.noreply.github.com> Co-authored-by: Thomas <thomas@thomasw.dev> Co-authored-by: Thomas <twvd@users.noreply.github.com> Co-authored-by: Daniel López Guimaraes <danielectra@outlook.com> Co-authored-by: Jonian Guveli <jonian@hardpixel.eu> Co-authored-by: Ishan09811 <156402647+Ishan09811@users.noreply.github.com> Co-authored-by: Auxy6858 <71662994+Auxy6858@users.noreply.github.com> Co-authored-by: Paris Oplopoios <parisoplop@gmail.com> Co-authored-by: henry <23128103+atem2069@users.noreply.github.com> Co-authored-by: smiRaphi <neogt404@gmail.com> Co-authored-by: smiRaphi <87574679+smiRaphi@users.noreply.github.com> Co-authored-by: Daniel Nylander <po@danielnylander.se> Co-authored-by: Samuliak <samuliak77@gmail.com> Co-authored-by: Albert <45282415+ggrtk@users.noreply.github.com> Co-authored-by: Nadia Holmquist Pedersen <893884+nadiaholmquist@users.noreply.github.com>
124 lines
No EOL
3.8 KiB
C++
124 lines
No EOL
3.8 KiB
C++
#pragma once
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#include <cstring>
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#include <optional>
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#include "PICA/gpu.hpp"
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#include "helpers.hpp"
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#include "kernel_types.hpp"
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#include "logger.hpp"
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#include "memory.hpp"
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#include "result/result.hpp"
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enum class GPUInterrupt : u8 {
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PSC0 = 0, // Memory fill completed
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PSC1 = 1, // ?
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VBlank0 = 2, // ?
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VBlank1 = 3, // ?
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PPF = 4, // Display transfer finished
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P3D = 5, // Command list processing finished
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DMA = 6
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};
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// More circular dependencies
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class Kernel;
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class GPUService {
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using Handle = HorizonHandle;
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Handle handle = KernelHandles::GPU;
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Memory& mem;
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GPU& gpu;
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Kernel& kernel;
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u32& currentPID; // Process ID of the current process
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u8* sharedMem; // Pointer to GSP shared memory
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// At any point in time only 1 process has privileges to use rendering functions
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// This is the PID of that process
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u32 privilegedProcess;
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std::optional<Handle> interruptEvent;
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// Number of threads registered via RegisterInterruptRelayQueue
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u32 gspThreadCount = 0;
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MAKE_LOG_FUNCTION(log, gspGPULogger)
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void processCommandBuffer();
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struct FramebufferInfo {
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u32 activeFb;
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u32 leftFramebufferVaddr;
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u32 rightFramebufferVaddr;
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u32 stride;
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u32 format;
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u32 displayFb;
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u32 attribute;
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};
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static_assert(sizeof(FramebufferInfo) == 28, "GSP::GPU::FramebufferInfo has the wrong size");
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struct FramebufferUpdate {
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u8 index;
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u8 dirtyFlag;
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u16 pad0;
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std::array<FramebufferInfo, 2> framebufferInfo;
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u32 pad1;
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};
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static_assert(sizeof(FramebufferUpdate) == 64, "GSP::GPU::FramebufferUpdate has the wrong size");
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// Used for saving and restoring GPU state via ImportDisplayCaptureInfo
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struct CaptureInfo {
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u32 leftFramebuffer; // Left framebuffer VA
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u32 rightFramebuffer; // Right framebuffer VA (Top screen only)
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u32 format;
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u32 stride;
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};
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static_assert(sizeof(CaptureInfo) == 16, "GSP::GPU::CaptureInfo has the wrong size");
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// Service commands
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void acquireRight(u32 messagePointer);
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void flushDataCache(u32 messagePointer);
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void invalidateDataCache(u32 messagePointer);
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void importDisplayCaptureInfo(u32 messagePointer);
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void readHwRegs(u32 messagePointer);
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void registerInterruptRelayQueue(u32 messagePointer);
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void releaseRight(u32 messagePointer);
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void restoreVramSysArea(u32 messagePointer);
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void saveVramSysArea(u32 messagePointer);
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void setAxiConfigQoSMode(u32 messagePointer);
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void setBufferSwap(u32 messagePointer);
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void setInternalPriorities(u32 messagePointer);
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void setLCDForceBlack(u32 messagePointer);
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void storeDataCache(u32 messagePointer);
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void triggerCmdReqQueue(u32 messagePointer);
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void writeHwRegs(u32 messagePointer);
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void writeHwRegsWithMask(u32 messagePointer);
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// GSP commands processed via TriggerCmdReqQueue
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void processCommandList(u32* cmd);
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void memoryFill(u32* cmd);
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void triggerDisplayTransfer(u32* cmd);
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void triggerDMARequest(u32* cmd);
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void triggerTextureCopy(u32* cmd);
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void flushCacheRegions(u32* cmd);
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void setBufferSwapImpl(u32 screen_id, const FramebufferInfo& info);
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// Get the framebuffer info in shared memory for a given screen
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FramebufferUpdate* getFramebufferInfo(int screen) {
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// TODO: Offset depends on GSP thread being triggered
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return reinterpret_cast<FramebufferUpdate*>(&sharedMem[0x200 + screen * sizeof(FramebufferUpdate)]);
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}
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FramebufferUpdate* getTopFramebufferInfo() { return getFramebufferInfo(0); }
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FramebufferUpdate* getBottomFramebufferInfo() { return getFramebufferInfo(1); }
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public:
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GPUService(Memory& mem, GPU& gpu, Kernel& kernel, u32& currentPID) : mem(mem), gpu(gpu), kernel(kernel), currentPID(currentPID) {}
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void reset();
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void handleSyncRequest(u32 messagePointer);
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void requestInterrupt(GPUInterrupt type);
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void setSharedMem(u8* ptr) {
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sharedMem = ptr;
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if (ptr != nullptr) { // Zero-fill shared memory in case the process tries to read stale service data or vice versa
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std::memset(ptr, 0, 0x1000);
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}
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}
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}; |