Commit graph

37 commits

Author SHA1 Message Date
wheremyfoodat
082b6216b3
Update home menu branch (#759)
* Fix typo (#680)

Co-authored-by: Noumi <139501014+noumidev@users.noreply.github.com>

* More PTM stuff

Co-Authored-By: Noumi <139501014+noumidev@users.noreply.github.com>

* Make system language configurable

* Fix building crypto++ for x64 target on Apple silicon MacOS

* Attempt to switch to M1 runners again

* Prevent selecting Vulkan renderer in Qt frontend and present a message

* Libretro: Add system language option

* Only enable audio by default on libretro for now

* CMake: Bump version

* Store configuration file in AppData root if not in working directory (#693)

* Store configuration file in AppData root if not in working directory

This fixes MacOS app bundles, as the emulator cannot write the config
file into the app bundle.

* Remove duplicate fs calls

* I'm an idiot sandwich

---------

Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>

* GL: Add usingGLES to driverInfo struct (#694)

* Wayland fixes part 1

* Support GLES on desktop

* Qt: Fix Wayland support

Qt will only create a Wayland surface when show() is called on the main
window and on the ScreenWidget. Thus, call the function before creating
the GL context.

Doesn't cause regressions on XWayland, untested in other platforms.

Fixes #586

* No need to call screen->show() twice

* Fix disabling Wayland & building on some distros (#700)

* GLES: Properly stub out logic ops

* Fix git versioning

* Android_Build: Implement ccache (#703)

* Android_Build: Implement ccache

* Update Android_Build.yml

* Update Android_Build.yml

---------

Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>

* Removed dead Citra link in readme (#706)

* CRO: Lighter icache flushes

* Implement Luma icache SVCs

* Add missing SVC logs

* GPU: Add sw texture copies

* Use vk::detail::DynamicLoader instead of vk::DynamicLoader (#710)

* Use vk::detail::DynamicLoader instead of vk::DynamicLoader

* Update renderer_vk.cpp

* Vk: Fix typo

* Vk: Lock CI runners to SDK version 1.3.301 temporarily

* Vk: Fixing CI pt 2

* Vulkan: Fixing CI pt 3

* Vk: Fix typo

* Temporarily give 80MB to all processes (#715)

* Try to cross-compile Libretro core for arm64 (#717)

* Try to cross-compile Libretro core for arm64

* Bonk

* Update Hydra_Build.yml

* [WIP] Libretro: Add audio support (#714)

* Libretro: Add audio support

* Adding audio interface part 1

* Audio device pt 2

* More audio device

* More audio device

* Morea uudi odevice

* More audio device

* More audio device

* More audio device

---------

Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>

* Libretro audio device: Fix frame count

* Mark audio devices as final

* Add toggle for libretro audio device (#719)

* Very important work (#720)

* Very important work

* Most important fix

* Add more HLE service calls for eshop (#721)

* CI: Fix Vulkan SDK action (#723)

* GPU registers: Fix writes to some registers ignoring the mask (#725)

Co-authored-by: henry <23128103+atem2069@users.noreply.github.com>

* OLED theme

* OLED theme config fix (#736)

Co-authored-by: smiRaphi <neogt404@gmail.com>

* Adding Swedish translation

* Fix Metal renderer compilation on iOS

* [Core] Improve iOS compilation workflow

* [Qt] Hook Swedish to UI

* AppDataDocumentProvider: Typo (#740)

* More iOS work

* More iOS progress

* More iOS work

* AppDataDocumentProvider: Add missing ``COLUMN_FLAGS`` in the default document projectation (#741)

Fixes unable to copy files from device to app's internal storage problem

* More iOS work

* ios: Simplify MTKView interface (still doesn't work though)

* ios: Pass CAMetalLayer instead of void* to Obj-C++ bridging header

* Fix bridging cast

* FINALLY IOS GRAPHICS

* ios: Remove printf spam

* Metal: Reimplement some texture formats on iOS

* metal: implement texture decoder

* metal: check for format support

* metal: implement texture swizzling

* metal: remove unused texture functions

* Shadergen types: Add Metal & MSL

* Format

* Undo submodule changes

* Readme: Add Chonkystation 3

* Metal: Use std::unique_ptr for texture decode

* AppDataDocumentProvider: Allow to remove documents (#744)

* AppDataDocumentProvider: Allow to remove documents

* Typo

* Metal renderer fixes for iOS

* iOS driver: Add doc comments

* iOS: Add frontend & frontend build files (#746)

* iOS: Add SwiftUI part to repo

* Add iOS build script

* Update SDL2 submodule

* Fix iOS build script

* CI: Update xcode tools for iOS

* Update iOS_Build.yml

* Update iOS build

* Lower XCode version

* A

* Update project.pbxproj

* Update iOS_Build.yml

* Update iOS_Build.yml

* Update build.sh

* iOS: Fail on build error

* iOS: Add file picker (#747)

* iOS: Add file picker

* Fix lock placement

* Qt: Add runpog icon (#752)

* Update discord-rpc submodule (#753)

* Remove cryptoppwin submodule (#754)

* Add optional texture hashing

* Fix build on new Vk SDK (#757)

Co-authored-by: Nadia Holmquist Pedersen <893884+nadiaholmquist@users.noreply.github.com>

* CI: Use new Vulkan SDK

---------

Co-authored-by: Noumi <139501014+noumidev@users.noreply.github.com>
Co-authored-by: Thomas <thomas@thomasw.dev>
Co-authored-by: Thomas <twvd@users.noreply.github.com>
Co-authored-by: Daniel López Guimaraes <danielectra@outlook.com>
Co-authored-by: Jonian Guveli <jonian@hardpixel.eu>
Co-authored-by: Ishan09811 <156402647+Ishan09811@users.noreply.github.com>
Co-authored-by: Auxy6858 <71662994+Auxy6858@users.noreply.github.com>
Co-authored-by: Paris Oplopoios <parisoplop@gmail.com>
Co-authored-by: henry <23128103+atem2069@users.noreply.github.com>
Co-authored-by: smiRaphi <neogt404@gmail.com>
Co-authored-by: smiRaphi <87574679+smiRaphi@users.noreply.github.com>
Co-authored-by: Daniel Nylander <po@danielnylander.se>
Co-authored-by: Samuliak <samuliak77@gmail.com>
Co-authored-by: Albert <45282415+ggrtk@users.noreply.github.com>
Co-authored-by: Nadia Holmquist Pedersen <893884+nadiaholmquist@users.noreply.github.com>
2025-06-23 04:59:22 +03:00
wheremyfoodat
cc669d7cab FS: Stub card SPI and some other things 2024-12-09 19:08:30 +02:00
wheremyfoodat
0f80d0af7a Rename Handle to HorizonHandle, add metal-cpp submodule, format 2024-07-23 15:22:15 +03:00
wheremyfoodat
361172b4de
GSP_GPU: Implement ReadHwRegs 2024-03-07 00:09:41 +00:00
wheremyfoodat
29494efd94 Stub GSP::GPU::RestoreVramSysArea 2024-01-24 22:21:17 +02:00
wheremyfoodat
c108da5e02 Moar appletting 2024-01-24 18:51:44 +02:00
wheremyfoodat
5df44e0c4f [GSP] Add GSP::GPU::ReleaseRight 2023-11-11 20:51:53 +02:00
wheremyfoodat
3b22f15e67 Merge branch 'master' into mii_selector 2023-08-21 18:53:36 +03:00
wheremyfoodat
77dff17107 I hate this 2023-08-04 20:32:09 +03:00
wheremyfoodat
0b4497302b [GSP::GPU] Proper type assertions and visibility 2023-08-04 16:36:50 +03:00
GPUCode
f75a23b5a9 code: Better screen support 2023-08-02 22:26:08 +03:00
wheremyfoodat
effc9543b3 Formatting 2023-07-11 03:08:12 +03:00
wheremyfoodat
3063efaea1 Revert "Merge branch 'master' of https://github.com/SimoneN64/Panda3DS"
This reverts commit 51fb4865ee, reversing
changes made to de2751fb5c.
2023-07-11 02:50:40 +03:00
wheremyfoodat
51fb4865ee Merge branch 'master' of https://github.com/SimoneN64/Panda3DS 2023-07-11 02:50:24 +03:00
wheremyfoodat
de2751fb5c Bonk frontend changes 2023-07-11 02:47:09 +03:00
SimoneN64
6ce861624d Don't force users to load rom from terminal or by dragging and dropping onto executable file. Instead, open a blank window and use SDL's drag&drop feature 2023-07-11 01:58:35 +03:00
SimoneN64
49101037b8 Should reset this flag in the GSP (needs better name) 2023-07-10 23:04:07 +02:00
Mary
122b1b2727 hle: Add proper type for result code
This should clean up all HLE errorcode in the codebase.

I didn't removed Rust::Result as this should be a cleanup for another
iteration.
2023-06-16 20:09:37 +02:00
wheremyfoodat
5daade05d8 [GSP] Add interrupt relay event 2023-04-21 02:27:28 +03:00
wheremyfoodat
9ac06dc4bd [GSP] Stub TriggerTextureCopy 2023-03-11 23:08:16 +02:00
wheremyfoodat
243224eed3 More service calls implemented 2023-01-06 00:32:02 +02:00
wheremyfoodat
57fa61eb3f [GSP::GPU] Implement SetAxiConfigQoSMode 2022-10-15 19:18:53 +03:00
wheremyfoodat
5d15efe72c Stub GPU DMA, fix up some FS stuff. horribly wrong savedata implementation 2022-10-15 13:28:29 +03:00
wheremyfoodat
db0adc55c1 [GSP::GPU] Implement SetInternalPriorities 2022-10-11 22:09:27 +03:00
wheremyfoodat
5f7804e99f [GPU] Stub FlushCacheRange, increase size of shader memory 2022-10-09 19:48:51 +03:00
wheremyfoodat
be4fae5104 Trongle 2022-09-24 02:45:57 +03:00
wheremyfoodat
5993dc4759 [PICA] Shader uploads 2022-09-22 03:46:19 +03:00
wheremyfoodat
09000da701 [GPU/GSP] Get our first command list 2022-09-21 03:45:33 +03:00
wheremyfoodat
8692e7fc6b [GPU] Start implementing commands 2022-09-21 03:15:43 +03:00
wheremyfoodat
1c8a9e8b56 [GSP::GPU] Stub FlushDataCache 2022-09-21 00:59:38 +03:00
wheremyfoodat
994cb875c1 [GSP::GPU] Implement SetLCDForceBlack 2022-09-20 23:56:17 +03:00
wheremyfoodat
3ccba6db40 [GSP::GPU] We can now request interrupts 2022-09-20 23:22:35 +03:00
wheremyfoodat
6bb2bd67df [GSP::GPU] Implement writeHwRegsWithMask 2022-09-18 23:16:36 +03:00
wheremyfoodat
99e795c141 [GSP::GPU] Implement writeHwRegs 2022-09-18 22:52:24 +03:00
wheremyfoodat
a5384095df Fix GSP::GPU::RegisterInterruptRelayQueue and add ResetType defs 2022-09-18 19:08:16 +03:00
wheremyfoodat
68698ae7a7 Add GSP::GPU::AcquireRight 2022-09-18 17:30:26 +03:00
wheremyfoodat
a56b67f3ba Added GSP services 2022-09-18 16:38:10 +03:00