Panda3DS/include/renderer_gl
Wunkolo 6ee3f73335 Bisect TextureFmt and ColorFmt
Makes framebuffer-formats unrepresentable from texture formats while
allowing them to alias each other. Add utility functions as well that
just re-use the `TextureFmt` ones.
2023-06-18 08:22:14 -07:00
..
renderer_gl.hpp Bisect TextureFmt and ColorFmt 2023-06-18 08:22:14 -07:00
surface_cache.hpp [PICA] More textures. Upstream should also build now 2023-02-01 01:53:51 +02:00
surfaces.hpp Move hasStencil to regs.hpp 2023-06-17 23:27:19 -07:00
textures.hpp Bisect TextureFmt and ColorFmt 2023-06-18 08:22:14 -07:00