Panda3DS/include/renderer_mtl
2024-07-07 08:36:41 +02:00
..
mtl_blit_pipeline_cache.hpp specialize shader 2024-07-05 20:29:05 +02:00
mtl_depth_stencil_cache.hpp enable stencil testing 2024-07-03 12:07:56 +02:00
mtl_draw_pipeline_cache.hpp tightly pack the pipeline hash 2024-07-06 09:00:08 +02:00
mtl_render_target.hpp rename files 2024-07-03 15:26:36 +02:00
mtl_texture.hpp use sampler states 2024-07-03 17:45:55 +02:00
mtl_vertex_buffer_cache.hpp store vertices in 1 big buffer 2024-07-03 14:31:15 +02:00
objc_helper.hpp compile shaders to a metallib file 2024-07-05 17:49:04 +02:00
pica_to_mtl.hpp fix: lighting & use lut texture 2024-07-04 09:37:28 +02:00
renderer_mtl.hpp fix: clear ops not having the correct render pass 2024-07-07 08:36:41 +02:00