mirror of
https://github.com/islehorse/HISP.git
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Add publishing xml for all platforms
This commit is contained in:
parent
ce4cc055d9
commit
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1389 changed files with 83 additions and 17 deletions
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Horse Isle Server/HorseIsleServer/Game/AbuseReport.cs
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Horse Isle Server/HorseIsleServer/Game/AbuseReport.cs
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Horse Isle Server/HorseIsleServer/Game/Chat/Chat.cs
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Horse Isle Server/HorseIsleServer/Game/Chat/Chat.cs
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Horse Isle Server/HorseIsleServer/Game/Chat/Command.cs
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Horse Isle Server/HorseIsleServer/Game/Chat/Command.cs
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Horse Isle Server/HorseIsleServer/Game/DroppedItems.cs
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Horse Isle Server/HorseIsleServer/Game/DroppedItems.cs
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Horse Isle Server/HorseIsleServer/Game/GameExceptions.cs
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Horse Isle Server/HorseIsleServer/Game/GameExceptions.cs
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Horse Isle Server/HorseIsleServer/Game/Horse/HorseInfo.cs
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Horse Isle Server/HorseIsleServer/Game/Horse/HorseInfo.cs
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Horse Isle Server/HorseIsleServer/Game/Horse/HorseInstance.cs
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Horse Isle Server/HorseIsleServer/Game/Horse/HorseInstance.cs
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Horse Isle Server/HorseIsleServer/Game/Horse/WildHorse.cs
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Horse Isle Server/HorseIsleServer/Game/Horse/WildHorse.cs
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Horse Isle Server/HorseIsleServer/Game/Inventory/HorseInventory.cs
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Horse Isle Server/HorseIsleServer/Game/Inventory/HorseInventory.cs
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Horse Isle Server/HorseIsleServer/Game/Inventory/IInventory.cs
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Horse Isle Server/HorseIsleServer/Game/Inventory/IInventory.cs
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Horse Isle Server/HorseIsleServer/Game/Inventory/InventoryItem.cs
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Horse Isle Server/HorseIsleServer/Game/Inventory/InventoryItem.cs
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Horse Isle Server/HorseIsleServer/Game/Inventory/PlayerInventory.cs
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Horse Isle Server/HorseIsleServer/Game/Inventory/PlayerInventory.cs
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Horse Isle Server/HorseIsleServer/Game/Inventory/ShopInventory.cs
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Horse Isle Server/HorseIsleServer/Game/Inventory/ShopInventory.cs
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Horse Isle Server/HorseIsleServer/Game/Item.cs
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Horse Isle Server/HorseIsleServer/Game/Item.cs
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Horse Isle Server/HorseIsleServer/Game/ItemInstance.cs
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Horse Isle Server/HorseIsleServer/Game/ItemInstance.cs
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Horse Isle Server/HorseIsleServer/Game/Map.cs
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Horse Isle Server/HorseIsleServer/Game/Map.cs
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Horse Isle Server/HorseIsleServer/Game/Messages.cs
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Horse Isle Server/HorseIsleServer/Game/Messages.cs
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Horse Isle Server/HorseIsleServer/Game/Meta.cs
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Horse Isle Server/HorseIsleServer/Game/Meta.cs
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Horse Isle Server/HorseIsleServer/Game/Npc.cs
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Horse Isle Server/HorseIsleServer/Game/Npc.cs
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Horse Isle Server/HorseIsleServer/Game/Quest.cs
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Horse Isle Server/HorseIsleServer/Game/Quest.cs
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Horse Isle Server/HorseIsleServer/Game/Services/Inn.cs
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Horse Isle Server/HorseIsleServer/Game/Services/Inn.cs
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Horse Isle Server/HorseIsleServer/Game/Services/Shop.cs
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Horse Isle Server/HorseIsleServer/Game/Services/Shop.cs
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Horse Isle Server/HorseIsleServer/Game/Services/Transport.cs
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Horse Isle Server/HorseIsleServer/Game/Services/Transport.cs
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Horse Isle Server/HorseIsleServer/Game/Services/Vet.cs
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Horse Isle Server/HorseIsleServer/Game/Services/Vet.cs
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Horse Isle Server/HorseIsleServer/Game/SwfModules/Brickpoet.cs
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Horse Isle Server/HorseIsleServer/Game/SwfModules/Brickpoet.cs
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Horse Isle Server/HorseIsleServer/Game/Tracking.cs
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Horse Isle Server/HorseIsleServer/Game/Tracking.cs
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Horse Isle Server/HorseIsleServer/Game/World.cs
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Horse Isle Server/HorseIsleServer/Game/World.cs
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Horse Isle Server/HorseIsleServer/HorseIsleServer.csproj
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Horse Isle Server/HorseIsleServer/HorseIsleServer.csproj
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Horse Isle Server/HorseIsleServer/HorseIsleServer.csproj.user
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Horse Isle Server/HorseIsleServer/HorseIsleServer.csproj.user
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Horse Isle Server/HorseIsleServer/Player/Award.cs
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Horse Isle Server/HorseIsleServer/Player/Award.cs
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Horse Isle Server/HorseIsleServer/Player/Equips/CompetitionGear.cs
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Horse Isle Server/HorseIsleServer/Player/Equips/CompetitionGear.cs
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Horse Isle Server/HorseIsleServer/Player/Equips/Jewelry.cs
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Horse Isle Server/HorseIsleServer/Player/Equips/Jewelry.cs
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Horse Isle Server/HorseIsleServer/Player/Friends.cs
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Horse Isle Server/HorseIsleServer/Player/Friends.cs
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Horse Isle Server/HorseIsleServer/Player/Highscore.cs
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Horse Isle Server/HorseIsleServer/Player/Highscore.cs
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Horse Isle Server/HorseIsleServer/Player/Mailbox.cs
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Horse Isle Server/HorseIsleServer/Player/Mailbox.cs
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Horse Isle Server/HorseIsleServer/Player/PlayerQuests.cs
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Horse Isle Server/HorseIsleServer/Player/PlayerQuests.cs
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Horse Isle Server/HorseIsleServer/Player/TrackedQuest.cs
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Horse Isle Server/HorseIsleServer/Player/TrackedQuest.cs
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Horse Isle Server/HorseIsleServer/Player/User.cs
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Horse Isle Server/HorseIsleServer/Player/User.cs
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Horse Isle Server/HorseIsleServer/Program.cs
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Horse Isle Server/HorseIsleServer/Program.cs
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Horse Isle Server/HorseIsleServer/Properties/AssemblyInfo.cs
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Horse Isle Server/HorseIsleServer/Properties/AssemblyInfo.cs
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@ -1,6 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!--
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https://go.microsoft.com/fwlink/?LinkID=208121.
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-->
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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</Project>
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@ -0,0 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!--
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https://go.microsoft.com/fwlink/?LinkID=208121.
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-->
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<Project ToolsVersion="4.0">
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<PropertyGroup>
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<Configuration>Linux</Configuration>
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<Platform>x64</Platform>
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<PublishDir>bin\x64\Linux\net5.0\linux-x64\publish\</PublishDir>
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<PublishProtocol>FileSystem</PublishProtocol>
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<TargetFramework>net5.0</TargetFramework>
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<RuntimeIdentifier>linux-x64</RuntimeIdentifier>
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<SelfContained>true</SelfContained>
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<PublishSingleFile>True</PublishSingleFile>
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<PublishReadyToRun>True</PublishReadyToRun>
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<PublishTrimmed>True</PublishTrimmed>
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</PropertyGroup>
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</Project>
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@ -0,0 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!--
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https://go.microsoft.com/fwlink/?LinkID=208121.
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-->
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<Project ToolsVersion="4.0">
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<PropertyGroup>
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<Configuration>Linux</Configuration>
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<Platform>ARM</Platform>
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<PublishDir>bin\ARM\Linux\net5.0\linux-arm\publish\</PublishDir>
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<PublishProtocol>FileSystem</PublishProtocol>
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<TargetFramework>net5.0</TargetFramework>
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<RuntimeIdentifier>linux-arm</RuntimeIdentifier>
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<SelfContained>true</SelfContained>
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<PublishSingleFile>True</PublishSingleFile>
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<PublishReadyToRun>True</PublishReadyToRun>
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<PublishTrimmed>True</PublishTrimmed>
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</PropertyGroup>
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</Project>
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@ -0,0 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!--
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https://go.microsoft.com/fwlink/?LinkID=208121.
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-->
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<Project ToolsVersion="4.0">
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<PropertyGroup>
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<Configuration>Linux</Configuration>
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<Platform>ARM64</Platform>
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<PublishDir>bin\ARM64\Linux\net5.0\linux-arm64\publish\</PublishDir>
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<PublishProtocol>FileSystem</PublishProtocol>
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<TargetFramework>net5.0</TargetFramework>
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<RuntimeIdentifier>linux-arm64</RuntimeIdentifier>
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<SelfContained>true</SelfContained>
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<PublishSingleFile>True</PublishSingleFile>
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<PublishReadyToRun>True</PublishReadyToRun>
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<PublishTrimmed>True</PublishTrimmed>
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</PropertyGroup>
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</Project>
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<?xml version="1.0" encoding="utf-8"?>
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<!--
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https://go.microsoft.com/fwlink/?LinkID=208121.
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-->
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<Project ToolsVersion="4.0">
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<PropertyGroup>
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<Configuration>Windows</Configuration>
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<Platform>x86</Platform>
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<PublishDir>bin\x86\Windows\net5.0\win-x86\publish\</PublishDir>
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<PublishProtocol>FileSystem</PublishProtocol>
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<TargetFramework>net5.0</TargetFramework>
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<RuntimeIdentifier>win-x86</RuntimeIdentifier>
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<SelfContained>true</SelfContained>
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<PublishSingleFile>True</PublishSingleFile>
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<PublishReadyToRun>True</PublishReadyToRun>
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<PublishTrimmed>True</PublishTrimmed>
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</PropertyGroup>
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</Project>
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Horse Isle Server/HorseIsleServer/Properties/Resources.Designer.cs
generated
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Horse Isle Server/HorseIsleServer/Properties/Resources.Designer.cs
generated
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Horse Isle Server/HorseIsleServer/Properties/Resources.resx
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Horse Isle Server/HorseIsleServer/Properties/Resources.resx
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Horse Isle Server/HorseIsleServer/Properties/launchSettings.json
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Horse Isle Server/HorseIsleServer/Properties/launchSettings.json
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Horse Isle Server/HorseIsleServer/Resources/default_cross_domain.xml
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Horse Isle Server/HorseIsleServer/Resources/default_cross_domain.xml
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Horse Isle Server/HorseIsleServer/Resources/server.properties
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Horse Isle Server/HorseIsleServer/Resources/server.properties
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Horse Isle Server/HorseIsleServer/Security/Authentication.cs
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Horse Isle Server/HorseIsleServer/Security/Authentication.cs
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Horse Isle Server/HorseIsleServer/Security/CrossDomainPolicy.cs
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Horse Isle Server/HorseIsleServer/Security/CrossDomainPolicy.cs
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Horse Isle Server/HorseIsleServer/Security/RandomID.cs
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Horse Isle Server/HorseIsleServer/Security/RandomID.cs
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Horse Isle Server/HorseIsleServer/Server/ConfigReader.cs
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Horse Isle Server/HorseIsleServer/Server/ConfigReader.cs
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Horse Isle Server/HorseIsleServer/Server/Converters.cs
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Horse Isle Server/HorseIsleServer/Server/Converters.cs
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Horse Isle Server/HorseIsleServer/Server/Database.cs
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Horse Isle Server/HorseIsleServer/Server/Database.cs
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@ -1931,7 +1931,7 @@ namespace HISP.Server
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db.Open();
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MySqlCommand sqlCommand = db.CreateCommand();
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sqlCommand.CommandText = "UPDATE userExt SET Subscriber=@subscribed WHERE Id=@playerId";
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sqlCommand.CommandText = "UPDATE UserExt SET Subscriber=@subscribed WHERE Id=@playerId";
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sqlCommand.Parameters.AddWithValue("@subscribed", subscribed ? "YES" : "NO");
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sqlCommand.Parameters.AddWithValue("@playerId", playerId);
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sqlCommand.Prepare();
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@ -1949,7 +1949,7 @@ namespace HISP.Server
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db.Open();
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MySqlCommand sqlCommand = db.CreateCommand();
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sqlCommand.CommandText = "SELECT Gender FROM users WHERE Id=@playerId";
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sqlCommand.CommandText = "SELECT Gender FROM Users WHERE Id=@playerId";
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sqlCommand.Parameters.AddWithValue("@playerId", playerId);
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sqlCommand.Prepare();
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string gender = sqlCommand.ExecuteScalar().ToString();
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@ -1965,7 +1965,7 @@ namespace HISP.Server
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db.Open();
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MySqlCommand sqlCommand = db.CreateCommand();
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sqlCommand.CommandText = "SELECT Experience FROM userExt WHERE Id=@playerId";
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sqlCommand.CommandText = "SELECT Experience FROM UserExt WHERE Id=@playerId";
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sqlCommand.Parameters.AddWithValue("@playerId", playerId);
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sqlCommand.Prepare();
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int xp = Convert.ToInt32(sqlCommand.ExecuteScalar());
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@ -1981,7 +1981,7 @@ namespace HISP.Server
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db.Open();
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MySqlCommand sqlCommand = db.CreateCommand();
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sqlCommand.CommandText = "UPDATE userExt SET Experience=@xp WHERE Id=@playerId";
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sqlCommand.CommandText = "UPDATE UserExt SET Experience=@xp WHERE Id=@playerId";
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sqlCommand.Parameters.AddWithValue("@playerId", playerId);
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sqlCommand.Parameters.AddWithValue("@xp", exp);
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sqlCommand.Prepare();
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@ -1996,7 +1996,7 @@ namespace HISP.Server
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db.Open();
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MySqlCommand sqlCommand = db.CreateCommand();
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sqlCommand.CommandText = "UPDATE userExt SET FreeMinutes=FreeMinutes+@minutes";
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sqlCommand.CommandText = "UPDATE UserExt SET FreeMinutes=FreeMinutes+@minutes";
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sqlCommand.Parameters.AddWithValue("@minutes", minutes);
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sqlCommand.Prepare();
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sqlCommand.ExecuteNonQuery();
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@ -2010,7 +2010,7 @@ namespace HISP.Server
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db.Open();
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MySqlCommand sqlCommand = db.CreateCommand();
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sqlCommand.CommandText = "UPDATE userExt SET FreeMinutes=@minutes WHERE Id=@playerId";
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sqlCommand.CommandText = "UPDATE UserExt SET FreeMinutes=@minutes WHERE Id=@playerId";
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sqlCommand.Parameters.AddWithValue("@playerId", playerId);
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sqlCommand.Parameters.AddWithValue("@minutes", minutes);
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sqlCommand.Prepare();
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@ -2025,7 +2025,7 @@ namespace HISP.Server
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db.Open();
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MySqlCommand sqlCommand = db.CreateCommand();
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sqlCommand.CommandText = "SELECT FreeMinutes FROM userExt WHERE Id=@playerId";
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sqlCommand.CommandText = "SELECT FreeMinutes FROM UserExt WHERE Id=@playerId";
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sqlCommand.Parameters.AddWithValue("@playerId", playerId);
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sqlCommand.Prepare();
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int freeMinutes = Convert.ToInt32(sqlCommand.ExecuteScalar());
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@ -2041,7 +2041,7 @@ namespace HISP.Server
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db.Open();
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MySqlCommand sqlCommand = db.CreateCommand();
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sqlCommand.CommandText = "SELECT SubscribedUntil FROM userExt WHERE Id=@playerId";
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sqlCommand.CommandText = "SELECT SubscribedUntil FROM UserExt WHERE Id=@playerId";
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sqlCommand.Parameters.AddWithValue("@playerId", playerId);
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sqlCommand.Prepare();
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int subscribedUntil = Convert.ToInt32(sqlCommand.ExecuteScalar());
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@ -2057,7 +2057,7 @@ namespace HISP.Server
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db.Open();
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MySqlCommand sqlCommand = db.CreateCommand();
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sqlCommand.CommandText = "SELECT Subscriber FROM userExt WHERE Id=@playerId";
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sqlCommand.CommandText = "SELECT Subscriber FROM UserExt WHERE Id=@playerId";
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sqlCommand.Parameters.AddWithValue("@playerId", playerId);
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sqlCommand.Prepare();
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bool subscribed = sqlCommand.ExecuteScalar().ToString() == "YES";
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@ -2602,7 +2602,7 @@ namespace HISP.Server
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{
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db.Open();
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if (CheckUserExtExists(id)) // user allready exists!
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throw new Exception("Userid " + id + " Allready in userext.");
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throw new Exception("Userid " + id + " Allready in UserExt.");
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MySqlCommand sqlCommand = db.CreateCommand();
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sqlCommand.CommandText = "INSERT INTO UserExt VALUES(@id,@x,@y,@timestamp,0,0,0,0,'','',0,0,'NO',0,0,1000,1000,1000, 180)";
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@ -3072,7 +3072,7 @@ namespace HISP.Server
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{
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db.Open();
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MySqlCommand sqlCommand = db.CreateCommand();
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sqlCommand.CommandText = "UPDATE userext SET tiredness = tiredness + 1 WHERE id NOT IN (SELECT playerId FROM onlineusers) AND NOT tiredness +1 > 1000";
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sqlCommand.CommandText = "UPDATE UserExt SET tiredness = tiredness + 1 WHERE id NOT IN (SELECT playerId FROM onlineUsers) AND NOT tiredness +1 > 1000";
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sqlCommand.Prepare();
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sqlCommand.ExecuteNonQuery();
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Horse Isle Server/HorseIsleServer/Server/GameClient.cs
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Horse Isle Server/HorseIsleServer/Server/GameClient.cs
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Horse Isle Server/HorseIsleServer/Server/GameDataJson.cs
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Horse Isle Server/HorseIsleServer/Server/GameDataJson.cs
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Horse Isle Server/HorseIsleServer/Server/GameServer.cs
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Horse Isle Server/HorseIsleServer/Server/GameServer.cs
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Horse Isle Server/HorseIsleServer/Server/Logger.cs
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Horse Isle Server/HorseIsleServer/Server/Logger.cs
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Horse Isle Server/HorseIsleServer/Server/PacketBuilder.cs
Normal file → Executable file
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Horse Isle Server/HorseIsleServer/Server/PacketBuilder.cs
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Horse Isle Server/HorseIsleServer/icon.ico
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Horse Isle Server/HorseIsleServer/icon.ico
Normal file → Executable file
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