fix quest unlocking

This commit is contained in:
SilicaAndPina 2021-02-05 21:46:26 +13:00
parent c9c81d721e
commit 6795f3143a
3 changed files with 22 additions and 17 deletions

View file

@ -64,23 +64,28 @@ namespace HISP.Server
if(totalMinutesElapsed % 24 == 0)
Database.DoIntrestPayments(ConfigReader.IntrestRate);
foreach (World.Town town in World.Towns)
if (totalMinutesElapsed % 25 == 0)
{
if (RandomNumberGenerator.Next(0, 100) < 25)
Logger.DebugPrint("Randomizing Weather...");
foreach (World.Town town in World.Towns)
{
town.Weather = town.SelectRandomWeather();
Logger.DebugPrint("Changing the weather in " + town.Name + " to " + town.Weather);
if (RandomNumberGenerator.Next(0, 100) < 25)
{
town.Weather = town.SelectRandomWeather();
}
}
foreach (World.Isle isle in World.Isles)
{
if (RandomNumberGenerator.Next(0, 100) < 25)
{
isle.Weather = isle.SelectRandomWeather();
}
}
}
foreach (World.Isle isle in World.Isles)
{
if(RandomNumberGenerator.Next(0,100) < 25)
{
isle.Weather = isle.SelectRandomWeather();
Logger.DebugPrint("Changing the weather in " + isle.Name + " to " + isle.Weather);
}
}
Database.IncPlayerTirednessForOfflineUsers();