Add ranches.

This commit is contained in:
SilicaAndPina 2021-02-11 02:31:16 +13:00
parent 2e713f4fd5
commit 9f592fb51b
14 changed files with 918 additions and 159 deletions

View file

@ -39,7 +39,12 @@ namespace HISP.Game
else if (overlay && Treasure.IsTilePotOfGold(x, y))
return 186; // Pot of Gold tile.
else if (overlay && Ranch.IsRanchHere(x, y))
return 170 + Ranch.GetRanchAt(x, y).UpgradedLevel; // Ranch Tile + Upgraded amount
{
int upgradeLevel = Ranch.GetRanchAt(x, y).UpgradedLevel;
if (upgradeLevel > 7)
upgradeLevel = 7;
return 170 + upgradeLevel;
}
else if (overlay)
return oMapData[pos];
else if (!overlay)