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Update auctions again
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1 changed files with 1 additions and 1 deletions
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@ -66,7 +66,7 @@ namespace HISP.Game.Services
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{
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foreach(Auction.AuctionEntry entry in room.AuctionEntries)
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{
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if(entry.RandomId != AuctionItem.RandomId)
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if(entry.RandomId != AuctionItem.RandomId && entry.HighestBidder == BidUser.Id)
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{
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byte[] cantWinTooMuch = PacketBuilder.CreateChat(Messages.AuctionOnlyOneWinningBidAllowed, PacketBuilder.CHAT_BOTTOM_RIGHT);
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BidUser.LoggedinClient.SendPacket(cantWinTooMuch);
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