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Some improvements ..
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parent
1909950409
commit
d630abb66a
11 changed files with 51 additions and 39 deletions
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@ -92,7 +92,8 @@ namespace HISP.Game.Chat
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byte[] chatPacket = PacketBuilder.CreateChat(Messages.FormatAdminCommandCompleteMessage(message), PacketBuilder.CHAT_BOTTOM_LEFT);
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user.LoggedinClient.SendPacket(chatPacket);
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GameServer.ShutdownServer();
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GameServer.ShutdownServer("Administrator initiated");
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return true;
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}
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@ -24,7 +24,7 @@ namespace HISP.Game.Services
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if (Item.ItemIdExist(stock))
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this.Inventory.AddInfinity(Item.GetItemById(stock));
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else
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Logger.WarnPrint("Item ID: " + stock + " Does not exist.");
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Logger.WarnPrint("Item ID: " + stock + " doesn't exist, but shop " + id + " stocks it");
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}
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ItemInstance[] instances = Database.GetShopInventory(this.Id);
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@ -30,8 +30,8 @@ using System.Runtime.InteropServices;
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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[assembly: AssemblyVersion("1.8.55.0")]
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[assembly: AssemblyFileVersion("1.8.55.0")]
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[assembly: AssemblyVersion("1.8.56.0")]
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[assembly: AssemblyFileVersion("1.8.56.0")]
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@ -1,7 +1,6 @@
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using System;
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using System.Net.Sockets;
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using System.Threading;
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using System.Collections.Generic;
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using HISP.Player;
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using HISP.Game;
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using HISP.Game.Horse;
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@ -9,7 +8,6 @@ using HISP.Game.Events;
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using HISP.Game.Items;
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using HISP.Util;
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using HISP.Server.Network;
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using System.Net;
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namespace HISP.Server
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{
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@ -83,7 +81,7 @@ namespace HISP.Server
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}
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public static void OnShutdown()
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public static void OnShutdown(string reason)
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{
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try
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{
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@ -101,8 +99,7 @@ namespace HISP.Server
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client.LoggedinUser.TrackedItems.GetTrackedItem(Tracking.TrackableItem.GameUpdates).Count++;
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Logger.DebugPrint("Kicking: " + client.LoggedinUser.Username);
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}
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client.Kick("Server shutdown.");
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client.Kick("Server shutdown: "+reason);
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}
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}
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catch (Exception) { };
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@ -416,7 +416,9 @@ namespace HISP.Server
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if (gameData.quest_list[i].chained_questid != null)
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quest.ChainedQuestId = gameData.quest_list[i].chained_questid;
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quest.Minigame = gameData.quest_list[i].minigame;
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Logger.DebugPrint("Registered Quest: " + quest.Id + " - " + quest.Title);
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if(quest.Title.Trim() != "")
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Logger.DebugPrint("Registered Quest: " + quest.Id + " - " + quest.Title);
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Quest.AddQuestEntry(quest);
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}
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@ -8240,12 +8240,12 @@ namespace HISP.Server
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if (minuteTimer != null)
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minuteTimer.Dispose();
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}
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public static void ShutdownServer()
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public static void ShutdownServer(string shutdownReason = "No reason provided.")
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{
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Logger.InfoPrint("Server shutting down.");
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Logger.InfoPrint("Server shutting down; " + shutdownReason);
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try
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{
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GameClient.OnShutdown();
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GameClient.OnShutdown(shutdownReason);
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GameServer.OnShutdown();
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Database.OnShutdown();
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}
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@ -11,6 +11,14 @@ namespace HISP.Server
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private static Action<bool, string, string> logFunction = defaultCallbackFunc;
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private void log(bool error, string type, string text)
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{
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string[] msgs = text.Replace("\r", "").Split("\n");
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foreach(string msg in msgs)
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{
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logFunction(error, type, msg);
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}
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}
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public static void SetCallback(Action<bool, string, string> callback)
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{
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