mirror of
https://github.com/islehorse/HISP.git
synced 2025-06-06 02:51:27 +12:00
Some improvements ..
This commit is contained in:
parent
1909950409
commit
d630abb66a
11 changed files with 51 additions and 39 deletions
|
@ -1,7 +1,6 @@
|
|||
using System;
|
||||
using System.Net.Sockets;
|
||||
using System.Threading;
|
||||
using System.Collections.Generic;
|
||||
using HISP.Player;
|
||||
using HISP.Game;
|
||||
using HISP.Game.Horse;
|
||||
|
@ -9,7 +8,6 @@ using HISP.Game.Events;
|
|||
using HISP.Game.Items;
|
||||
using HISP.Util;
|
||||
using HISP.Server.Network;
|
||||
using System.Net;
|
||||
|
||||
namespace HISP.Server
|
||||
{
|
||||
|
@ -83,7 +81,7 @@ namespace HISP.Server
|
|||
|
||||
}
|
||||
|
||||
public static void OnShutdown()
|
||||
public static void OnShutdown(string reason)
|
||||
{
|
||||
try
|
||||
{
|
||||
|
@ -101,8 +99,7 @@ namespace HISP.Server
|
|||
client.LoggedinUser.TrackedItems.GetTrackedItem(Tracking.TrackableItem.GameUpdates).Count++;
|
||||
Logger.DebugPrint("Kicking: " + client.LoggedinUser.Username);
|
||||
}
|
||||
client.Kick("Server shutdown.");
|
||||
|
||||
client.Kick("Server shutdown: "+reason);
|
||||
}
|
||||
}
|
||||
catch (Exception) { };
|
||||
|
|
|
@ -416,7 +416,9 @@ namespace HISP.Server
|
|||
if (gameData.quest_list[i].chained_questid != null)
|
||||
quest.ChainedQuestId = gameData.quest_list[i].chained_questid;
|
||||
quest.Minigame = gameData.quest_list[i].minigame;
|
||||
Logger.DebugPrint("Registered Quest: " + quest.Id + " - " + quest.Title);
|
||||
|
||||
if(quest.Title.Trim() != "")
|
||||
Logger.DebugPrint("Registered Quest: " + quest.Id + " - " + quest.Title);
|
||||
Quest.AddQuestEntry(quest);
|
||||
}
|
||||
|
||||
|
|
|
@ -8240,12 +8240,12 @@ namespace HISP.Server
|
|||
if (minuteTimer != null)
|
||||
minuteTimer.Dispose();
|
||||
}
|
||||
public static void ShutdownServer()
|
||||
public static void ShutdownServer(string shutdownReason = "No reason provided.")
|
||||
{
|
||||
Logger.InfoPrint("Server shutting down.");
|
||||
Logger.InfoPrint("Server shutting down; " + shutdownReason);
|
||||
try
|
||||
{
|
||||
GameClient.OnShutdown();
|
||||
GameClient.OnShutdown(shutdownReason);
|
||||
GameServer.OnShutdown();
|
||||
Database.OnShutdown();
|
||||
}
|
||||
|
|
|
@ -11,6 +11,14 @@ namespace HISP.Server
|
|||
|
||||
private static Action<bool, string, string> logFunction = defaultCallbackFunc;
|
||||
|
||||
private void log(bool error, string type, string text)
|
||||
{
|
||||
string[] msgs = text.Replace("\r", "").Split("\n");
|
||||
foreach(string msg in msgs)
|
||||
{
|
||||
logFunction(error, type, msg);
|
||||
}
|
||||
}
|
||||
|
||||
public static void SetCallback(Action<bool, string, string> callback)
|
||||
{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue