HISP/Horse Isle Server/HorseIsleServer/Player
2021-02-20 12:26:25 +13:00
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Equips Weirest bug ever happened, it said "Item.ItemInformation" is higher protection level than Item.Tack even though both were public, i eventurally found that it was because Item was "class" where as "Item.Tack" was "public class" so i made everything be "public class" 2021-01-31 01:18:52 +13:00
Award.cs Weirest bug ever happened, it said "Item.ItemInformation" is higher protection level than Item.Tack even though both were public, i eventurally found that it was because Item was "class" where as "Item.Tack" was "public class" so i made everything be "public class" 2021-01-31 01:18:52 +13:00
Friends.cs Weirest bug ever happened, it said "Item.ItemInformation" is higher protection level than Item.Tack even though both were public, i eventurally found that it was because Item was "class" where as "Item.Tack" was "public class" so i made everything be "public class" 2021-01-31 01:18:52 +13:00
Highscore.cs Weirest bug ever happened, it said "Item.ItemInformation" is higher protection level than Item.Tack even though both were public, i eventurally found that it was because Item was "class" where as "Item.Tack" was "public class" so i made everything be "public class" 2021-01-31 01:18:52 +13:00
Mailbox.cs Add Town Halls and Mail 2021-02-17 00:38:56 +13:00
PlayerQuests.cs Weirest bug ever happened, it said "Item.ItemInformation" is higher protection level than Item.Tack even though both were public, i eventurally found that it was because Item was "class" where as "Item.Tack" was "public class" so i made everything be "public class" 2021-01-31 01:18:52 +13:00
TrackedQuest.cs Weirest bug ever happened, it said "Item.ItemInformation" is higher protection level than Item.Tack even though both were public, i eventurally found that it was because Item was "class" where as "Item.Tack" was "public class" so i made everything be "public class" 2021-01-31 01:18:52 +13:00
User.cs Auctions still dont work but i gtg. 2021-02-20 12:26:25 +13:00