HISP/Horse Isle Server/HorseIsleServer/Game/Items
2021-01-31 01:18:52 +13:00
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DroppedItems.cs Weirest bug ever happened, it said "Item.ItemInformation" is higher protection level than Item.Tack even though both were public, i eventurally found that it was because Item was "class" where as "Item.Tack" was "public class" so i made everything be "public class" 2021-01-31 01:18:52 +13:00
Item.cs Weirest bug ever happened, it said "Item.ItemInformation" is higher protection level than Item.Tack even though both were public, i eventurally found that it was because Item was "class" where as "Item.Tack" was "public class" so i made everything be "public class" 2021-01-31 01:18:52 +13:00
ItemInstance.cs Weirest bug ever happened, it said "Item.ItemInformation" is higher protection level than Item.Tack even though both were public, i eventurally found that it was because Item was "class" where as "Item.Tack" was "public class" so i made everything be "public class" 2021-01-31 01:18:52 +13:00
Tack.cs Weirest bug ever happened, it said "Item.ItemInformation" is higher protection level than Item.Tack even though both were public, i eventurally found that it was because Item was "class" where as "Item.Tack" was "public class" so i made everything be "public class" 2021-01-31 01:18:52 +13:00