mirror of
https://github.com/islehorse/HISP.git
synced 2025-04-07 05:35:41 +12:00
1048 lines
62 KiB
C#
1048 lines
62 KiB
C#
using System.Collections.Generic;
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using System.IO;
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using Newtonsoft.Json;
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using HISP.Game;
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using HISP.Game.Chat;
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using HISP.Player;
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using HISP.Game.Services;
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using HISP.Game.SwfModules;
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using HISP.Game.Horse;
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namespace HISP.Server
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{
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class GameDataJson
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{
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public static void ReadGamedata()
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{
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if(!File.Exists(ConfigReader.GameDataFile))
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{
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Logger.ErrorPrint("Game Data JSON File: " + ConfigReader.GameDataFile + " Does not exist!");
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throw new FileNotFoundException(ConfigReader.GameDataFile + " Not found :(");
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}
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string jsonData = File.ReadAllText(ConfigReader.GameDataFile);
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dynamic gameData = JsonConvert.DeserializeObject(jsonData);
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// Register Towns
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int totalTowns = gameData.places.towns.Count;
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for (int i = 0; i < totalTowns; i++)
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{
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World.Town town = new World.Town();
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town.StartX = gameData.places.towns[i].start_x;
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town.StartY = gameData.places.towns[i].start_y;
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town.EndX = gameData.places.towns[i].end_x;
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town.EndY = gameData.places.towns[i].end_y;
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town.Name = gameData.places.towns[i].name;
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Logger.DebugPrint("Registered Town: " + town.Name + " X " + town.StartX + "-" + town.EndX + " Y " + town.StartY + "-" + town.EndY);
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World.Towns.Add(town);
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}
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// Register Zones
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int totalZones = gameData.places.zones.Count;
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for (int i = 0; i < totalZones; i++)
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{
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World.Zone zone = new World.Zone();
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zone.StartX = gameData.places.zones[i].start_x;
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zone.StartY = gameData.places.zones[i].start_y;
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zone.EndX = gameData.places.zones[i].end_x;
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zone.EndY = gameData.places.zones[i].end_y;
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zone.Name = gameData.places.zones[i].name;
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Logger.DebugPrint("Registered Zone: " + zone.Name + " X " + zone.StartX + "-" + zone.EndX + " Y " + zone.StartY + "-" + zone.EndY);
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World.Zones.Add(zone);
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}
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// Register Areas
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int totalAreas = gameData.places.areas.Count;
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for (int i = 0; i < totalAreas; i++)
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{
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World.Area area = new World.Area();
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area.StartX = gameData.places.areas[i].start_x;
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area.StartY = gameData.places.areas[i].start_y;
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area.EndX = gameData.places.areas[i].end_x;
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area.EndY = gameData.places.areas[i].end_y;
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area.Name = gameData.places.areas[i].name;
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Logger.DebugPrint("Registered Area: " + area.Name + " X " + area.StartX + "-" + area.EndX + " Y " + area.StartY + "-" + area.EndY);
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World.Areas.Add(area);
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}
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// Register Isles
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int totalIsles = gameData.places.isles.Count;
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for(int i = 0; i < totalIsles; i++)
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{
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World.Isle isle = new World.Isle();
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isle.StartX = gameData.places.isles[i].start_x;
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isle.StartY = gameData.places.isles[i].start_y;
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isle.EndX = gameData.places.isles[i].end_x;
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isle.EndY = gameData.places.isles[i].end_y;
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isle.Tileset = gameData.places.isles[i].tileset;
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isle.Name = gameData.places.isles[i].name;
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Logger.DebugPrint("Registered Isle: " + isle.Name + " X " + isle.StartX + "-" + isle.EndX + " Y " + isle.StartY + "-" + isle.EndY + " tileset: " + isle.Tileset);
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World.Isles.Add(isle);
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}
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// Register Special Tiles
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int totalSpecialTiles = gameData.places.special_tiles.Count;
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for (int i = 0; i < totalSpecialTiles; i++)
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{
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World.SpecialTile specialTile = new World.SpecialTile();
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specialTile.X = gameData.places.special_tiles[i].x;
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specialTile.Y = gameData.places.special_tiles[i].y;
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specialTile.Title = gameData.places.special_tiles[i].title;
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specialTile.Description = gameData.places.special_tiles[i].description;
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specialTile.Code = gameData.places.special_tiles[i].code;
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if(gameData.places.special_tiles[i].exit_x != null)
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specialTile.ExitX = gameData.places.special_tiles[i].exit_x;
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if(gameData.places.special_tiles[i].exit_x != null)
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specialTile.ExitY = gameData.places.special_tiles[i].exit_y;
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specialTile.AutoplaySwf = gameData.places.special_tiles[i].autoplay_swf;
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specialTile.TypeFlag = gameData.places.special_tiles[i].type_flag;
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Logger.DebugPrint("Registered Special Tile: " + specialTile.Title + " X " + specialTile.X + " Y: " + specialTile.Y);
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World.SpecialTiles.Add(specialTile);
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}
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// Register Filter Reasons
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int totalReasons = gameData.messages.chat.reason_messages.Count;
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for(int i = 0; i < totalReasons; i++)
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{
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Chat.Reason reason = new Chat.Reason();
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reason.Name = gameData.messages.chat.reason_messages[i].name;
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reason.Message = gameData.messages.chat.reason_messages[i].message;
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Chat.Reasons.Add(reason);
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Logger.DebugPrint("Registered Chat Warning Reason: " + reason.Name + " (Message: " + reason.Message + ")");
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}
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// Register Filters
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int totalFilters = gameData.messages.chat.filter.Count;
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for(int i = 0; i < totalFilters; i++)
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{
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Chat.Filter filter = new Chat.Filter();
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filter.FilteredWord = gameData.messages.chat.filter[i].word;
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filter.MatchAll = gameData.messages.chat.filter[i].match_all;
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filter.Reason = Chat.GetReason((string)gameData.messages.chat.filter[i].reason_type);
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Chat.FilteredWords.Add(filter);
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Logger.DebugPrint("Registered Filtered Word: " + filter.FilteredWord + " With reason: "+filter.Reason.Name+" (Matching all: " + filter.MatchAll + ")");
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}
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// Register Corrections
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int totalCorrections = gameData.messages.chat.correct.Count;
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for (int i = 0; i < totalCorrections; i++)
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{
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Chat.Correction correction = new Chat.Correction();
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correction.FilteredWord = gameData.messages.chat.correct[i].word;
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correction.ReplacedWord = gameData.messages.chat.correct[i].new_word;
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Chat.CorrectedWords.Add(correction);
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Logger.DebugPrint("Registered Word Correction: " + correction.FilteredWord + " to "+correction.ReplacedWord);
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}
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// Register Transports
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int totalTransportPoints = gameData.transport.transport_points.Count;
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for (int i = 0; i < totalTransportPoints; i++)
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{
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Transport.TransportPoint transportPoint = new Transport.TransportPoint();
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transportPoint.X = gameData.transport.transport_points[i].x;
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transportPoint.Y = gameData.transport.transport_points[i].y;
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transportPoint.Locations = gameData.transport.transport_points[i].places.ToObject<int[]>();
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Transport.TransportPoints.Add(transportPoint);
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Logger.DebugPrint("Registered Transport Point: At X: " + transportPoint.X + " Y: " + transportPoint.Y);
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}
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int totalTransportPlaces = gameData.transport.transport_places.Count;
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for (int i = 0; i < totalTransportPlaces; i++)
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{
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Transport.TransportLocation transportPlace = new Transport.TransportLocation();
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transportPlace.Id = gameData.transport.transport_places[i].id;
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transportPlace.Cost = gameData.transport.transport_places[i].cost;
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transportPlace.GotoX = gameData.transport.transport_places[i].goto_x;
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transportPlace.GotoY = gameData.transport.transport_places[i].goto_y;
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transportPlace.Type = gameData.transport.transport_places[i].type;
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transportPlace.LocationTitle = gameData.transport.transport_places[i].place_title;
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Transport.TransportLocations.Add(transportPlace);
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Logger.DebugPrint("Registered Transport Location: "+ transportPlace.LocationTitle+" To Goto X: " + transportPlace.GotoX + " Y: " + transportPlace.GotoY);
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}
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// Register Items
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int totalItems = gameData.item.item_list.Count;
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for (int i = 0; i < totalItems; i++)
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{
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Item.ItemInformation item = new Item.ItemInformation();
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item.Id = gameData.item.item_list[i].id;
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item.Name = gameData.item.item_list[i].name;
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item.PluralName = gameData.item.item_list[i].plural_name;
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item.Description = gameData.item.item_list[i].description;
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item.IconId = gameData.item.item_list[i].icon_id;
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item.SortBy = gameData.item.item_list[i].sort_by;
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item.SellPrice = gameData.item.item_list[i].sell_price;
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item.EmbedSwf = gameData.item.item_list[i].embed_swf;
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item.WishingWell = gameData.item.item_list[i].wishing_well;
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item.Type = gameData.item.item_list[i].type;
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item.MiscFlags = gameData.item.item_list[i].misc_flags.ToObject<int[]>();
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int effectsCount = gameData.item.item_list[i].effects.Count;
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Item.Effects[] effectsList = new Item.Effects[effectsCount];
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for(int ii = 0; ii < effectsCount; ii++)
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{
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effectsList[ii] = new Item.Effects();
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effectsList[ii].EffectsWhat = gameData.item.item_list[i].effects[ii].effect_what;
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effectsList[ii].EffectAmount = gameData.item.item_list[i].effects[ii].effect_amount;
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}
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item.Effects = effectsList;
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item.SpawnParamaters = new Item.SpawnRules();
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item.SpawnParamaters.SpawnCap = gameData.item.item_list[i].spawn_parameters.spawn_cap;
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item.SpawnParamaters.SpawnInZone = gameData.item.item_list[i].spawn_parameters.spawn_in_zone;
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item.SpawnParamaters.SpawnOnTileType = gameData.item.item_list[i].spawn_parameters.spawn_on_tile_type;
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item.SpawnParamaters.SpawnOnSpecialTile = gameData.item.item_list[i].spawn_parameters.spawn_on_special_tile;
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item.SpawnParamaters.SpawnNearSpecialTile = gameData.item.item_list[i].spawn_parameters.spawn_near_special_tile;
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Logger.DebugPrint("Registered Item ID: " + item.Id + " Name: " + item.Name + " spawns on: "+item.SpawnParamaters.SpawnOnTileType);
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Item.Items.Add(item);
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}
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int totalThrowable = gameData.item.throwable.Count;
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for(int i = 0; i < totalThrowable; i++)
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{
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Item.ThrowableItem throwableItem = new Item.ThrowableItem();
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throwableItem.Id = gameData.item.throwable[i].id;
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throwableItem.Message = gameData.item.throwable[i].message;
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Item.ThrowableItems.Add(throwableItem);
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}
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// Register NPCs
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Logger.DebugPrint("Registering NPCS: ");
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int totalNpcs = gameData.npc_list.Count;
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for(int i = 0; i < totalNpcs; i++)
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{
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Npc.NpcEntry npcEntry = new Npc.NpcEntry();
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npcEntry.Id = gameData.npc_list[i].id;
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npcEntry.Name = gameData.npc_list[i].name;
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npcEntry.AdminDescription = gameData.npc_list[i].admin_description;
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npcEntry.ShortDescription = gameData.npc_list[i].short_description;
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npcEntry.LongDescription = gameData.npc_list[i].long_description;
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npcEntry.Moves = gameData.npc_list[i].moves;
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npcEntry.X = gameData.npc_list[i].x;
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npcEntry.Y = gameData.npc_list[i].y;
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if (gameData.npc_list[i].stay_on != null)
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npcEntry.StayOn = gameData.npc_list[i].stay_on;
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if (gameData.npc_list[i].requires_questid_completed != null)
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npcEntry.RequiresQuestIdCompleted = gameData.npc_list[i].requires_questid_completed;
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if (gameData.npc_list[i].requires_questid_not_completed != null)
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npcEntry.RequiresQuestIdNotCompleted = gameData.npc_list[i].requires_questid_not_completed;
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if (gameData.npc_list[i].udlr_script != null)
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npcEntry.UDLRScript = gameData.npc_list[i].udlr_script;
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if (gameData.npc_list[i].udlr_start_x != null)
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npcEntry.UDLRStartX = gameData.npc_list[i].udlr_start_x;
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if (gameData.npc_list[i].udlr_start_y != null)
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npcEntry.UDLRStartY = gameData.npc_list[i].udlr_start_y;
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npcEntry.AdminOnly = gameData.npc_list[i].admin_only;
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npcEntry.LibarySearchable = gameData.npc_list[i].libary_searchable;
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npcEntry.IconId = gameData.npc_list[i].icon_id;
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Logger.DebugPrint("NPC ID:" + npcEntry.Id.ToString() + " NAME: " + npcEntry.Name);
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List<Npc.NpcChat> chats = new List<Npc.NpcChat>();
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int totalNpcChat = gameData.npc_list[i].chatpoints.Count;
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for (int ii = 0; ii < totalNpcChat; ii++)
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{
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Npc.NpcChat npcChat = new Npc.NpcChat();
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npcChat.Id = gameData.npc_list[i].chatpoints[ii].chatpoint_id;
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npcChat.ChatText = gameData.npc_list[i].chatpoints[ii].chat_text;
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npcChat.ActivateQuestId = gameData.npc_list[i].chatpoints[ii].activate_questid;
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Logger.DebugPrint("CHATPOINT ID: " + npcChat.Id.ToString() + " TEXT: " + npcChat.ChatText);
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int totalNpcReply = gameData.npc_list[i].chatpoints[ii].replies.Count;
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List<Npc.NpcReply> replys = new List<Npc.NpcReply>();
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for (int iii = 0; iii < totalNpcReply; iii++)
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{
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Npc.NpcReply npcReply = new Npc.NpcReply();
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npcReply.Id = gameData.npc_list[i].chatpoints[ii].replies[iii].reply_id;
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npcReply.ReplyText = gameData.npc_list[i].chatpoints[ii].replies[iii].reply_text;
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npcReply.GotoChatpoint = gameData.npc_list[i].chatpoints[ii].replies[iii].goto_chatpoint;
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if (gameData.npc_list[i].chatpoints[ii].replies[iii].requires_questid_completed != null)
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npcReply.RequiresQuestIdCompleted = gameData.npc_list[i].chatpoints[ii].replies[iii].requires_questid_completed;
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if (gameData.npc_list[i].chatpoints[ii].replies[iii].requires_questid_not_completed != null)
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npcReply.RequiresQuestIdNotCompleted = gameData.npc_list[i].chatpoints[ii].replies[iii].requires_questid_not_completed;
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Logger.DebugPrint("REPLY ID: " + npcReply.Id.ToString() + " TEXT: " + npcReply.ReplyText);
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replys.Add(npcReply);
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}
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npcChat.Replies = replys.ToArray();
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chats.Add(npcChat);
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}
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npcEntry.Chatpoints = chats.ToArray();
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Npc.NpcList.Add(npcEntry);
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}
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// Register Quests
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Logger.DebugPrint("Registering Quests: ");
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int totalQuests = gameData.quest_list.Count;
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for(int i = 0; i < totalQuests; i++)
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{
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Quest.QuestEntry quest = new Quest.QuestEntry();
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quest.Id = gameData.quest_list[i].id;
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quest.Notes = gameData.quest_list[i].notes;
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if(gameData.quest_list[i].title != null)
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quest.Title = gameData.quest_list[i].title;
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quest.RequiresQuestIdCompleteStatsMenu = gameData.quest_list[i].requires_questid_statsmenu.ToObject<int[]>();
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if (gameData.quest_list[i].alt_activation != null)
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{
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quest.AltActivation = new Quest.QuestAltActivation();
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quest.AltActivation.Type = gameData.quest_list[i].alt_activation.type;
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quest.AltActivation.ActivateX = gameData.quest_list[i].alt_activation.x;
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quest.AltActivation.ActivateY = gameData.quest_list[i].alt_activation.y;
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}
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quest.Tracked = gameData.quest_list[i].tracked;
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quest.MaxRepeats = gameData.quest_list[i].max_repeats;
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quest.MoneyCost = gameData.quest_list[i].money_cost;
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int itemsRequiredCount = gameData.quest_list[i].items_required.Count;
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List<Quest.QuestItemInfo> itmInfo = new List<Quest.QuestItemInfo>();
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for(int ii = 0; ii < itemsRequiredCount; ii++)
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{
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Quest.QuestItemInfo itemInfo = new Quest.QuestItemInfo();
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itemInfo.ItemId = gameData.quest_list[i].items_required[ii].item_id;
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itemInfo.Quantity = gameData.quest_list[i].items_required[ii].quantity;
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itmInfo.Add(itemInfo);
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}
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quest.ItemsRequired = itmInfo.ToArray();
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if(gameData.quest_list[i].fail_npc_chat != null)
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quest.FailNpcChat = gameData.quest_list[i].fail_npc_chat;
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quest.MoneyEarned = gameData.quest_list[i].money_gained;
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int itemsGainedCount = gameData.quest_list[i].items_gained.Count;
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itmInfo = new List<Quest.QuestItemInfo>();
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for (int ii = 0; ii < itemsGainedCount; ii++)
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{
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Quest.QuestItemInfo itemInfo = new Quest.QuestItemInfo();
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itemInfo.ItemId = gameData.quest_list[i].items_gained[ii].item_id;
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itemInfo.Quantity = gameData.quest_list[i].items_gained[ii].quantity;
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itmInfo.Add(itemInfo);
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}
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quest.ItemsEarned = itmInfo.ToArray();
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quest.QuestPointsEarned = gameData.quest_list[i].quest_points;
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quest.SetNpcChatpoint = gameData.quest_list[i].set_npc_chatpoint;
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quest.GotoNpcChatpoint = gameData.quest_list[i].goto_npc_chatpoint;
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if(gameData.quest_list[i].warp_x != null)
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quest.WarpX = gameData.quest_list[i].warp_x;
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if(gameData.quest_list[i].warp_y != null)
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quest.WarpY = gameData.quest_list[i].warp_y;
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if(gameData.quest_list[i].success_message != null)
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quest.SuccessMessage = gameData.quest_list[i].success_message;
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if(gameData.quest_list[i].success_npc_chat != null)
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quest.SuccessNpcChat = gameData.quest_list[i].success_npc_chat;
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if (gameData.quest_list[i].requires_awardid != null)
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quest.AwardRequired = gameData.quest_list[i].requires_awardid;
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quest.RequiresQuestIdCompleted = gameData.quest_list[i].requires_questid_completed.ToObject<int[]>();
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quest.RequiresQuestIdNotCompleted = gameData.quest_list[i].requires_questid_not_completed.ToObject<int[]>();
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quest.HideReplyOnFail = gameData.quest_list[i].hide_reply_on_fail;
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if (gameData.quest_list[i].difficulty != null)
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quest.Difficulty = gameData.quest_list[i].difficulty;
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if (gameData.quest_list[i].author != null)
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quest.Author = gameData.quest_list[i].author;
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if (gameData.quest_list[i].chained_questid != null)
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quest.ChainedQuestId = gameData.quest_list[i].chained_questid;
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quest.Minigame = gameData.quest_list[i].minigame;
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Logger.DebugPrint("Registered Quest: " + quest.Id +" - "+ quest.Title);
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Quest.QuestList.Add(quest);
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}
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int totalShops = gameData.shop_list.Count;
|
|
for(int i = 0; i < totalShops; i++)
|
|
{
|
|
|
|
Shop shop = new Shop(gameData.shop_list[i].stocks_itemids.ToObject<int[]>());
|
|
shop.BuyPricePercentage = gameData.shop_list[i].buy_percent;
|
|
shop.SellPricePercentage = gameData.shop_list[i].sell_percent;
|
|
shop.BuysItemTypes = gameData.shop_list[i].buys_item_types.ToObject<string[]>();
|
|
|
|
Logger.DebugPrint("Registered Shop ID: "+ shop.Id + " Selling items at " + shop.SellPricePercentage + "% and buying at " + shop.BuyPricePercentage);
|
|
}
|
|
|
|
// Register awards
|
|
|
|
int totalAwards = gameData.award_list.Count;
|
|
Award.GlobalAwardList = new Award.AwardEntry[totalAwards];
|
|
for (int i = 0; i < totalAwards; i++)
|
|
{
|
|
|
|
Award.AwardEntry award = new Award.AwardEntry();
|
|
award.Id = i+1;
|
|
award.Sort = gameData.award_list[i].sort_by;
|
|
award.Title = gameData.award_list[i].title;
|
|
award.IconId = gameData.award_list[i].icon_id;
|
|
award.MoneyBonus = gameData.award_list[i].earn_money;
|
|
award.CompletionText = gameData.award_list[i].on_complete_text;
|
|
award.Description = gameData.award_list[i].description;
|
|
|
|
Award.GlobalAwardList[i] = award;
|
|
|
|
Logger.DebugPrint("Registered Award ID: " + award.Id + " - " + award.Title);
|
|
}
|
|
|
|
// Register Abuse Report Reasons
|
|
|
|
int totalAbuseReportReasons = gameData.messages.meta.abuse_report.reasons.Count;
|
|
for(int i = 0; i < totalAbuseReportReasons; i++)
|
|
{
|
|
AbuseReport.ReportReason reason = new AbuseReport.ReportReason();
|
|
reason.Id = gameData.messages.meta.abuse_report.reasons[i].id;
|
|
reason.Name = gameData.messages.meta.abuse_report.reasons[i].name;
|
|
reason.Meta = gameData.messages.meta.abuse_report.reasons[i].meta;
|
|
AbuseReport.AddReason(reason);
|
|
Logger.DebugPrint("Registered Abuse Report Reason: " + reason.Name);
|
|
}
|
|
|
|
// Map Data
|
|
|
|
Map.OverlayTileDepth = gameData.tile_paramaters.overlay_tiles.tile_depth.ToObject<int[]>();
|
|
|
|
List<Map.TerrainTile> terrainTiles = new List<Map.TerrainTile>();
|
|
int totalTerrainTiles = gameData.tile_paramaters.terrain_tiles.Count;
|
|
for (int i = 0; i < totalTerrainTiles; i++)
|
|
{
|
|
Map.TerrainTile tile = new Map.TerrainTile();
|
|
tile.Passable = gameData.tile_paramaters.terrain_tiles[i].passable;
|
|
tile.Type = gameData.tile_paramaters.terrain_tiles[i].tile_type;
|
|
Logger.DebugPrint("Registered Tile: " + i + " Passable: " + tile.Passable + " Type: " + tile.Type);
|
|
terrainTiles.Add(tile);
|
|
}
|
|
Map.TerrainTiles = terrainTiles.ToArray();
|
|
|
|
// Register Abuse Report Reasons
|
|
|
|
int totalInns = gameData.inns.Count;
|
|
for (int i = 0; i < totalInns; i++)
|
|
{
|
|
int id = gameData.inns[i].id;
|
|
int[] restsOffered = gameData.inns[i].rests_offered.ToObject<int[]>();
|
|
int[] mealsOffered = gameData.inns[i].meals_offered.ToObject<int[]>();
|
|
int buyPercent = gameData.inns[i].buy_percent;
|
|
Inn inn = new Inn(id, restsOffered, mealsOffered, buyPercent);
|
|
|
|
Logger.DebugPrint("Registered Inn: " + inn.Id + " Buying at: " + inn.BuyPercentage.ToString() + "%!");
|
|
}
|
|
|
|
int totalPoets = gameData.poetry.Count;
|
|
for(int i = 0; i < totalPoets; i++)
|
|
{
|
|
Brickpoet.PoetryEntry entry = new Brickpoet.PoetryEntry();
|
|
entry.Id = gameData.poetry[i].id;
|
|
entry.Word = gameData.poetry[i].word;
|
|
entry.Room = gameData.poetry[i].room_id;
|
|
Brickpoet.PoetList.Add(entry);
|
|
|
|
Logger.DebugPrint("Registered poet: " + entry.Id.ToString() + " word: " + entry.Word + " in room " + entry.Room.ToString());
|
|
}
|
|
|
|
// Register Horse Breeds
|
|
int totalBreeds = gameData.horses.breeds.Count;
|
|
for(int i = 0; i < totalBreeds; i++)
|
|
{
|
|
HorseInfo.Breed horseBreed = new HorseInfo.Breed();
|
|
|
|
horseBreed.Id = gameData.horses.breeds[i].id;
|
|
horseBreed.Name = gameData.horses.breeds[i].name;
|
|
horseBreed.Description = gameData.horses.breeds[i].description;
|
|
|
|
int speed = gameData.horses.breeds[i].base_stats.speed;
|
|
int strength = gameData.horses.breeds[i].base_stats.strength;
|
|
int conformation = gameData.horses.breeds[i].base_stats.conformation;
|
|
int agility = gameData.horses.breeds[i].base_stats.agility;
|
|
int inteligence = gameData.horses.breeds[i].base_stats.inteligence;
|
|
int endurance = gameData.horses.breeds[i].base_stats.endurance;
|
|
int personality = gameData.horses.breeds[i].base_stats.personality;
|
|
int height = gameData.horses.breeds[i].base_stats.height;
|
|
horseBreed.BaseStats = new HorseInfo.AdvancedStats(null, speed, strength, conformation, agility, inteligence, endurance, personality, height);
|
|
horseBreed.BaseStats.MinHeight = gameData.horses.breeds[i].base_stats.min_height;
|
|
horseBreed.BaseStats.MaxHeight = gameData.horses.breeds[i].base_stats.max_height;
|
|
|
|
horseBreed.Colors = gameData.horses.breeds[i].colors.ToObject<string[]>();
|
|
horseBreed.SpawnOn = gameData.horses.breeds[i].spawn_on;
|
|
horseBreed.SpawnInArea = gameData.horses.breeds[i].spawn_area;
|
|
horseBreed.Swf = gameData.horses.breeds[i].swf;
|
|
horseBreed.Type = gameData.horses.breeds[i].type;
|
|
|
|
HorseInfo.Breeds.Add(horseBreed);
|
|
Logger.DebugPrint("Registered Horse Breed: #" + horseBreed.Id + ": " + horseBreed.Name);
|
|
}
|
|
int totalCategories = gameData.horses.categorys.Count;
|
|
for(int i = 0; i < totalCategories; i++)
|
|
{
|
|
HorseInfo.Category category = new HorseInfo.Category();
|
|
category.Name = gameData.horses.categorys[i].name;
|
|
category.Meta = gameData.horses.categorys[i].message;
|
|
HorseInfo.HorseCategories.Add(category);
|
|
Logger.DebugPrint("Registered horse category type: " + category.Name);
|
|
}
|
|
int totalTrackedItems = gameData.messages.meta.misc_stats.tracked_items.Count;
|
|
for(int i = 0; i < totalTrackedItems; i++)
|
|
{
|
|
Tracking.TrackedItemStatsMenu trackedItem = new Tracking.TrackedItemStatsMenu();
|
|
trackedItem.What = gameData.messages.meta.misc_stats.tracked_items[i].id;
|
|
trackedItem.Value = gameData.messages.meta.misc_stats.tracked_items[i].value;
|
|
Tracking.TrackedItemsStatsMenu.Add(trackedItem);
|
|
Logger.DebugPrint("Registered Tracked Item: " + trackedItem.What + " value: " + trackedItem.Value);
|
|
}
|
|
int totalVets = gameData.vet.price_multipliers.Count;
|
|
for (int i = 0; i < totalVets; i++)
|
|
{
|
|
double cost = gameData.vet.price_multipliers[i].cost;
|
|
int id = gameData.vet.price_multipliers[i].id;
|
|
Vet vet = new Vet(id, cost);
|
|
Logger.DebugPrint("Registered Vet: " + vet.Id + " selling at: " + vet.PriceMultiplier);
|
|
}
|
|
HorseInfo.HorseNames = gameData.horses.names.ToObject<string[]>();
|
|
|
|
Item.Present = gameData.item.special.present;
|
|
Item.MailMessage = gameData.item.special.mail_message;
|
|
Item.DorothyShoes = gameData.item.special.dorothy_shoes;
|
|
Item.PawneerOrder = gameData.item.special.pawneer_order;
|
|
Item.Telescope = gameData.item.special.telescope;
|
|
Item.Pitchfork = gameData.item.special.pitchfork;
|
|
Item.WishingCoin = gameData.item.special.wishing_coin;
|
|
Item.FishingPole = gameData.item.special.fishing_poll;
|
|
Item.Earthworm = gameData.item.special.earthworm;
|
|
|
|
// New Users
|
|
Messages.NewUserMessage = gameData.messages.new_user.starting_message;
|
|
Map.NewUserStartX = gameData.messages.new_user.starting_x;
|
|
Map.NewUserStartY = gameData.messages.new_user.starting_y;
|
|
|
|
// Records
|
|
Messages.ProfileSavedMessage = gameData.messages.profile_save;
|
|
Messages.PrivateNotesSavedMessage = gameData.messages.private_notes_save;
|
|
Messages.PrivateNotesMetaFormat = gameData.messages.meta.private_notes_format;
|
|
|
|
|
|
// Announcements
|
|
|
|
Messages.WelcomeFormat = gameData.messages.welcome_format;
|
|
Messages.MotdFormat = gameData.messages.motd_format;
|
|
Messages.LoginMessageFormat = gameData.messages.login_format;
|
|
Messages.LogoutMessageFormat = gameData.messages.logout_format;
|
|
|
|
// Stats
|
|
Messages.StatsBarFormat = gameData.messages.meta.stats_page.stats_bar_format;
|
|
Messages.StatsAreaFormat = gameData.messages.meta.stats_page.stats_area_format;
|
|
Messages.StatsMoneyFormat = gameData.messages.meta.stats_page.stats_money_format;
|
|
Messages.StatsFreeTimeFormat = gameData.messages.meta.stats_page.stats_freetime_format;
|
|
Messages.StatsDescriptionFormat = gameData.messages.meta.stats_page.stats_description_format;
|
|
Messages.StatsExpFormat = gameData.messages.meta.stats_page.stats_experience;
|
|
Messages.StatsQuestpointsFormat = gameData.messages.meta.stats_page.stats_questpoints;
|
|
Messages.StatsHungerFormat = gameData.messages.meta.stats_page.stats_hunger;
|
|
Messages.StatsThirstFormat = gameData.messages.meta.stats_page.stats_thisrt;
|
|
Messages.StatsTiredFormat = gameData.messages.meta.stats_page.stats_tiredness;
|
|
Messages.StatsGenderFormat = gameData.messages.meta.stats_page.stats_gender;
|
|
Messages.StatsJewelFormat = gameData.messages.meta.stats_page.stats_equipped;
|
|
Messages.StatsCompetitionGearFormat = gameData.messages.meta.stats_page.stats_competion_gear;
|
|
|
|
Messages.JewelrySlot1Format = gameData.messages.meta.stats_page.jewelry.slot_1;
|
|
Messages.JewelrySlot2Format = gameData.messages.meta.stats_page.jewelry.slot_2;
|
|
Messages.JewelrySlot3Format = gameData.messages.meta.stats_page.jewelry.slot_3;
|
|
Messages.JewelrySlot4Format = gameData.messages.meta.stats_page.jewelry.slot_4;
|
|
|
|
Messages.CompetitionGearHeadFormat = gameData.messages.meta.stats_page.competition_gear.head_format;
|
|
Messages.CompetitionGearBodyFormat = gameData.messages.meta.stats_page.competition_gear.body_format;
|
|
Messages.CompetitionGearLegsFormat = gameData.messages.meta.stats_page.competition_gear.legs_format;
|
|
Messages.CompetitionGearFeetFormat = gameData.messages.meta.stats_page.competition_gear.feet_format;
|
|
|
|
Messages.StatsPrivateNotesButton = gameData.messages.meta.stats_page.stats_private_notes;
|
|
Messages.StatsQuestsButton = gameData.messages.meta.stats_page.stats_quests;
|
|
Messages.StatsMinigameRankingButton = gameData.messages.meta.stats_page.stats_minigame_ranking;
|
|
Messages.StatsAwardsButton = gameData.messages.meta.stats_page.stats_awards;
|
|
Messages.StatsMiscButton = gameData.messages.meta.stats_page.stats_misc;
|
|
|
|
Messages.JewelrySelected = gameData.messages.meta.stats_page.msg.jewelry_selected;
|
|
Messages.NoJewerlyEquipped = gameData.messages.meta.stats_page.msg.no_jewelry_equipped;
|
|
Messages.NoCompetitionGear = gameData.messages.meta.stats_page.msg.no_competition_gear;
|
|
Messages.CompetitionGearSelected = gameData.messages.meta.stats_page.msg.competition_gear_selected;
|
|
|
|
Messages.StatHunger = gameData.messages.meta.stats_page.hunger_stat_name;
|
|
Messages.StatThirst = gameData.messages.meta.stats_page.thirst_stat_name;
|
|
Messages.StatTired = gameData.messages.meta.stats_page.tired_stat_name;
|
|
|
|
Messages.StatPlayerFormats = gameData.messages.meta.stats_page.player_stats.ToObject<string[]>();
|
|
|
|
// Misc Stats
|
|
Messages.StatMiscHeader = gameData.messages.meta.misc_stats.header;
|
|
Messages.StatMiscNoneRecorded = gameData.messages.meta.misc_stats.no_stats_recorded;
|
|
Messages.StatMiscEntryFormat = gameData.messages.meta.misc_stats.stat_format;
|
|
|
|
// Vet
|
|
Messages.VetServiceHorseFormat = gameData.messages.meta.vet.service_horse;
|
|
Messages.VetSerivcesNotNeeded = gameData.messages.meta.vet.not_needed;
|
|
Messages.VetApplyServicesFormat = gameData.messages.meta.vet.apply;
|
|
|
|
Messages.VetApplyServicesForAllFormat = gameData.messages.meta.vet.apply_all;
|
|
Messages.VetFullHealthRecoveredMessageFormat = gameData.messages.meta.vet.now_full_health;
|
|
Messages.VetServicesNotNeededAll = gameData.messages.meta.vet.not_needed_all;
|
|
Messages.VetAllFullHealthRecoveredMessage = gameData.messages.meta.vet.all_full;
|
|
Messages.VetCannotAffordMessage = gameData.messages.meta.vet.cant_afford;
|
|
|
|
// Pond
|
|
Messages.PondHeader = gameData.messages.meta.pond.header;
|
|
Messages.PondGoFishing = gameData.messages.meta.pond.go_fishing;
|
|
Messages.PondNoFishingPole = gameData.messages.meta.pond.no_fishing_pole;
|
|
Messages.PondDrinkHereIfSafe = gameData.messages.meta.pond.drink_here;
|
|
Messages.PondHorseDrinkFormat = gameData.messages.meta.pond.horse_drink_format;
|
|
Messages.PondNoEarthWorms = gameData.messages.meta.pond.no_earth_worms;
|
|
|
|
Messages.PondDrinkFullFormat = gameData.messages.meta.pond.drank_full;
|
|
Messages.PondCantDrinkHpLowFormat = gameData.messages.meta.pond.cant_drink_hp_low;
|
|
Messages.PondDrinkOhNoesFormat = gameData.messages.meta.pond.drank_something_bad;
|
|
Messages.PondNotThirstyFormat = gameData.messages.meta.pond.not_thirsty;
|
|
|
|
// Mud Hole
|
|
Messages.MudHoleNoHorses = gameData.messages.meta.mud_hole.no_horses;
|
|
Messages.MudHoleRuinedGroomFormat = gameData.messages.meta.mud_hole.ruined_groom;
|
|
|
|
// Movement
|
|
Messages.RandomMovement = gameData.messages.random_movement;
|
|
|
|
// Quests Log
|
|
Messages.QuestLogHeader = gameData.messages.meta.quest_log.header_meta;
|
|
Messages.QuestFormat = gameData.messages.meta.quest_log.quest_format;
|
|
|
|
Messages.QuestNotCompleted = gameData.messages.meta.quest_log.not_complete;
|
|
Messages.QuestNotAvalible = gameData.messages.meta.quest_log.not_avalible;
|
|
Messages.QuestCompleted = gameData.messages.meta.quest_log.completed;
|
|
|
|
Messages.QuestFooterFormat = gameData.messages.meta.quest_log.footer_format;
|
|
// Transport
|
|
|
|
Messages.CantAffordTransport = gameData.messages.transport.not_enough_money;
|
|
Messages.WelcomeToAreaFormat = gameData.messages.transport.welcome_to_format;
|
|
|
|
// Abuse Reports
|
|
Messages.AbuseReportMetaFormat = gameData.messages.meta.abuse_report.options_format;
|
|
Messages.AbuseReportReasonFormat = gameData.messages.meta.abuse_report.report_reason_format;
|
|
|
|
Messages.AbuseReportPlayerNotFoundFormat = gameData.messages.abuse_report.player_not_found_format;
|
|
Messages.AbuseReportFiled = gameData.messages.abuse_report.report_filed;
|
|
Messages.AbuseReportProvideValidReason = gameData.messages.abuse_report.valid_reason;
|
|
|
|
// Bank
|
|
Messages.BankMadeInIntrestFormat = gameData.messages.meta.bank.made_interest;
|
|
Messages.BankCarryingFormat = gameData.messages.meta.bank.carrying_message;
|
|
Messages.BankWhatToDo = gameData.messages.meta.bank.what_to_do;
|
|
Messages.BankOptionsFormat = gameData.messages.meta.bank.options;
|
|
|
|
|
|
Messages.BankDepositedMoneyFormat = gameData.messages.bank.deposit_format;
|
|
Messages.BankWithdrewMoneyFormat = gameData.messages.bank.withdraw_format;
|
|
|
|
// Horses
|
|
Messages.AdvancedStatFormat = gameData.messages.meta.horse.stat_format;
|
|
Messages.BasicStatFormat = gameData.messages.meta.horse.basic_stat_format;
|
|
Messages.HorsesHere = gameData.messages.meta.horse.horses_here;
|
|
Messages.WildHorseFormat = gameData.messages.meta.horse.wild_horse;
|
|
Messages.HorseCaptureTimer = gameData.messages.meta.horse.horse_timer;
|
|
Messages.YouCapturedTheHorse = gameData.messages.meta.horse.hore_caught;
|
|
Messages.HorseEvadedCapture = gameData.messages.meta.horse.horse_escaped;
|
|
|
|
Messages.HorsesMenuHeader = gameData.messages.meta.horse.horses_menu;
|
|
Messages.TooManyHorses = gameData.messages.meta.horse.too_many_horses;
|
|
Messages.UpdateHorseCategory = gameData.messages.meta.horse.update_category;
|
|
Messages.HorseEntryFormat = gameData.messages.meta.horse.horse_format;
|
|
Messages.ViewBaiscStats = gameData.messages.meta.horse.view_basic_stats;
|
|
Messages.ViewAdvancedStats = gameData.messages.meta.horse.view_advanced_stats;
|
|
|
|
Messages.HorseRidingMessageFormat = gameData.messages.meta.horse.riding_message;
|
|
Messages.HorseNameFormat = gameData.messages.meta.horse.horse_inventory.your_horse_format;
|
|
Messages.HorseDescriptionFormat = gameData.messages.meta.horse.horse_inventory.description_format;
|
|
Messages.HorseHandsHeightFormat = gameData.messages.meta.horse.horse_inventory.hands_high;
|
|
Messages.HorseExperienceEarnedFormat = gameData.messages.meta.horse.horse_inventory.experience;
|
|
|
|
Messages.HorseTrainableInFormat = gameData.messages.meta.horse.horse_inventory.trainable_in;
|
|
Messages.HorseIsTrainable = gameData.messages.meta.horse.horse_inventory.currently_trainable;
|
|
|
|
Messages.HorseMountButtonFormat = gameData.messages.meta.horse.horse_inventory.mount_button;
|
|
Messages.HorseDisMountButtonFormat = gameData.messages.meta.horse.horse_inventory.dismount_button;
|
|
Messages.HorseFeedButtonFormat = gameData.messages.meta.horse.horse_inventory.feed_button;
|
|
Messages.HorseTackButtonFormat = gameData.messages.meta.horse.horse_inventory.tack_button;
|
|
Messages.HorsePetButtonFormat = gameData.messages.meta.horse.horse_inventory.pet_button;
|
|
Messages.HorseProfileButtonFormat = gameData.messages.meta.horse.horse_inventory.profile_button;
|
|
Messages.HorseSavedProfileMessageFormat = gameData.messages.meta.horse.saved_profile;
|
|
|
|
Messages.HorseNoAutoSell = gameData.messages.meta.horse.horse_inventory.no_auto_sell;
|
|
Messages.HorseAutoSellPriceFormat = gameData.messages.meta.horse.horse_inventory.auto_sell_format;
|
|
Messages.HorseAutoSellFormat = gameData.messages.meta.horse.horse_inventory.auto_sell;
|
|
Messages.HorseCantAutoSellTacked = gameData.messages.meta.horse.horse_inventory.cannot_auto_sell_tacked;
|
|
|
|
Messages.HorseCurrentlyCategoryFormat = gameData.messages.meta.horse.horse_inventory.marked_as;
|
|
Messages.HorseStats = gameData.messages.meta.horse.horse_inventory.horse_stats;
|
|
Messages.HorseTacked = gameData.messages.meta.horse.horse_inventory.wearing_tacked;
|
|
Messages.HorseTackFormat = gameData.messages.meta.horse.horse_inventory.tacked_format;
|
|
|
|
Messages.HorseCompanion = gameData.messages.meta.horse.horse_inventory.companion;
|
|
Messages.HorseCompanionFormat = gameData.messages.meta.horse.horse_inventory.companion_selected;
|
|
Messages.HorseNoCompanion = gameData.messages.meta.horse.horse_inventory.no_companion;
|
|
|
|
Messages.HorseAdvancedStatsFormat = gameData.messages.meta.horse.horse_inventory.advanced_stats;
|
|
Messages.HorseBreedDetailsFormat = gameData.messages.meta.horse.horse_inventory.breed_details;
|
|
Messages.HorseHeightRangeFormat = gameData.messages.meta.horse.horse_inventory.height_range;
|
|
Messages.HorsePossibleColorsFormat = gameData.messages.meta.horse.horse_inventory.possible_colors;
|
|
Messages.HorseReleaseButton = gameData.messages.meta.horse.horse_inventory.release_horse;
|
|
Messages.HorseOthers = gameData.messages.meta.horse.horse_inventory.other_horses;
|
|
|
|
Messages.HorseDescriptionEditFormat = gameData.messages.meta.horse.description_edit;
|
|
Messages.HorseEquipTackMessageFormat = gameData.messages.meta.horse.equip_tack_message;
|
|
Messages.HorseUnEquipTackMessageFormat = gameData.messages.meta.horse.unequip_tack_message;
|
|
Messages.HorseStopRidingMessage = gameData.messages.meta.horse.stop_riding_message;
|
|
|
|
Messages.HorsePetMessageFormat = gameData.messages.meta.horse.pet_horse;
|
|
Messages.HorsePetTooHappyFormat = gameData.messages.meta.horse.pet_horse_too_happy;
|
|
Messages.HorseSetNewCategoryMessageFormat = gameData.messages.meta.horse.horse_set_new_category;
|
|
|
|
Messages.HorseAutoSellMenuFormat = gameData.messages.meta.horse.auto_sell.auto_sell_meta;
|
|
Messages.HorseIsAutoSell = gameData.messages.meta.horse.auto_sell.is_auto_sell;
|
|
Messages.HorseAutoSellConfirmedFormat = gameData.messages.meta.horse.auto_sell.auto_sell_confirmed;
|
|
Messages.HorseAutoSellRemoved = gameData.messages.meta.horse.auto_sell.auto_sell_remove;
|
|
|
|
Messages.HorseSetAutoSell = gameData.messages.meta.horse.horse_inventory.set_auto_sell;
|
|
Messages.HorseChangeAutoSell = gameData.messages.meta.horse.horse_inventory.change_auto_sell;
|
|
Messages.HorseTackFailAutoSell = gameData.messages.meta.horse.tack_fail_autosell;
|
|
|
|
Messages.HorseAreYouSureYouWantToReleaseFormat = gameData.messages.meta.horse.horse_release;
|
|
Messages.HorseCantReleaseTheHorseYourRidingOn = gameData.messages.meta.horse.cant_release_currently_riding;
|
|
Messages.HorseReleasedMeta = gameData.messages.meta.horse.released_horse;
|
|
Messages.HorseReleasedBy = gameData.messages.meta.horse.released_by_message;
|
|
|
|
// All Stats (basic)
|
|
|
|
Messages.HorseAllBasicStats = gameData.messages.meta.horse.allstats_basic.all_baisc_stats;
|
|
Messages.HorseBasicStatEntryFormat = gameData.messages.meta.horse.allstats_basic.horse_entry;
|
|
|
|
// All Stats (all)
|
|
Messages.HorseAllStatsHeader = gameData.messages.meta.horse.allstats.all_stats_header;
|
|
Messages.HorseNameEntryFormat = gameData.messages.meta.horse.allstats.horse_name_entry;
|
|
Messages.HorseBasicStatsCompactedFormat = gameData.messages.meta.horse.allstats.basic_stats_compact;
|
|
Messages.HorseAdvancedStatsCompactedFormat = gameData.messages.meta.horse.allstats.advanced_stats_compact;
|
|
Messages.HorseAllStatsLegend = gameData.messages.meta.horse.allstats.legend;
|
|
|
|
|
|
// Horse companion menu
|
|
Messages.HorseCompanionMenuHeaderFormat = gameData.messages.meta.horse.companion_menu.menu_header;
|
|
Messages.HorseCompnaionMenuCurrentCompanionFormat = gameData.messages.meta.horse.companion_menu.selected_companion;
|
|
Messages.HorseCompanionEntryFormat = gameData.messages.meta.horse.companion_menu.companion_entry;
|
|
Messages.HorseCompanionEquipMessageFormat = gameData.messages.meta.horse.companion_menu.companion_equip_message;
|
|
Messages.HorseCompanionRemoveMessageFormat = gameData.messages.meta.horse.companion_menu.companion_remove_message;
|
|
Messages.HorseCompanionMenuCurrentlyAvalibleCompanions = gameData.messages.meta.horse.companion_menu.companions_avalible;
|
|
|
|
// Horse Feed Menu
|
|
Messages.HorseCurrentStatusFormat = gameData.messages.meta.horse.feed_horse.current_status;
|
|
Messages.HorseHoldingHorseFeed = gameData.messages.meta.horse.feed_horse.holding_horse_feed;
|
|
Messages.HorsefeedFormat = gameData.messages.meta.horse.feed_horse.horsefeed_format;
|
|
Messages.HorseNeighsThanks = gameData.messages.meta.horse.feed_horse.horse_neigh;
|
|
Messages.HorseCouldNotFinish = gameData.messages.meta.horse.feed_horse.horse_could_not_finish;
|
|
|
|
// Tack menu (horses)
|
|
Messages.HorseTackedAsFollowsFormat = gameData.messages.meta.horse.tack_menu.tacked_as_follows;
|
|
Messages.HorseUnEquipSaddleFormat = gameData.messages.meta.horse.tack_menu.dequip_saddle;
|
|
Messages.HorseUnEquipSaddlePadFormat = gameData.messages.meta.horse.tack_menu.dequip_saddle_pad;
|
|
Messages.HorseUnEquipBridleFormat = gameData.messages.meta.horse.tack_menu.dequip_bridle;
|
|
Messages.HorseTackInInventory = gameData.messages.meta.horse.tack_menu.you_have_following_tack;
|
|
Messages.HorseEquipFormat = gameData.messages.meta.horse.tack_menu.equip_tack;
|
|
Messages.BackToHorse = gameData.messages.meta.horse.back_to_horse;
|
|
|
|
|
|
// Libary
|
|
Messages.LibaryMainMenu = gameData.messages.meta.libary.main_menu;
|
|
Messages.LibaryFindNpc = gameData.messages.meta.libary.find_npc;
|
|
Messages.LibaryFindNpcSearchResultsHeader = gameData.messages.meta.libary.find_npc_results_header;
|
|
Messages.LibaryFindNpcSearchResultFormat = gameData.messages.meta.libary.find_npc_results_format;
|
|
Messages.LibaryFindNpcSearchNoResults = gameData.messages.meta.libary.find_npc_no_results;
|
|
Messages.LibaryFindNpcLimit5 = gameData.messages.meta.libary.find_npc_limit5;
|
|
|
|
Messages.HorseBreedFormat = gameData.messages.meta.libary.horse_breed_format;
|
|
Messages.HorseRelativeFormat = gameData.messages.meta.libary.horse_relative_format;
|
|
Messages.BreedViewerFormat = gameData.messages.meta.libary.breed_preview_format;
|
|
Messages.BreedViewerMaximumStats = gameData.messages.meta.libary.maximum_stats;
|
|
|
|
// Chat
|
|
|
|
Messages.ChatViolationMessageFormat = gameData.messages.chat.violation_format;
|
|
Messages.RequiredChatViolations = gameData.messages.chat.violation_points_required;
|
|
|
|
Messages.GlobalChatFormatForModerators = gameData.messages.chat.for_others.global_format_moderator;
|
|
Messages.DirectChatFormatForModerators = gameData.messages.chat.for_others.dm_format_moderator;
|
|
|
|
|
|
Messages.HereChatFormat = gameData.messages.chat.for_others.here_format;
|
|
Messages.IsleChatFormat = gameData.messages.chat.for_others.isle_format;
|
|
Messages.NearChatFormat = gameData.messages.chat.for_others.near_format;
|
|
Messages.GlobalChatFormat = gameData.messages.chat.for_others.global_format;
|
|
Messages.AdsChatFormat = gameData.messages.chat.for_others.ads_format;
|
|
Messages.DirectChatFormat = gameData.messages.chat.for_others.dm_format;
|
|
Messages.BuddyChatFormat = gameData.messages.chat.for_others.friend_format;
|
|
Messages.ModChatFormat = gameData.messages.chat.for_others.mod_format;
|
|
Messages.AdminChatFormat = gameData.messages.chat.for_others.admin_format;
|
|
|
|
Messages.HereChatFormatForSender = gameData.messages.chat.for_sender.here_format;
|
|
Messages.IsleChatFormatForSender = gameData.messages.chat.for_sender.isle_format;
|
|
Messages.NearChatFormatForSender = gameData.messages.chat.for_sender.near_format;
|
|
Messages.BuddyChatFormatForSender = gameData.messages.chat.for_sender.friend_format;
|
|
Messages.DirectChatFormatForSender = gameData.messages.chat.for_sender.dm_format;
|
|
Messages.ModChatFormatForSender = gameData.messages.chat.for_sender.mod_format;
|
|
Messages.AdsChatFormatForSender = gameData.messages.chat.for_sender.ads_format;
|
|
Messages.AdminChatFormatForSender = gameData.messages.chat.for_sender.admin_format;
|
|
|
|
Messages.AdminCommandFormat = gameData.messages.commands.admin_command_completed;
|
|
Messages.PlayerCommandFormat = gameData.messages.commands.player_command_completed;
|
|
Messages.MuteHelp = gameData.messages.commands.mute_help;
|
|
|
|
|
|
Messages.PasswordNotice = gameData.messages.chat.password_included;
|
|
Messages.CapsNotice = gameData.messages.chat.caps_notice;
|
|
|
|
// Brickpoet
|
|
Messages.LastPoetFormat = gameData.messages.meta.last_poet;
|
|
|
|
// Mutliroom
|
|
Messages.MultiroomParticipentFormat = gameData.messages.meta.multiroom.partcipent_format;
|
|
Messages.MultiroomPlayersParticipating = gameData.messages.meta.multiroom.other_players_participating;
|
|
|
|
// Dropped Items
|
|
|
|
Messages.NothingMessage = gameData.messages.meta.dropped_items.nothing_message;
|
|
Messages.ItemsOnGroundMessage = gameData.messages.meta.dropped_items.items_message;
|
|
Messages.GrabItemFormat = gameData.messages.meta.dropped_items.item_format;
|
|
Messages.ItemInformationFormat = gameData.messages.meta.dropped_items.item_information_format;
|
|
Messages.GrabAllItemsButton = gameData.messages.meta.dropped_items.grab_all;
|
|
Messages.DroppedAnItemMessage = gameData.messages.dropped_items.dropped_item_message;
|
|
Messages.GrabbedAllItemsMessage = gameData.messages.dropped_items.grab_all_message;
|
|
Messages.GrabbedItemMessage = gameData.messages.dropped_items.grab_message;
|
|
Messages.GrabAllItemsMessage = gameData.messages.dropped_items.grab_all_message;
|
|
|
|
Messages.GrabbedAllItemsButInventoryFull = gameData.messages.dropped_items.grab_all_but_inv_full;
|
|
Messages.GrabbedItemButInventoryFull = gameData.messages.dropped_items.grab_but_inv_full;
|
|
|
|
// Tools
|
|
Messages.BinocularsNothing = gameData.messages.tools.binoculars;
|
|
Messages.MagnifyNothing = gameData.messages.tools.magnify;
|
|
Messages.RakeNothing = gameData.messages.tools.rake;
|
|
Messages.ShovelNothing = gameData.messages.tools.shovel;
|
|
|
|
// Shop
|
|
Messages.ThingsIAmSelling = gameData.messages.meta.shop.selling;
|
|
Messages.ThingsYouSellMe = gameData.messages.meta.shop.sell_me;
|
|
Messages.InfinitySign = gameData.messages.meta.shop.infinity;
|
|
|
|
Messages.CantAfford1 = gameData.messages.shop.cant_afford_1;
|
|
Messages.CantAfford5 = gameData.messages.shop.cant_afford_5;
|
|
Messages.CantAfford25 = gameData.messages.shop.cant_afford_25;
|
|
Messages.Brought1Format = gameData.messages.shop.brought_1;
|
|
Messages.Brought5Format = gameData.messages.shop.brought_5;
|
|
Messages.Brought25Format = gameData.messages.shop.brought_25;
|
|
Messages.Sold1Format = gameData.messages.shop.sold_1;
|
|
Messages.SoldAllFormat = gameData.messages.shop.sold_all;
|
|
|
|
Messages.Brought1ButInventoryFull = gameData.messages.shop.brought_1_but_inv_full;
|
|
Messages.Brought5ButInventoryFull = gameData.messages.shop.brought_5_but_inv_full;
|
|
Messages.Brought25ButInventoryFull = gameData.messages.shop.brought_25_but_inv_full;
|
|
|
|
// Player List
|
|
|
|
Messages.PlayerListHeader = gameData.messages.meta.player_list.playerlist_header;
|
|
Messages.PlayerListSelectFromFollowing = gameData.messages.meta.player_list.select_from_following;
|
|
Messages.PlayerListOfBuddiesFormat = gameData.messages.meta.player_list.list_of_buddies_format;
|
|
Messages.PlayerListOfNearby = gameData.messages.meta.player_list.list_of_players_nearby;
|
|
Messages.PlayerListOfPlayersFormat = gameData.messages.meta.player_list.list_of_all_players_format;
|
|
Messages.PlayerListOfPlayersAlphabetically = gameData.messages.meta.player_list.list_of_all_players_alphabetically;
|
|
Messages.PlayerListMapAllBuddiesForamt = gameData.messages.meta.player_list.map_all_buddies_format;
|
|
Messages.PlayerListMapAllPlayersFormat = gameData.messages.meta.player_list.map_all_players_format;
|
|
Messages.PlayerListAbuseReport = gameData.messages.meta.player_list.abuse_report;
|
|
|
|
Messages.ThreeMonthSubscripitionIcon = gameData.messages.meta.player_list.icon_subbed_3month;
|
|
Messages.YearSubscriptionIcon = gameData.messages.meta.player_list.icon_subbed_year;
|
|
Messages.NewUserIcon = gameData.messages.meta.player_list.icon_new;
|
|
Messages.MonthSubscriptionIcon = gameData.messages.meta.player_list.icon_subbed_month;
|
|
Messages.AdminIcon = gameData.messages.meta.player_list.icon_admin;
|
|
Messages.ModeratorIcon = gameData.messages.meta.player_list.icon_mod;
|
|
|
|
Messages.BuddyListHeader = gameData.messages.meta.player_list.online_buddy_header;
|
|
Messages.BuddyListOnlineBuddyEntryFormat = gameData.messages.meta.player_list.online_buddy_format;
|
|
Messages.BuddyListOfflineBuddys = gameData.messages.meta.player_list.offline_buddys;
|
|
Messages.BuddyListOfflineBuddyEntryFormat = gameData.messages.meta.player_list.offline_buddy_format;
|
|
|
|
Messages.NearbyPlayersListHeader = gameData.messages.meta.player_list.nearby_player_header;
|
|
Messages.PlayerListAllAlphabeticalHeader = gameData.messages.meta.player_list.all_players_alphabetical_header;
|
|
|
|
Messages.PlayerListEntryFormat = gameData.messages.meta.player_list.player_format;
|
|
|
|
Messages.PlayerListIdle = gameData.messages.meta.player_list.idle_text;
|
|
Messages.PlayerListAllHeader = gameData.messages.meta.player_list.all_players_header;
|
|
Messages.PlayerListIconFormat = gameData.messages.meta.player_list.icon_format;
|
|
Messages.PlayerListIconInformation = gameData.messages.meta.player_list.icon_info;
|
|
// Consume
|
|
|
|
Messages.ConsumeItemFormat = gameData.messages.consume.consumed_item_format;
|
|
Messages.ConsumedButMaxReached = gameData.messages.consume.consumed_but_max_reached;
|
|
|
|
// Meta Format
|
|
|
|
Messages.LocationFormat = gameData.messages.meta.location_format;
|
|
Messages.IsleFormat = gameData.messages.meta.isle_format;
|
|
Messages.TownFormat = gameData.messages.meta.town_format;
|
|
Messages.AreaFormat = gameData.messages.meta.area_format;
|
|
Messages.Seperator = gameData.messages.meta.seperator;
|
|
Messages.TileFormat = gameData.messages.meta.tile_format;
|
|
Messages.TransportFormat = gameData.messages.meta.transport_format;
|
|
Messages.ExitThisPlace = gameData.messages.meta.exit_this_place;
|
|
Messages.BackToMap = gameData.messages.meta.back_to_map;
|
|
Messages.BackToMapHorse = gameData.messages.meta.back_to_map_horse;
|
|
Messages.LongFullLine = gameData.messages.meta.long_full_line;
|
|
Messages.MetaTerminator = gameData.messages.meta.end_of_meta;
|
|
|
|
Messages.NearbyPlayers = gameData.messages.meta.nearby.players_nearby;
|
|
Messages.North = gameData.messages.meta.nearby.north;
|
|
Messages.East = gameData.messages.meta.nearby.east;
|
|
Messages.South = gameData.messages.meta.nearby.south;
|
|
Messages.West = gameData.messages.meta.nearby.west;
|
|
|
|
Messages.NoPitchforkMeta = gameData.messages.meta.hay_pile.no_pitchfork;
|
|
Messages.HasPitchforkMeta = gameData.messages.meta.hay_pile.pitchfork;
|
|
|
|
Messages.PasswordEntry = gameData.messages.meta.password_input;
|
|
Messages.VenusFlyTrapFormat = gameData.messages.meta.venus_flytrap_format;
|
|
|
|
// Inn
|
|
Messages.InnBuyMeal = gameData.messages.meta.inn.buy_meal;
|
|
Messages.InnBuyRest = gameData.messages.meta.inn.buy_rest;
|
|
Messages.InnItemEntryFormat = gameData.messages.meta.inn.inn_entry;
|
|
Messages.InnEnjoyedServiceFormat = gameData.messages.inn.enjoyed_service;
|
|
Messages.InnCannotAffordService = gameData.messages.inn.cant_afford;
|
|
Messages.InnFullyRested = gameData.messages.inn.fully_rested;
|
|
|
|
// Fountain
|
|
Messages.FountainMeta = gameData.messages.meta.fountain;
|
|
Messages.FountainDrankYourFull = gameData.messages.fountain.drank_your_fill;
|
|
Messages.FountainDroppedMoneyFormat = gameData.messages.fountain.dropped_money;
|
|
|
|
// Highscore
|
|
|
|
Messages.HighscoreHeaderMeta = gameData.messages.meta.highscores.header_meta;
|
|
Messages.HighscoreFormat = gameData.messages.meta.highscores.highscore_format;
|
|
Messages.BestTimeFormat = gameData.messages.meta.highscores.besttime_format;
|
|
|
|
Messages.GameHighScoreHeaderFormat = gameData.messages.meta.highscores.game_highscore_header;
|
|
Messages.GameHighScoreFormat = gameData.messages.meta.highscores.game_highscore_format;
|
|
|
|
Messages.GameBestTimeHeaderFormat = gameData.messages.meta.highscores.game_besttime_header;
|
|
Messages.GameBestTimeFormat = gameData.messages.meta.highscores.game_besttime_format;
|
|
|
|
// Awards
|
|
|
|
Messages.AwardHeader = gameData.messages.meta.awards_page.awards_header;
|
|
Messages.NoAwards = gameData.messages.meta.awards_page.no_awards;
|
|
Messages.AwardFormat = gameData.messages.meta.awards_page.award_format;
|
|
|
|
// World Peace
|
|
Messages.NoWishingCoins = gameData.messages.meta.wishing_well.no_coins;
|
|
Messages.YouHaveWishingCoinsFormat = gameData.messages.meta.wishing_well.wish_coins;
|
|
Messages.WishItemsFormat = gameData.messages.meta.wishing_well.wish_things;
|
|
Messages.WishMoneyFormat = gameData.messages.meta.wishing_well.wish_money;
|
|
Messages.WishWorldPeaceFormat = gameData.messages.meta.wishing_well.wish_worldpeace;
|
|
|
|
Messages.TossedCoin = gameData.messages.meta.wishing_well.make_wish;
|
|
Messages.WorldPeaceOnlySoDeep = gameData.messages.meta.wishing_well.world_peace_message;
|
|
Messages.WishingWellMeta = gameData.messages.meta.wishing_well.wish_meta;
|
|
// Sec Codes
|
|
|
|
Messages.InvalidSecCodeError = gameData.messages.sec_code.invalid_sec_code;
|
|
Messages.YouEarnedAnItemFormat = gameData.messages.sec_code.item_earned;
|
|
Messages.YouLostAnItemFormat = gameData.messages.sec_code.item_deleted;
|
|
Messages.YouEarnedMoneyFormat = gameData.messages.sec_code.money_earned;
|
|
Messages.BeatHighscoreFormat = gameData.messages.sec_code.highscore_beaten;
|
|
Messages.BeatBestTimeFormat = gameData.messages.sec_code.best_time_beaten;
|
|
|
|
// Inventory
|
|
|
|
Messages.InventoryHeaderFormat = gameData.messages.meta.inventory.header_format;
|
|
Messages.InventoryItemFormat = gameData.messages.meta.inventory.item_entry;
|
|
Messages.ShopEntryFormat = gameData.messages.meta.inventory.shop_entry;
|
|
Messages.ItemInformationButton = gameData.messages.meta.inventory.item_info_button;
|
|
Messages.ItemInformationByIdButton = gameData.messages.meta.inventory.item_info_itemid_button;
|
|
|
|
Messages.ItemDropButton = gameData.messages.meta.inventory.item_drop_button;
|
|
Messages.ItemThrowButton = gameData.messages.meta.inventory.item_throw_button;
|
|
Messages.ItemConsumeButton = gameData.messages.meta.inventory.item_consume_button;
|
|
Messages.ItemUseButton = gameData.messages.meta.inventory.item_use_button;
|
|
Messages.ItemWearButton = gameData.messages.meta.inventory.item_wear_button;
|
|
Messages.ItemReadButton = gameData.messages.meta.inventory.item_read_button;
|
|
|
|
Messages.ShopBuyButton = gameData.messages.meta.inventory.buy_button;
|
|
Messages.ShopBuy5Button = gameData.messages.meta.inventory.buy_5_button;
|
|
Messages.ShopBuy25Button = gameData.messages.meta.inventory.buy_25_button;
|
|
|
|
Messages.SellButton = gameData.messages.meta.inventory.sell_button;
|
|
Messages.SellAllButton = gameData.messages.meta.inventory.sell_all_button;
|
|
// Npc
|
|
|
|
Messages.NpcStartChatFormat = gameData.messages.meta.npc.start_chat_format;
|
|
Messages.NpcChatpointFormat = gameData.messages.meta.npc.chatpoint_format;
|
|
Messages.NpcReplyFormat = gameData.messages.meta.npc.reply_format;
|
|
Messages.NpcTalkButton = gameData.messages.meta.npc.npc_talk_button;
|
|
Messages.NpcInformationButton = gameData.messages.meta.npc.npc_information_button;
|
|
Messages.NpcInformationFormat = gameData.messages.meta.npc.npc_information_format;
|
|
|
|
// Disconnect Reasons
|
|
|
|
Messages.KickReasonKicked = gameData.messages.disconnect.kicked;
|
|
Messages.KickReasonBanned = gameData.messages.disconnect.banned;
|
|
Messages.KickReasonIdleFormat = gameData.messages.disconnect.client_timeout.kick_message;
|
|
Messages.KickReasonNoTime = gameData.messages.disconnect.no_playtime;
|
|
Messages.IdleWarningFormat = gameData.messages.disconnect.client_timeout.warn_message;
|
|
Messages.KickReasonDuplicateLogin = gameData.messages.disconnect.dupe_login;
|
|
|
|
Chat.PrivateMessageSound = gameData.messages.chat.pm_sound;
|
|
|
|
GameServer.IdleWarning = gameData.messages.disconnect.client_timeout.warn_after;
|
|
GameServer.IdleTimeout = gameData.messages.disconnect.client_timeout.kick_after;
|
|
|
|
// Inventory
|
|
|
|
Messages.DefaultInventoryMax = gameData.item.max_carryable;
|
|
|
|
// Competition Gear
|
|
|
|
Messages.EquipCompetitionGearFormat = gameData.messages.equips.equip_competition_gear_format;
|
|
Messages.RemoveCompetitionGear = gameData.messages.equips.removed_competition_gear;
|
|
|
|
// Jewerly
|
|
Messages.EquipJewelryFormat = gameData.messages.equips.equip_jewelry;
|
|
Messages.MaxJewelryMessage = gameData.messages.equips.max_jewelry;
|
|
Messages.RemoveJewelry = gameData.messages.equips.removed_jewelry;
|
|
|
|
// Click
|
|
Messages.NothingInterestingHere = gameData.messages.click_nothing_message;
|
|
|
|
// Swf
|
|
Messages.WagonCutscene = gameData.transport.wagon_cutscene;
|
|
Messages.BoatCutscene = gameData.transport.boat_cutscene;
|
|
Messages.BallonCutscene = gameData.transport.ballon_cutscene;
|
|
|
|
gameData = null;
|
|
}
|
|
|
|
}
|
|
}
|