HISP/Horse Isle Server/HorseIsleServer/Server
2021-02-03 18:46:47 +13:00
..
ConfigReader.cs Weirest bug ever happened, it said "Item.ItemInformation" is higher protection level than Item.Tack even though both were public, i eventurally found that it was because Item was "class" where as "Item.Tack" was "public class" so i made everything be "public class" 2021-01-31 01:18:52 +13:00
Converters.cs Weirest bug ever happened, it said "Item.ItemInformation" is higher protection level than Item.Tack even though both were public, i eventurally found that it was because Item was "class" where as "Item.Tack" was "public class" so i made everything be "public class" 2021-01-31 01:18:52 +13:00
Database.cs Add changing weather. 2021-02-03 18:41:38 +13:00
GameClient.cs Add %BAN 2021-02-02 18:01:27 +13:00
GameDataJson.cs Implement "Read Books" 2021-02-03 17:27:34 +13:00
GameServer.cs change chance of weather changing 2021-02-03 18:46:47 +13:00
Logger.cs Weirest bug ever happened, it said "Item.ItemInformation" is higher protection level than Item.Tack even though both were public, i eventurally found that it was because Item was "class" where as "Item.Tack" was "public class" so i made everything be "public class" 2021-01-31 01:18:52 +13:00
PacketBuilder.cs Add changing weather. 2021-02-03 18:41:38 +13:00