Commit graph

8 commits

Author SHA1 Message Date
wheremyfoodat
4df171abfc
Renderer: Improve null renderer performance (#646)
* Renderer: Improve null renderer performance

* Update frontend_sdl.cpp
2024-11-24 17:55:31 +02:00
wheremyfoodat
e900e9d614 Add Renderer::deinitGraphicsContext 2023-10-25 22:46:45 +03:00
wheremyfoodat
5155682e0f Get emulator rendering working with Qt 2023-10-01 01:28:08 +03:00
GPUCode
82d9511993 gpu: Implement basic texcopy
* Improves rendering in FE:A but the screens will still not show
  because it requires surface validation
2023-08-06 14:43:30 +03:00
wheremyfoodat
9695b57bf5 [PICA] Rework how external registers work, format 2023-08-04 00:42:11 +03:00
GPUCode
f75a23b5a9 code: Better screen support 2023-08-02 22:26:08 +03:00
Wunkolo
b048d4dd6e Add SDL_Window to initGraphicsContext prototype
This value is needed for vulkan to properly allocate a surface, and would benefit OpenGL to move more of its initialization code into here rather than in `emulator.cpp`.
2023-07-22 13:16:23 -07:00
Wunkolo
1becbef811 Add Null rendering backend
Doesn't implement any functions, currently not selectable or
configurable
2023-07-17 09:34:10 -07:00