wheremyfoodat
2b82f8b332
Merge branch 'master' into shader-decomp
2024-10-06 15:50:15 +03:00
wheremyfoodat
872a6bacca
HW shaders: Fix loops
2024-10-06 15:39:13 +03:00
wheremyfoodat
e3252ec4ef
HW shaders: Avoid redundant glVertexAttrib4f calls
2024-10-05 21:14:40 +03:00
wheremyfoodat
0a2bc7c909
HW shaders: Add padding attributes
2024-10-04 19:48:47 +03:00
wheremyfoodat
09b04704f8
HW shaders: Fix indexed rendering
2024-10-04 19:38:43 +03:00
wheremyfoodat
16425379e3
Stream buffer: Fix copy-paste mistake
2024-10-04 19:14:55 +03:00
wheremyfoodat
96f684e51c
Merge pull request #600 from wheremyfoodat/ir
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HLE DSP: Initial mixer work
2024-09-28 21:48:42 +00:00
wheremyfoodat
3e72323653
HLE DSP: Initial mixer work
2024-09-29 00:32:51 +03:00
wheremyfoodat
d14b1da5a1
Merge pull request #599 from wheremyfoodat/lua-float
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Lua: Expose read/write functions for floats and doubles
2024-09-28 20:23:12 +00:00
wheremyfoodat
1c8b7a61b0
Lua: Expose read/write functions for floats and doubles
2024-09-28 22:56:26 +03:00
wheremyfoodat
a8041bce8c
Merge pull request #598 from wheremyfoodat/aac
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Qt: Add CMake target for generating translations
2024-09-16 20:37:55 +00:00
wheremyfoodat
683b4186d8
Qt: Add CMake target for generating translations
2024-09-16 23:36:42 +03:00
wheremyfoodat
699d2ded6d
Merge pull request #597 from wheremyfoodat/aac
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Qt: Fix Linguist issues and format files
2024-09-16 20:19:29 +00:00
wheremyfoodat
3567a4bc55
Update Github Actions checkout/upload-artifact versions
2024-09-16 22:51:33 +03:00
wheremyfoodat
c0c8545dc2
Qt: Fix Linguist issues and format files
2024-09-16 22:39:05 +03:00
Jonian Guveli
c12c3bce8d
Prevent app crash when miniaudio samples bigger than capacity ( #596 )
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* Prevent app crash when miniaudio samples bigger than capacity
* Update miniaudio_device.cpp
---------
Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>
2024-09-07 16:20:41 +03:00
Jonian Guveli
f1b7830952
Libretro: Complete code formatting ( #594 )
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* Libretro: Optimize range settings, fix default values
* Libretro: More code formatting
* Libretro: Fix loading of archived roms
2024-09-06 00:43:41 +03:00
wheremyfoodat
656b7da5e4
Properly pad AAC request struct
2024-09-05 01:55:44 +03:00
wheremyfoodat
1420e714e7
Merge pull request #595 from wheremyfoodat/aac
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HLE DSP: Implement AAC audio decoding
2024-09-04 22:47:39 +00:00
wheremyfoodat
4b21d601e2
Vendor fdk-aac
2024-09-05 01:10:32 +03:00
wheremyfoodat
545bbd5c45
HLE DSP: Implement AAC audio decoder
2024-09-05 00:06:48 +03:00
wheremyfoodat
9055076d0d
Add fdk-aac & AAC request structure
2024-09-04 22:31:19 +03:00
wheremyfoodat
4a39b06262
Rewriting hw vertex fetch
2024-09-04 03:18:39 +03:00
wheremyfoodat
15b6a9e2d9
HW shaders: Fix attribute fetch
2024-09-03 02:21:20 +03:00
wheremyfoodat
e332ab2e58
Fix control flow analysis bug
2024-09-03 01:59:58 +03:00
Jonian Guveli
4adc50039c
Add build option for opengl profile ( #592 )
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* Add opengl_profile build option
on android the option is set to OpenGLES by default
* Replace android checks with using_gles
2024-08-28 12:01:55 +00:00
Paris Oplopoios
595e4e0341
More implicit conversion fixes, hopefully the last ones this time ( #591 )
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* No implicit uint conversion
* Update gles.patch
2024-08-28 03:02:54 +03:00
Paris Oplopoios
201edfb02d
I hate the gles.patch ( #590 )
2024-08-27 19:47:27 +03:00
wheremyfoodat
08237e6a2c
Merge pull request #589 from OFFTKP/gles-rsad
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Fix compilation issues on GLES
2024-08-27 14:26:12 +00:00
offtkp
2cffafff86
Update gles.patch
2024-08-27 17:16:11 +03:00
offtkp
e421f02500
GLES <= 3.1 lacks fma, added a define
2024-08-27 17:12:12 +03:00
shinra-electric
1674ad5a2c
macOS CI fixes ( #587 )
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* Update checkout to v4
* Update upload-artifact to v4
* don't try to reinstall python
* Update to v4 in Qt_Build.yml too
* remove python re-install in Qt_Build.yml too
2024-08-27 13:36:41 +03:00
wheremyfoodat
0e7697dc67
Add Renderdoc scope classes
2024-08-26 00:43:36 +03:00
wheremyfoodat
0c2ae1b7d0
GLSL decompiler: Fall back for LITP
2024-08-25 19:55:47 +03:00
wheremyfoodat
ca2d7e40ea
Shader decompiler: Add support for compilation errors
2024-08-25 19:34:56 +03:00
wheremyfoodat
37a43e245f
HW shaders: Accelerate indexed draws
2024-08-25 19:23:15 +03:00
wheremyfoodat
e925a91e40
Shader decompiler: Fix control flow analysis bugs
2024-08-25 18:38:22 +03:00
wheremyfoodat
5432a5a0d8
Get first renders working with accelerated draws
2024-08-25 17:15:46 +03:00
wheremyfoodat
33e63f7d7a
GPU: Cleanup immediate mode handling
2024-08-25 16:02:54 +03:00
wheremyfoodat
f96b609123
GL: Actually upload data to stream buffers
2024-08-25 03:50:37 +03:00
wheremyfoodat
e34bdb6841
Add GL Stream Buffer from Duckstation
2024-08-25 01:49:39 +03:00
wheremyfoodat
a8b30ee2dc
More GPU vertex fetch code
2024-08-25 00:45:23 +03:00
wheremyfoodat
349de65de1
Merge branch 'shader-decomp' of https://github.com/wheremyfoodat/Panda3DS into shader-decomp
2024-08-24 03:02:20 +03:00
wheremyfoodat
5d6f59112a
More hw VAO work
2024-08-24 03:00:23 +03:00
wheremyfoodat
74a341ba46
More hw VAO work
2024-08-24 02:58:05 +03:00
wheremyfoodat
cf31f7b7e0
Merge branch 'master' into shader-decomp
2024-08-23 22:14:48 +03:00
wheremyfoodat
2754df9b94
Add renderdoc API support ( #585 )
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* Add renderdoc API support
* FIx renderdoc include directory
* Fix RenderDoc linking
* Fix Renderdoc linking (again)
* Maybe fix renderdoc
2024-08-23 05:30:25 +03:00
wheremyfoodat
e13ef42b65
PICA: Start implementing GPU vertex fetch
2024-08-21 00:51:18 +03:00
wheremyfoodat
471bdd6ab9
GPU: Temporarily skip draws if they're too big instead of panicking
2024-08-20 16:02:06 +03:00
wheremyfoodat
652b600884
Shader decompiler: Convert main function to void
2024-08-20 15:10:55 +03:00