Commit graph

29 commits

Author SHA1 Message Date
wheremyfoodat
85bae2e94e HLE DSP: Handle cycle drifting 2024-08-04 16:46:43 +03:00
wheremyfoodat
e666afd1a3 DSP HLE: Fix buffer queue metadata 2024-07-31 02:51:40 +03:00
wheremyfoodat
c7db6fe5dc FIx DSP region calculation 2024-07-29 19:54:46 +03:00
wheremyfoodat
800c11ff62 HLE DSP: Add PCM8 audio decoding 2024-07-02 17:19:20 +03:00
wheremyfoodat
6a424a7a66 Fix CI 2024-05-01 17:02:38 +03:00
wheremyfoodat
e4b81d61a4 HLE DSP: Fix AAC response stub 2024-05-01 16:10:51 +03:00
wheremyfoodat
0490c6753f HLE DSP: Stub AAC 2024-05-01 01:56:17 +03:00
wheremyfoodat
2fc9c0a573 DSP HLE: Broken PCM16 and handle DSP voice status better 2024-05-01 00:21:21 +03:00
wheremyfoodat
2eaaccd96b
Remove unused span include 2024-04-27 00:56:35 +03:00
wheremyfoodat
609eb6d880
DSP HLE: Get ADPCM audio decoding working (#499)
* Start decoding ADPCM

* Fix accidentally skipping ADPCM samples

* DSP HLE: ADPCM weights are signed

* Format

* Format

* Fix broken amend
2024-04-27 00:53:17 +03:00
wheremyfoodat
1cc3bbf68d HLE DSP: Fix format and source type for audio buffers 2024-04-06 19:12:58 +03:00
wheremyfoodat
1c355041fa HLE DSP: Add embedded buffers 2024-04-06 16:56:11 +03:00
wheremyfoodat
37f9f5d894 HLE DSP: Track voice status better 2024-04-06 00:54:15 +03:00
wheremyfoodat
43a1c89478 HLE DSP: Init/deinit sources better 2024-04-05 20:53:17 +03:00
wheremyfoodat
5da93d17bd HLE DSP: More of it 2024-04-05 19:42:18 +03:00
wheremyfoodat
2548bde538 HLE DSP: Add frame types 2024-04-05 01:50:27 +03:00
wheremyfoodat
4070bea697 HLE DSP: Add region handling 2024-04-05 01:31:56 +03:00
wheremyfoodat
2e696deccf Add HLE DSP files 2024-04-05 00:44:31 +03:00
wheremyfoodat
2b76f89b7b Add DSP shared memory definitions 2024-04-03 21:56:21 +03:00
wheremyfoodat
d459cb1d6c
Get audio output working with LLE DSP (#419)
* Implement audio output

* Semi-proper audio output

* Add audio enable and vsync settings

* Add audio enable and vsync settings

* Optimize audio output a bit

* Make max ring buffer timeout smaller

* Make max ring buffer timeout smaller

* Revert to spinlocking for audio sync

* Sleep emulator thread if too many samples queued

* Fix Teakra submodule breaking

* Don't start audio device too soon

* Fix IWYU errors

* Fix compilation errors on GCC/Clang

* Ignore std::hardware_destructive_interference_size on Android NDK

* Fix more IWYU errors
2024-02-24 03:26:23 +02:00
wheremyfoodat
8bca988b55
Fix compilation errors 2024-02-23 23:49:56 +00:00
wheremyfoodat
f7c6ec3b57 Properly handle DSP interrupts in HLE 2024-02-19 18:50:41 +02:00
wheremyfoodat
7a5bb2859e Make DSP backends properly configurable 2024-02-19 17:57:21 +02:00
wheremyfoodat
33eb096ef8 Better DSP scheduling 2024-02-18 22:22:00 +02:00
wheremyfoodat
f58354af06 Update DSP semaphore on semaphore event signal
Fixes Pokemon X and other DSP-needy games...
2024-02-18 03:54:00 +02:00
wheremyfoodat
d3dc9e2f71 Forward interrupts properly in Teakra DSP core 2024-02-18 00:24:08 +02:00
wheremyfoodat
5dd3c02ffb Moar Teak LLE
Co-Authored-By: PSISP <12768103+psi-rockin@users.noreply.github.com>
2024-02-17 03:48:37 +02:00
wheremyfoodat
363c71e66c Hook DSP interface to DSP service HLE
Co-Authored-By: PSISP <12768103+psi-rockin@users.noreply.github.com>
2024-02-17 01:36:10 +02:00
wheremyfoodat
0a51a80d91 Add DSP emulation interface
Co-Authored-By: PSISP <12768103+psi-rockin@users.noreply.github.com>
2024-02-17 00:39:55 +02:00