wheremyfoodat
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e69e95af69
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[FS] Implement SaveData sort of.
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2023-03-12 03:19:46 +02:00 |
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wheremyfoodat
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9f7a86fc01
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[PICA] Add support for nested command lists
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2023-03-10 04:39:41 +02:00 |
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wheremyfoodat
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922424b8d0
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Immediate mode vertex submission attempt 1
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2023-03-06 01:43:39 +02:00 |
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wheremyfoodat
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e80679fe77
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Geometry pipeline v2
Co-Authored-By: Sky <skylersaleh@gmail.com>
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2023-02-26 20:41:33 +02:00 |
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wheremyfoodat
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dd17b2ecb8
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[PICA] Start working on textures
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2023-01-31 21:34:42 +02:00 |
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wheremyfoodat
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57ef4e25e7
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Separate renderer and PICA completely
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2023-01-01 22:06:54 +02:00 |
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wheremyfoodat
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e1ac986009
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[GPU] DMA
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2022-12-11 21:32:36 +02:00 |
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wheremyfoodat
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8b85255f4c
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[PICA] Alpha test and some new registers
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2022-10-01 02:40:08 +03:00 |
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wheremyfoodat
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be4fae5104
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Trongle
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2022-09-24 02:45:57 +03:00 |
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wheremyfoodat
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92b7ca3b8c
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[PICA] We can now upload floating point uniforms
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2022-09-23 14:15:04 +03:00 |
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wheremyfoodat
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4b3c7955dd
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[PICA] Fixed vertex attribute uploads
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2022-09-23 02:19:23 +03:00 |
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wheremyfoodat
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a86796936f
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[PICA] We can now parse non-fixed attributes
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2022-09-23 01:38:56 +03:00 |
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wheremyfoodat
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8770e6dc41
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[PICA] Why is attribute fetching so hard
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2022-09-23 00:55:16 +03:00 |
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wheremyfoodat
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39bfeda586
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[PICA] More progress on attribute parsing
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2022-09-22 19:17:19 +03:00 |
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wheremyfoodat
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434c840aeb
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[PICA] Get vertex attributes being semi-properly read
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2022-09-22 16:48:43 +03:00 |
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wheremyfoodat
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00d82ca6ed
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[PICA] Implement drawArrays, get our first triangle data
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2022-09-22 04:03:55 +03:00 |
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wheremyfoodat
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5993dc4759
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[PICA] Shader uploads
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2022-09-22 03:46:19 +03:00 |
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