wheremyfoodat
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0ecdf00e64
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Add accurate shader multiplication option
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2024-07-16 22:14:01 +03:00 |
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Wunkolo
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2b34ef4a89
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Implement PICA200 compliant arm64 MUL
Adds `emitSafeMUL` to implement a PICA200 compliant multiplication that
handles the special `0 * inf = 0` case.
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2024-03-14 12:30:42 -07:00 |
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wheremyfoodat
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25d8e5807f
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Fix dynarmic submodule (#446)
* Remove dynarmic submodule
* Add dynarmic mirror
* Update oaknut
* Update shader JIT to work with latest oaknut
* Maybe fix oaknut finally
* hlep
* More arm64 shader derps
* Fixing more shader JIT brokenness
* aaaaaaaaaaaa
* Update shader_rec_emitter_arm64.hpp
* Update shader_rec_emitter_arm64.cpp
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2024-03-07 19:47:21 +02:00 |
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wheremyfoodat
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6c2e0be07d
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[arm64 shader JIT] Booting OoT now
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2024-01-04 23:25:46 +02:00 |
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wheremyfoodat
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fe01df588b
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Get some demos running on a64 shader JIT
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2024-01-03 22:00:16 +02:00 |
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wheremyfoodat
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c0621d0760
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WIP arm64 shader recompiler
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2024-01-03 00:39:36 +02:00 |
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