Paris Oplopoios
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af552edd9d
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Remove dependency of PICA regs in fragment config (#541)
Remove dependency of PICA regs in fragment config
Nyom
Nyom part 2
Nyom 3: The final nyom
Nyom 4: The nyomening
Nyom 5: The final Nyom for real
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2024-07-20 02:37:49 +03:00 |
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wheremyfoodat
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5c1e2912a3
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Shadergen: Minimize shader compilation time by caching the default VS
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2024-07-19 14:35:01 +03:00 |
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wheremyfoodat
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2f50038db9
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Shadergen: Lighting almost 100% working
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2024-07-18 22:56:05 +03:00 |
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wheremyfoodat
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cab30494f6
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Merge pull request #531 from OFFTKP/pandra
Improve lighting
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2024-07-18 00:38:55 +00:00 |
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wheremyfoodat
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7e480e35ec
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Shadergen: Upload light uniforms
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2024-07-18 03:37:11 +03:00 |
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wheremyfoodat
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ccf9693877
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Shadergen: More lighting work
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2024-07-18 02:57:41 +03:00 |
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wheremyfoodat
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ed00ddc805
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Improve lighting register definitions
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2024-07-18 00:55:57 +03:00 |
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wheremyfoodat
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d013582223
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Shadergen: Optimize caching
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2024-07-17 21:53:19 +03:00 |
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wheremyfoodat
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cb0e69847c
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Hotfix UBO binding
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2024-07-17 21:17:54 +03:00 |
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wheremyfoodat
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a4ec770587
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Add UBO/BlendEquation/BlendFunc to GL state manager
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2024-07-17 01:32:55 +03:00 |
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wheremyfoodat
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441aa2346c
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Shadergen: Add clipping
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2024-07-16 02:20:37 +03:00 |
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wheremyfoodat
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2cd50e7f37
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Clean up ubershader code
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2024-07-15 15:11:23 +03:00 |
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wheremyfoodat
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11c9279329
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Properly flush shader cache
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2024-07-15 14:30:21 +03:00 |
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wheremyfoodat
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0878474e01
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Shader recompiler: Add depth mapping
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2024-07-15 04:30:04 +03:00 |
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wheremyfoodat
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c8eb1c1128
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Shader recompiler: Add UBO
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2024-07-15 04:10:55 +03:00 |
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wheremyfoodat
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b384cb8ad9
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Fix build
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2024-07-15 00:13:22 +03:00 |
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wheremyfoodat
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c73758959b
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Merge branch 'master' into specialized-shaders-2
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2024-07-14 23:57:12 +03:00 |
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wheremyfoodat
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c4e45ee6b8
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Renderer GL: Fix hotswapping shaders
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2024-07-14 18:20:59 +03:00 |
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wheremyfoodat
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186fd3b94b
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Qt: Shader editor now works
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2024-07-14 16:06:52 +03:00 |
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wheremyfoodat
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d87477832b
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Qt: Initial shader editor support
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2024-07-14 15:32:26 +03:00 |
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offtkp
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a3886a948f
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Switch to GL_TEXTURE_2D for lighting LUT
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2024-07-09 20:51:09 +03:00 |
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wheremyfoodat
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842943fa4c
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GLSL shader gen: Add alpha test (...half of it I guess)
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2024-05-13 00:51:40 +03:00 |
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wheremyfoodat
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4b07ebed86
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Fix shader cache bypassing GL state manager
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2024-03-03 01:51:45 +02:00 |
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wheremyfoodat
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e5c09a092d
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Fix specialized shaders on Android
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2024-03-02 23:29:22 +02:00 |
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wheremyfoodat
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fc83d518e2
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Hook up specialized shaders to GL renderer
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2024-03-02 22:35:56 +02:00 |
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wheremyfoodat
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67fe3214fe
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Add shader cache
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2024-03-02 20:41:23 +02:00 |
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wheremyfoodat
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fdfb012aa1
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GL: Add RendererGL::getSpecializedShader
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2024-02-29 01:28:00 +02:00 |
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wheremyfoodat
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ddc14cea09
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Fix shader compilation errors
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2024-02-29 00:56:24 +02:00 |
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wheremyfoodat
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ef2467bc60
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TEV definitions for shader generator
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2024-01-18 02:59:29 +02:00 |
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wheremyfoodat
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e900e9d614
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Add Renderer::deinitGraphicsContext
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2023-10-25 22:46:45 +03:00 |
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offtkp
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23636b22fa
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Hydra core
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2023-10-20 19:31:55 +03:00 |
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wheremyfoodat
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c10a3e7160
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Make emulator output size properly configurable
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2023-10-01 16:28:14 +03:00 |
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wheremyfoodat
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5155682e0f
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Get emulator rendering working with Qt
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2023-10-01 01:28:08 +03:00 |
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wheremyfoodat
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eade124f00
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Make blank texture have an alpha of 0
Fixes Callum's face in funny game
Co-Authored-By: GPUCode <47210458+GPUCode@users.noreply.github.com>
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2023-09-13 21:07:35 +03:00 |
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wheremyfoodat
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5106f251cf
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[SDMC] Handle ASCII paths for CreateDirectory
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2023-08-20 16:53:06 +03:00 |
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wheremyfoodat
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7bbf37bb63
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Implement reading texture from NULL
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2023-08-18 16:19:54 +03:00 |
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wheremyfoodat
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fc641a450b
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Add a shut up counter to GL::TextureCopy
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2023-08-12 18:26:51 +03:00 |
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wheremyfoodat
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5d1a2625f5
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GL: Fix logic op in display
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2023-08-12 18:06:29 +03:00 |
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wheremyfoodat
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0f973a4ae4
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Fix immediate mode vertex submission
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2023-08-12 17:52:50 +03:00 |
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wheremyfoodat
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0f5c41cd69
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Add clear colour to GL state manager
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2023-08-12 17:02:00 +03:00 |
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GPUCode
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4107a84c0d
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renderer_gl: Avoid leaking clear color to display
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2023-08-12 15:23:50 +03:00 |
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GPUCode
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dc342675f5
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renderer_gl: Add display transfer flip
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2023-08-12 12:42:37 +03:00 |
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GPUCode
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d6e5f658d6
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renderer_gl: Proper viewport rendering
* I've also corrected a mistake made in the displayTransfer/textureCopy rectangles.
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2023-08-12 12:42:28 +03:00 |
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GPUCode
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9417c75ca7
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gsp: Fix setbufferswap framebuffer selection
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2023-08-09 11:50:56 +03:00 |
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wheremyfoodat
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ca3c2550f2
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Fix trampling clip state
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2023-08-07 00:19:16 +03:00 |
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GPUCode
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82d9511993
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gpu: Implement basic texcopy
* Improves rendering in FE:A but the screens will still not show
because it requires surface validation
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2023-08-06 14:43:30 +03:00 |
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wheremyfoodat
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73a18e3609
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Switch out math_util.hpp
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2023-08-04 16:14:41 +03:00 |
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wheremyfoodat
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9695b57bf5
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[PICA] Rework how external registers work, format
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2023-08-04 00:42:11 +03:00 |
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wheremyfoodat
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a8a76ab64d
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Shush warnings
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2023-08-03 20:37:40 +03:00 |
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GPUCode
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c805504f70
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gpu: Add display transfer rectangles
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2023-08-03 16:37:19 +03:00 |
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