Samuliak
f322ba5102
Merge branch 'master' into metal2
2024-11-05 19:05:23 +01:00
wheremyfoodat
07cee43a2b
HLE DSP: Implement per-voice mixing stage
2024-11-03 19:50:27 +02:00
wheremyfoodat
884597615b
Android: Fix icon background layer
2024-11-03 15:07:59 +02:00
wheremyfoodat
b5bd89b66d
Android: Fix icon background again
2024-11-03 14:41:42 +02:00
wheremyfoodat
9638ba0be4
Android: Fix icon background
2024-11-03 14:26:57 +02:00
wheremyfoodat
8fc6675a05
Sort out icons on desktop
2024-11-03 14:08:39 +02:00
wheremyfoodat
369f810b51
Android: Add an actual icon
2024-11-03 13:25:08 +02:00
wheremyfoodat
1287ec7b6d
SDL: Remember window positions
2024-11-02 22:31:43 +02:00
wheremyfoodat
70d93a1ad8
HLE DSP: Enable AAC by default
2024-11-02 21:58:27 +02:00
Samuliak
abe0709a81
don't hardcode window size
2024-11-01 09:05:44 +01:00
Samuliak
d459f9c1c3
Merge branch 'master' into metal2
2024-11-01 08:43:40 +01:00
wheremyfoodat
760c67c759
SDL: Save & restore window size/position
2024-10-31 22:58:28 +02:00
wheremyfoodat
965ea6d012
Shadergen: Log unimplemented LUT select indices
2024-10-31 22:05:05 +02:00
wheremyfoodat
08aedfde63
Fix SDL build
2024-10-31 17:56:30 +02:00
wheremyfoodat
818271c7ad
Qt: Optionally remember window pos/size
2024-10-31 17:34:21 +02:00
SamoZ256
02f8250aff
Merge branch 'master' into metal2
2024-10-31 13:45:58 +01:00
Samuliak
272c24d8e4
don't bind resources unnecessarily
2024-10-31 13:45:05 +01:00
Samuliak
158be432fc
rework the lut system
2024-10-31 09:25:01 +01:00
Gabriel Machado
52655335c0
Rename aes_key to aes_keys ( #621 )
2024-10-25 16:32:28 +03:00
Gabriel Machado
a6750e7aef
Import key option in android ( #620 )
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* Implement option to import keys
* Fix crashes
* Remove redundant code
2024-10-25 10:22:26 +03:00
wheremyfoodat
85d363c17d
Android: Update shader multiplication text
2024-10-25 00:28:01 +03:00
Gabriel Machado
28c5b565c0
Implement accurate shader multiply option
2024-10-24 15:09:32 -04:00
Gabriel Machado
8cf0fbef1b
Implement support to sensors ( #618 )
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* Implement sensors
* Fix memory leak in accel
2024-10-24 20:51:53 +03:00
wheremyfoodat
cdc61ea95a
GL renderer: Add fallback for when driver doesn't provide glDrawRangeElementsBaseVertex ( #617 )
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* GL: Add fallback for when driver doesn't provide glDrawRangeElementsBaseVertex
* GL: Fix fallback when glDrawRangeElementsBaseVertex is absent
2024-10-23 22:43:58 +03:00
wheremyfoodat
54d0618f02
Fonts: Fix IWYU bug
2024-10-23 10:57:59 +03:00
wheremyfoodat
8c80099339
Implement shared font relocation
2024-10-22 19:13:25 +03:00
wheremyfoodat
238d84ba3b
DSP: Default to HLE
2024-10-20 21:45:08 +03:00
wheremyfoodat
5d28f11ccf
GPU: Add optimized NEON path for analyzing index buffers ( #613 )
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* Implement ARM NEON index buffer analysis
* NEON: Fix initial index buffer minima/maxima
* NEON: Fix vertex count comparison for index buffer analysis
* GPU: Add SSE4.1 path for index buffer analysis
* Fix oopsie
* Fix oopsie, again
2024-10-20 20:02:02 +03:00
wheremyfoodat
89d129211e
HLE DSP: Add AAC decoder toggle for enabling/disabling AAC decoding ( #611 )
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* HLE DSP: Add AAC decoder toggle
* Fix derp
2024-10-19 17:23:54 +03:00
wheremyfoodat
49a94a13c5
Moar shader decompiler ( #559 )
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* Renderer: Add prepareForDraw callback
* Add fmt submodule and port shader decompiler instructions to it
* Add shader acceleration setting
* Hook up vertex shaders to shader cache
* Shader decompiler: Fix redundant compilations
* Shader Decompiler: Fix vertex attribute upload
* Shader compiler: Simplify generated code for reading and faster compilation
* Further simplify shader decompiler output
* Shader decompiler: More smallen-ing
* Shader decompiler: Get PICA uniforms uploaded to the GPU
* Shader decompiler: Readd clipping
* Shader decompiler: Actually `break` on control flow instructions
* Shader decompiler: More control flow handling
* Shader decompiler: Fix desitnation mask
* Shader Decomp: Remove pair member capture in lambda (unsupported on NDK)
* Disgusting changes to handle the fact that hw shader shaders are 2x as big
* Shader decompiler: Implement proper output semantic mapping
* Moar instructions
* Shader decompiler: Add FLR/SLT/SLTI/SGE/SGEI
* Shader decompiler: Add register indexing
* Shader decompiler: Optimize mova with both x and y masked
* Shader decompiler: Add DPH/DPHI
* Fix shader caching being broken
* PICA decompiler: Cache VS uniforms
* Simply vertex cache code
* Simplify vertex cache code
* Shader decompiler: Add loops
* Shader decompiler: Implement safe multiplication
* Shader decompiler: Implement LG2/EX2
* Shader decompiler: More control flow
* Shader decompiler: Fix JMPU condition
* Shader decompiler: Convert main function to void
* PICA: Start implementing GPU vertex fetch
* More hw VAO work
* More hw VAO work
* More GPU vertex fetch code
* Add GL Stream Buffer from Duckstation
* GL: Actually upload data to stream buffers
* GPU: Cleanup immediate mode handling
* Get first renders working with accelerated draws
* Shader decompiler: Fix control flow analysis bugs
* HW shaders: Accelerate indexed draws
* Shader decompiler: Add support for compilation errors
* GLSL decompiler: Fall back for LITP
* Add Renderdoc scope classes
* Fix control flow analysis bug
* HW shaders: Fix attribute fetch
* Rewriting hw vertex fetch
* Stream buffer: Fix copy-paste mistake
* HW shaders: Fix indexed rendering
* HW shaders: Add padding attributes
* HW shaders: Avoid redundant glVertexAttrib4f calls
* HW shaders: Fix loops
* HW shaders: Make generated shaders slightly smaller
* Fix libretro build
* HW shaders: Fix android
* Remove redundant ubershader checks
* Set accelerate shader default to true
* Shader decompiler: Don't declare VS input attributes as an array
* Change ubuntu-latest to Ubuntu 24.04 because Microsoft screwed up their CI again
* fix merge conflict bug
2024-10-19 16:53:51 +03:00
wheremyfoodat
afaf18f124
GLES: Fix Set logic op
2024-10-14 00:42:35 +03:00
wheremyfoodat
fa9ce5fc70
GLES: Implement logic ops via fb fetch ( #608 )
...
* GLES: Implement logic ops via fb fetch
* Attempt to fix deprecated libglx-mesa0 package
* Update Qt_Build.yml
* GLES: Enable fb fetch instead of requiring it
* GLES: Add support for GL_ARM_shader_framebuffer_fetch
* Fix GL_EXT_shader_framebuffer_fetch behavior
2024-10-14 00:17:24 +03:00
wheremyfoodat
82068031f3
Shadergen: Pre-allocate space for shadergen string
2024-10-13 23:27:08 +03:00
wheremyfoodat
96f684e51c
Merge pull request #600 from wheremyfoodat/ir
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HLE DSP: Initial mixer work
2024-09-28 21:48:42 +00:00
wheremyfoodat
3e72323653
HLE DSP: Initial mixer work
2024-09-29 00:32:51 +03:00
wheremyfoodat
1c8b7a61b0
Lua: Expose read/write functions for floats and doubles
2024-09-28 22:56:26 +03:00
SamoZ256
779e30e3e5
Merge branch 'master' into metal2
2024-09-24 09:22:17 +02:00
wheremyfoodat
699d2ded6d
Merge pull request #597 from wheremyfoodat/aac
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Qt: Fix Linguist issues and format files
2024-09-16 20:19:29 +00:00
wheremyfoodat
c0c8545dc2
Qt: Fix Linguist issues and format files
2024-09-16 22:39:05 +03:00
Jonian Guveli
c12c3bce8d
Prevent app crash when miniaudio samples bigger than capacity ( #596 )
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* Prevent app crash when miniaudio samples bigger than capacity
* Update miniaudio_device.cpp
---------
Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>
2024-09-07 16:20:41 +03:00
Jonian Guveli
f1b7830952
Libretro: Complete code formatting ( #594 )
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* Libretro: Optimize range settings, fix default values
* Libretro: More code formatting
* Libretro: Fix loading of archived roms
2024-09-06 00:43:41 +03:00
wheremyfoodat
545bbd5c45
HLE DSP: Implement AAC audio decoder
2024-09-05 00:06:48 +03:00
Samuliak
8830747e90
clear render targets after creation
2024-08-29 19:43:36 +02:00
Jonian Guveli
4adc50039c
Add build option for opengl profile ( #592 )
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* Add opengl_profile build option
on android the option is set to OpenGLES by default
* Replace android checks with using_gles
2024-08-28 12:01:55 +00:00
Paris Oplopoios
595e4e0341
More implicit conversion fixes, hopefully the last ones this time ( #591 )
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* No implicit uint conversion
* Update gles.patch
2024-08-28 03:02:54 +03:00
Paris Oplopoios
201edfb02d
I hate the gles.patch ( #590 )
2024-08-27 19:47:27 +03:00
offtkp
e421f02500
GLES <= 3.1 lacks fma, added a define
2024-08-27 17:12:12 +03:00
wheremyfoodat
2754df9b94
Add renderdoc API support ( #585 )
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* Add renderdoc API support
* FIx renderdoc include directory
* Fix RenderDoc linking
* Fix Renderdoc linking (again)
* Maybe fix renderdoc
2024-08-23 05:30:25 +03:00
wheremyfoodat
471bdd6ab9
GPU: Temporarily skip draws if they're too big instead of panicking
2024-08-20 16:02:06 +03:00
wheremyfoodat
c694ce9a25
Improved git versioning
2024-08-20 13:20:14 +03:00