Panda3DS/include/PICA
Wunkolo 2a1683ba62 Introduce "Renderer" abstraction layer
Adds a `renderer` class for which a rendering backend must implement and
will conditionally use OpenGL in the case that `ENABLE_GL` is enabled.
2023-07-11 11:27:35 -07:00
..
dynapica Introduce "Renderer" abstraction layer 2023-07-11 11:27:35 -07:00
float_types.hpp [PICA] We can now upload floating point uniforms 2022-09-23 14:15:04 +03:00
gpu.hpp Introduce "Renderer" abstraction layer 2023-07-11 11:27:35 -07:00
pica_hash.hpp Add comments explaining the hashing algorithms 2023-06-14 16:51:38 +03:00
pica_vertex.hpp PicaVertex -> PICA::Vertex 2023-07-04 23:40:47 +03:00
regs.hpp [PICA] Add some clipping definitions 2023-07-04 19:51:07 +03:00
shader.hpp [Shader interpreter] Add LG2/EX2 2023-07-01 02:17:19 +03:00
shader_unit.hpp [PICA] Start implementing shader interpreter 2022-09-23 02:43:51 +03:00