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* Ignore `.cache` folder * Add `AlberCore` build-target Separate the AlberCore from its frontends. Allowing two front-ends to interface with the same core implementation. This also allows for the core to interface better with unit-testing. * Modularize SDL/Qt frontend Separates all QT/SDL build files and options into the frontend-build-target * Fix optional OpenGL enablement Software renderer requires OpenGL, so AlberCore requries OpenGL. The QT frontend currently requires OpenGL due to `ScreenWidget` * Fix Android build * Fix LTO linking * Fix windows build `LoadLibrary` is a preprocessor that will use either `LoadLibraryW` or `LoadLibraryA` depending on if `UNICODE` is defined or not. In this case we are using an ASCII string literal and and can explicitly specify the usage of `LoadLibraryA` with an ASCII literal. * Bonk * Bonk --------- Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com> |
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.. | ||
gl | ||
duckstation_compat.h | ||
duckstation_log.h | ||
duckstation_scoped_guard.h | ||
window_info.cpp | ||
window_info.h | ||
windows_headers.h |