Panda3DS/src
Wunkolo e2e49b7291 Add in-place swapchain recreation
Lots of todos, this should probably just be its own self-contained
object to allow the emulator to render "headlessly" regardless of a
swapchain existing or not.
2023-07-23 21:44:39 -07:00
..
core Add in-place swapchain recreation 2023-07-23 21:44:39 -07:00
host_shaders Add glsl files to source_group 2023-07-16 22:01:14 +03:00
config.cpp Bonk 2023-07-18 23:11:20 +03:00
emulator.cpp Warn on failed surface creation for vulkan 2023-07-22 13:16:23 -07:00
httpserver.cpp Add /status command in http server 2023-07-10 13:52:40 +03:00
io_file.cpp IOFile: Allow multiple opens on the same object 2023-07-07 16:51:14 +03:00
main.cpp Add configurable Renderer backend 2023-07-17 10:13:34 -07:00
renderer.cpp Hook up sw rendering backend 2023-07-22 20:47:19 +03:00
stb_image_write.c Move stb_image_write into its own translation unit 2023-07-11 10:43:20 -07:00