Commit graph

200 commits

Author SHA1 Message Date
wheremyfoodat
63075f1830 [PICA] Indexed add 2023-03-12 04:39:27 +02:00
wheremyfoodat
e69e95af69 [FS] Implement SaveData sort of. 2023-03-12 03:19:46 +02:00
wheremyfoodat
9f61fc0a4e [PICA] Implement JMPC 2023-03-11 00:06:42 +02:00
wheremyfoodat
3be6553207 [PICA] Add JMPU 2023-03-10 04:50:47 +02:00
wheremyfoodat
9f7a86fc01 [PICA] Add support for nested command lists 2023-03-10 04:39:41 +02:00
wheremyfoodat
4b85ac8cc5 [PICA] Implement CALLC 2023-03-10 00:00:54 +02:00
wheremyfoodat
922424b8d0 Immediate mode vertex submission attempt 1 2023-03-06 01:43:39 +02:00
wheremyfoodat
6ecdf71dbc [PICA] Add VSH_ATTR_NUM to reg definition 2023-03-06 01:24:05 +02:00
wheremyfoodat
e9673c9255 [PICA] Add DepthmapEnable reg to enum 2023-03-04 03:32:11 +02:00
wheremyfoodat
f9669ce79c [PICA] Add depth buffer format reg 2023-03-03 00:58:36 +02:00
wheremyfoodat
8d82ffeee7 [PICA] Commit forgotten texture code (Oops) 2023-02-27 15:39:27 +02:00
wheremyfoodat
bf34410e4b [PICA] Blending register definitions 2023-02-27 01:59:28 +02:00
wheremyfoodat
e80679fe77 Geometry pipeline v2
Co-Authored-By: Sky <skylersaleh@gmail.com>
2023-02-26 20:41:33 +02:00
wheremyfoodat
dd17b2ecb8 [PICA] Start working on textures 2023-01-31 21:34:42 +02:00
wheremyfoodat
bbb62a83d0 [PICA] Implement RCP 2023-01-07 01:34:34 +02:00
wheremyfoodat
ecbb33b906 [GPU] Surface cache vol 1 2023-01-02 15:01:17 +02:00
wheremyfoodat
57ef4e25e7 Separate renderer and PICA completely 2023-01-01 22:06:54 +02:00
wheremyfoodat
e1ac986009 [GPU] DMA 2022-12-11 21:32:36 +02:00
wheremyfoodat
448f84ceb4 [PICA] Implement MAX 2022-12-07 02:31:41 +02:00
wheremyfoodat
f9079f9dce [Shader interpreter] Implement CALL 2022-10-12 00:28:50 +03:00
wheremyfoodat
5f7804e99f [GPU] Stub FlushCacheRange, increase size of shader memory 2022-10-09 19:48:51 +03:00
wheremyfoodat
8b85255f4c [PICA] Alpha test and some new registers 2022-10-01 02:40:08 +03:00
wheremyfoodat
4d1bb6f866 [PICA] Fix more shader bugs 2022-09-27 02:27:41 +03:00
wheremyfoodat
f90dd2d60b [PICA] Start fixing shader bugs & adding depth (Breaks Mario for now :( ) 2022-09-27 00:31:59 +03:00
wheremyfoodat
979519f785 [PICA interpreter] Implement RSQ, MAD, CALLU and boot SM64 2022-09-26 01:05:03 +03:00
wheremyfoodat
f4fabdae40 [PICA interpreter] Implement min 2022-09-26 00:07:59 +03:00
wheremyfoodat
71814debac [PICA interpreter] Implement ifc, cmp 2022-09-25 23:59:09 +03:00
wheremyfoodat
cd2da6d50f [PICA] Implement dp3 2022-09-25 18:41:32 +03:00
wheremyfoodat
3706c7ee0c [PICA] Implement loops 2022-09-25 18:34:36 +03:00
wheremyfoodat
a5c6fb858f [PICA] Implement int uniforms 2022-09-25 17:45:59 +03:00
wheremyfoodat
9eb661c768 [PICA] Implement address registers 2022-09-25 16:12:35 +03:00
wheremyfoodat
63ff2ac0de [PICA interpreter] Implement mova 2022-09-25 15:35:28 +03:00
wheremyfoodat
61212c9341 [PICA] Implement mul 2022-09-24 03:11:36 +03:00
wheremyfoodat
f22d389591 [PICA] Implement add 2022-09-24 03:05:59 +03:00
wheremyfoodat
be4fae5104 Trongle 2022-09-24 02:45:57 +03:00
wheremyfoodat
75070ca6ef [PICA interpreter] Implement dp4, end 2022-09-23 15:49:56 +03:00
wheremyfoodat
ce07b7e5e0 [PICA] We can now upload floating point uniforms for real 2022-09-23 14:31:26 +03:00
wheremyfoodat
92b7ca3b8c [PICA] We can now upload floating point uniforms 2022-09-23 14:15:04 +03:00
wheremyfoodat
a7bde80658 [PICA] There's 96 float uniforms, not 8 2022-09-23 04:15:28 +03:00
wheremyfoodat
9d48541e98 [PICA interpreter] Implement mov 2022-09-23 04:08:23 +03:00
wheremyfoodat
057aa57422 [PICA] Start implementing shader interpreter 2022-09-23 02:43:51 +03:00
wheremyfoodat
4b3c7955dd [PICA] Fixed vertex attribute uploads 2022-09-23 02:19:23 +03:00
wheremyfoodat
a86796936f [PICA] We can now parse non-fixed attributes 2022-09-23 01:38:56 +03:00
wheremyfoodat
8770e6dc41 [PICA] Why is attribute fetching so hard 2022-09-23 00:55:16 +03:00
wheremyfoodat
39bfeda586 [PICA] More progress on attribute parsing 2022-09-22 19:17:19 +03:00
wheremyfoodat
434c840aeb [PICA] Get vertex attributes being semi-properly read 2022-09-22 16:48:43 +03:00
wheremyfoodat
93e5c268e8 [PICA] We now know how to convert attributes to f32 2022-09-22 05:08:01 +03:00
wheremyfoodat
dcad7846eb [PICA] Add header for float types 2022-09-22 04:46:13 +03:00
wheremyfoodat
00d82ca6ed [PICA] Implement drawArrays, get our first triangle data 2022-09-22 04:03:55 +03:00
wheremyfoodat
5993dc4759 [PICA] Shader uploads 2022-09-22 03:46:19 +03:00