wheremyfoodat
137b652840
[Shader JIT] Attempt to add CALLC/JMPC/JMPU/LOOP
2023-06-11 23:43:47 +03:00
wheremyfoodat
ff3c162ebc
Merge branch 'master' into dynapica
2023-06-11 14:44:24 +03:00
wheremyfoodat
315ab1fa16
Merge branch 'master' into dynapica
2023-06-11 14:43:03 +03:00
wheremyfoodat
ccd7ef3a23
[DSP] Add other pipes for Picross 3D
2023-06-11 14:11:50 +03:00
wheremyfoodat
cf35491fb1
[APT] Stub APT::PreloadLibraryApplet
2023-06-11 13:28:21 +03:00
wheremyfoodat
cba1ce8fb8
Implement 8-bit VRAM writes
2023-06-11 13:14:35 +03:00
wheremyfoodat
48b2af6a17
[Shader JIT] Mix in AVX-128 in some places, fix cmp
2023-06-11 01:49:08 +03:00
wheremyfoodat
4655ae0842
[Shader JIT] Fix JIT-less build
2023-06-10 22:08:15 +03:00
wheremyfoodat
48e25870a5
Add const equvalent for OpenGL::Vector operator[]
2023-06-10 16:09:13 +03:00
wheremyfoodat
b04ad7215b
Clean up some getBits code
2023-06-10 13:22:34 +03:00
wheremyfoodat
bf125bf2cf
Merge branch 'master' into dynapica
2023-06-10 12:55:43 +03:00
wheremyfoodat
deba1561ce
Merge branch 'master' into dynapica
2023-06-10 12:54:59 +03:00
Wunkolo
2c94d0d683
Add Helpers:{getBits,getBit}
...
`constexpr` functions for extractint bitfields that lends itself a bit
better to emitting instructions like `bextr` on x86 or `ubfx` on arm64.
And may subjectively make things a bit more readable.
"Extract `5` bits" rather than `& 0x1F`.
2023-06-10 00:48:06 -07:00
wheremyfoodat
2cb249927e
[ShaderJIT] FIx crashes, moar instructions
2023-06-10 01:28:28 +03:00
wheremyfoodat
1aea8199c5
[ShaderJIT] CALL, DP4, IFC, IFU, MUL, RSQ
2023-06-10 00:58:38 +03:00
wheremyfoodat
ca3ae7a16e
[Shader JIT] Add more function definitions
2023-06-09 17:14:04 +03:00
wheremyfoodat
fd411245fa
[Shader JIT] Get first JIT trangle
2023-06-09 02:28:59 +03:00
wheremyfoodat
9bb1f31fc9
[ShaderJIT] Add MOV
2023-06-09 00:46:17 +03:00
wheremyfoodat
fb11fd4440
Fix merge conflict screwing up everything
2023-06-08 22:50:59 +03:00
wheremyfoodat
46a47912d8
[ShaderJIT] Add const qualifier to JIT callbacks
2023-06-08 22:48:37 +03:00
wheremyfoodat
77cba3110d
[Shader JIT] Add prologue & some more compilation stuffs
2023-06-08 22:22:28 +03:00
wheremyfoodat
415e276ef9
[Shader JIT] Moar
2023-06-08 18:51:03 +03:00
wheremyfoodat
6a70edca7e
[Shader JIT[ Cache harder
2023-06-07 21:25:46 +03:00
wheremyfoodat
4064abfdeb
[Shader JIT] Add caching
2023-06-07 20:33:37 +03:00
wheremyfoodat
364443d66f
Moar
2023-06-07 18:22:07 +03:00
wheremyfoodat
cf9ed3d460
More shader JIT groundwork
2023-06-07 17:44:46 +03:00
wheremyfoodat
4541841da5
More boilerplate
2023-06-07 02:57:00 +03:00
wheremyfoodat
9ac8817ee3
More vertex loader JIT files
2023-06-07 02:16:22 +03:00
wheremyfoodat
31bb1e8e0b
Add Xbyak submodule
2023-06-07 01:01:59 +03:00
wheremyfoodat
c7e3343974
Merge pull request #13 from wheremyfoodat/HID
...
HID service make-over
2023-06-06 18:42:53 +03:00
xkevio
dee81bc62d
Add <type_traits>
header for std::integral_constant
2023-06-06 02:11:07 +02:00
xkevio
463c47af4f
Fix GCC build error by correctly including <utility>
header
...
This is needed to not rely on implementation defined behavior
regarding transitive header includes, here for std::integer_sequence.
2023-06-06 01:57:07 +02:00
wheremyfoodat
dea8b9ec2e
[HID] Redo service
2023-06-06 00:57:48 +03:00
wheremyfoodat
629e00251c
[HID] Remap keys
2023-06-05 22:43:59 +03:00
wheremyfoodat
0c0e7a4cb9
Clean up srv interface for HID
2023-06-05 15:28:44 +03:00
liuk7071
608bf88c5f
Basic input
2023-06-05 13:25:06 +02:00
wheremyfoodat
1b3c17c9a0
Merge branch 'master' into DSP-n-FS-work
2023-06-03 22:51:41 +03:00
wheremyfoodat
7cc7dc09f4
[FS] Implement File::Flush and fix file function headers
2023-06-03 22:25:30 +03:00
wheremyfoodat
e9a8c2cb2e
ExtSaveData pls
2023-06-03 22:04:26 +03:00
wheremyfoodat
e831d9f0e5
Update logger.hpp
2023-06-03 01:43:46 +03:00
wheremyfoodat
e3fb364d95
Add DLP::SRVR service
2023-06-03 01:25:51 +03:00
wheremyfoodat
62936ddfac
[DSP] Annotate pipe 2 addresses
2023-06-03 01:24:52 +03:00
wheremyfoodat
433fcc9b69
[DSP] Add UnloadComponent
2023-06-03 01:24:51 +03:00
wheremyfoodat
fdeb45d188
[DSP] HLE DSP state & some of the audio pipe
2023-06-03 01:24:51 +03:00
wheremyfoodat
7034aa27d7
Add DLP::SRVR service
2023-05-27 00:32:43 +03:00
wheremyfoodat
4767a2053b
[FS] Better GetFormatInfo
2023-05-20 15:39:31 +03:00
wheremyfoodat
9ec2964695
[FS] Add FormatThisUserSaveData
2023-05-20 01:24:30 +03:00
wheremyfoodat
6369fc8eb0
[DSP] Annotate pipe 2 addresses
2023-05-17 02:34:48 +03:00
wheremyfoodat
35aea21679
[DSP] Add UnloadComponent
2023-05-17 01:33:39 +03:00
wheremyfoodat
e7085dd830
[DSP] HLE DSP state & some of the audio pipe
2023-05-17 01:17:10 +03:00