Commit graph

1607 commits

Author SHA1 Message Date
wheremyfoodat
87652bfeda x64 Shader JIT: Optimize SSE4.1 blending path
Co-Authored-By: Burhan R <53955076+burhanr13@users.noreply.github.com>
2024-11-28 21:36:16 +02:00
wheremyfoodat
72b4194c95 Remove unused miniaudio resampler 2024-11-28 20:43:26 +02:00
wheremyfoodat
a11019150a Libretro: Add more audio settings 2024-11-28 19:10:55 +02:00
wheremyfoodat
3b6190b69a Add volume slider & mute audio settings 2024-11-28 19:10:55 +02:00
wheremyfoodat
b251f84ab1 DSP: Add option to enable/disable AAC 2024-11-28 19:10:55 +02:00
wheremyfoodat
4df171abfc
Renderer: Improve null renderer performance (#646)
* Renderer: Improve null renderer performance

* Update frontend_sdl.cpp
2024-11-24 17:55:31 +02:00
SamoZ256
c35304e485
explicitly setup hash member variables (#645) 2024-11-23 21:17:19 +02:00
wheremyfoodat
842634e64e
Merge pull request #642 from wheremyfoodat/more-dsp
Better audio playback code
2024-11-22 02:52:43 +02:00
wheremyfoodat
04d047ff75 Some formatting 2024-11-22 02:48:32 +02:00
wheremyfoodat
83aafa31f0 Better audio playback code 2024-11-22 02:33:57 +02:00
wheremyfoodat
1c5c03f8d4
Libretro: Fix changing the enable audio setting at runtime 2024-11-21 22:15:55 +02:00
wheremyfoodat
1baf8a13ed JNI driver: Add setAudioEnabled hook 2024-11-20 21:45:22 +02:00
wheremyfoodat
3df63beef4 Merge branch 'master' into more-dsp 2024-11-20 20:01:43 +02:00
wheremyfoodat
878ff419fd DSP: Add SSE quad-conversion code
Co-Authored-By: Kelpsy <138107494+kelpsyberry@users.noreply.github.com>
2024-11-20 18:09:57 +02:00
wheremyfoodat
bea7b00c7d
Draw acceleration: Replace multiplication for component sizes with left shift 2024-11-20 13:40:00 +02:00
wheremyfoodat
33f45cf1f5 Merge branch 'master' into more-dsp 2024-11-20 02:40:20 +02:00
wheremyfoodat
224ddac07c
Fix SIMD on MSVC (#639) 2024-11-20 02:29:27 +02:00
wheremyfoodat
889c2453de
Audio: Properly close audio device on emulator destruction (#637)
* Audio: Properly close audio device on emulator destruction

* Undo oopsie
2024-11-19 23:41:52 +02:00
wheremyfoodat
47ffd76fae HLE DSP: Fix temporary quad -> stereo conversion 2024-11-19 01:36:32 +02:00
wheremyfoodat
66be960150 HLE DSP: Stub audio output 2024-11-19 01:27:42 +02:00
wheremyfoodat
4629314961 Add support for .ncch files 2024-11-19 00:48:42 +02:00
wheremyfoodat
e22bc58060 HLE DSP: Format 2024-11-10 14:55:31 +02:00
wheremyfoodat
7a4f3f4836 HLE DSP: Add passthrough mix detection 2024-11-10 14:53:07 +02:00
wheremyfoodat
6a79309722 HLE DSP: Fix up resampling a bit 2024-11-09 23:52:29 +02:00
wheremyfoodat
c70388dbeb HLE DSP: Actually interpolate audio 2024-11-09 23:18:41 +02:00
wheremyfoodat
69e8e1c2c4 Add audio interpolation helpers 2024-11-09 23:11:19 +02:00
wheremyfoodat
9be353a9b4 Merge branch 'master' into more-dsp 2024-11-09 16:33:33 +02:00
wheremyfoodat
e47923704e Relieve @SamoZ256 of dark memories 2024-11-09 14:47:58 +02:00
wheremyfoodat
49b65242b9 First Metal cleanup & formatting pass 2024-11-09 13:11:38 +02:00
wheremyfoodat
8cfffb8119 HLE DSP: Actually parse InterpolationMode config 2024-11-07 22:08:28 +02:00
wheremyfoodat
b299609a9b More HLE DSP work 2024-11-06 19:26:57 +02:00
Samuliak
4cc62d4870
use saved window position 2024-11-05 20:01:20 +01:00
Samuliak
f322ba5102
Merge branch 'master' into metal2 2024-11-05 19:05:23 +01:00
wheremyfoodat
07cee43a2b HLE DSP: Implement per-voice mixing stage 2024-11-03 19:50:27 +02:00
wheremyfoodat
884597615b Android: Fix icon background layer 2024-11-03 15:07:59 +02:00
wheremyfoodat
b5bd89b66d Android: Fix icon background again 2024-11-03 14:41:42 +02:00
wheremyfoodat
9638ba0be4 Android: Fix icon background 2024-11-03 14:26:57 +02:00
wheremyfoodat
8fc6675a05 Sort out icons on desktop 2024-11-03 14:08:39 +02:00
wheremyfoodat
369f810b51 Android: Add an actual icon 2024-11-03 13:25:08 +02:00
wheremyfoodat
1287ec7b6d SDL: Remember window positions 2024-11-02 22:31:43 +02:00
wheremyfoodat
70d93a1ad8 HLE DSP: Enable AAC by default 2024-11-02 21:58:27 +02:00
Samuliak
abe0709a81
don't hardcode window size 2024-11-01 09:05:44 +01:00
Samuliak
d459f9c1c3
Merge branch 'master' into metal2 2024-11-01 08:43:40 +01:00
wheremyfoodat
760c67c759 SDL: Save & restore window size/position 2024-10-31 22:58:28 +02:00
wheremyfoodat
965ea6d012 Shadergen: Log unimplemented LUT select indices 2024-10-31 22:05:05 +02:00
wheremyfoodat
08aedfde63
Fix SDL build 2024-10-31 17:56:30 +02:00
wheremyfoodat
818271c7ad Qt: Optionally remember window pos/size 2024-10-31 17:34:21 +02:00
SamoZ256
02f8250aff
Merge branch 'master' into metal2 2024-10-31 13:45:58 +01:00
Samuliak
272c24d8e4
don't bind resources unnecessarily 2024-10-31 13:45:05 +01:00
Samuliak
158be432fc
rework the lut system 2024-10-31 09:25:01 +01:00