Commit graph

10 commits

Author SHA1 Message Date
wheremyfoodat
0ecdf00e64 Add accurate shader multiplication option 2024-07-16 22:14:01 +03:00
wheremyfoodat
c0621d0760 WIP arm64 shader recompiler 2024-01-03 00:39:36 +02:00
Wunkolo
2a1683ba62 Introduce "Renderer" abstraction layer
Adds a `renderer` class for which a rendering backend must implement and
will conditionally use OpenGL in the case that `ENABLE_GL` is enabled.
2023-07-11 11:27:35 -07:00
wheremyfoodat
4655ae0842 [Shader JIT] Fix JIT-less build 2023-06-10 22:08:15 +03:00
wheremyfoodat
77cba3110d [Shader JIT] Add prologue & some more compilation stuffs 2023-06-08 22:22:28 +03:00
wheremyfoodat
415e276ef9 [Shader JIT] Moar 2023-06-08 18:51:03 +03:00
wheremyfoodat
6a70edca7e [Shader JIT[ Cache harder 2023-06-07 21:25:46 +03:00
wheremyfoodat
4064abfdeb [Shader JIT] Add caching 2023-06-07 20:33:37 +03:00
wheremyfoodat
364443d66f Moar 2023-06-07 18:22:07 +03:00
wheremyfoodat
cf9ed3d460 More shader JIT groundwork 2023-06-07 17:44:46 +03:00