fleroviux
a30f9ccd33
[GPU] Treat color and alpha sources as two separate RGBA values
...
Previously we fetched the RGB channels of the color source and the alpha channel of the alpha source
and combined these into a single RGBA source value that the source operands are applied to.
This is incorrect. The correct behavior is to fetch the full RGBA color for both the color and alpha
sources and to apply the color operand to the color source and the alpha operand to the alpha source,
i.e. using the *alpha* source R-channel when the alpha operand is "One minus source red".
Only after that we combine both sources into a single RGBA color.
2023-06-20 20:20:33 +02:00
Wunkolo
62fdb29646
Add GPU_DEBUG_INFO
CMake-Option
...
Adds a project-wide setting for allowing renderer code to add additional
diagnostic data. Currently used to allow `opengl.hpp` to conditionally
implement debug-labeling and scopes.
2023-06-20 11:04:52 -07:00
Wunkolo
dbf0597bd8
Add DebugScope
utility-class for RAII-based OpenGL debug-scopes
...
Simply define this object in a C++ scope like:
```cpp
OpenGL::DebugScope glScope("Renderer::display");
```
and it will associate all functions within the current scope within a
named group. Supports `printf` formatting.
2023-06-20 10:10:11 -07:00
wheremyfoodat
dbe293bb52
Merge pull request #43 from Wunkolo/pica-types
...
Add PICA texel-format and topology types
2023-06-20 13:26:58 +03:00
Wunkolo
1251cecc88
Add setObjectLabel
for naming OpenGL functions
...
Add `OPENGL_PRINTF_FORMAT` and `OPENGL_PRINTF_FORMAT_ATTR` macros for providing
printf diagnostic information across platforms.
2023-06-19 23:48:16 -07:00
Wunkolo
1b9f270b19
Migrate IOFile
implementation to io_file.cpp
...
Makes the implementation of `IOFile` private, allowing inclusions and
defines such as `#define fseeko` and `#include <io.h>` to not poison
client-code or the global namespace.
2023-06-19 19:37:36 -07:00
fleroviux
9b1ed2084f
[GPU] Implement initial support for multi-texturing
2023-06-20 00:01:12 +02:00
fleroviux
170fe9a4b2
Merge branch 'GamingProcessingUnit' of github.com:fleroviux/Panda3DS into pica-tev-emulation
2023-06-19 19:54:03 +02:00
wheremyfoodat
c042dbc293
Merge pull request #44 from skylersaleh/macos_fixes
...
Work around compilation errors on macOS
2023-06-19 00:06:10 +03:00
wheremyfoodat
6b5ec74aa4
[OutputVertex] Avoid unnamed struct
2023-06-18 23:59:41 +03:00
wheremyfoodat
88e3eb1558
Add std::bit_cast fallback for Helpers::bit_cast and run clang-format
2023-06-18 23:33:10 +03:00
fleroviux
927bf9fe32
Merge branch 'GamingProcessingUnit' of github.com:fleroviux/Panda3DS into pica-tev-emulation
2023-06-18 22:27:24 +02:00
wheremyfoodat
952e2d6d22
More accurate VAO implementation
2023-06-18 23:20:28 +03:00
Sky
e9b3b7c2a2
Add workaround helper for bit_cast and missing #include <bit>
...
Allows compilation on native macOS build system.
2023-06-18 12:33:34 -07:00
Wunkolo
6ee3f73335
Bisect TextureFmt
and ColorFmt
...
Makes framebuffer-formats unrepresentable from texture formats while
allowing them to alias each other. Add utility functions as well that
just re-use the `TextureFmt` ones.
2023-06-18 08:22:14 -07:00
wheremyfoodat
e5b09fefc8
Merge pull request #40 from wheremyfoodat/bottom-screen
...
Stub screens in a bit less of a sad way
2023-06-18 17:35:37 +03:00
Wunkolo
134e16d8ea
Replace Texture::Formats
with PICA::ColorFmt
...
This enum was a duplicate of the PICA one. Now the PICA one is more
complete. Migrate `textureFormatToString` to be next to the enums
definition.
2023-06-18 00:10:04 -07:00
Wunkolo
5f07f77c94
Move hasStencil
to regs.hpp
2023-06-17 23:27:19 -07:00
Wunkolo
838d3f27f9
Migrate PICA-types into PICA
namespace
...
Rather than prefixing these types with `PICA`, a namespace is used instead.
2023-06-17 18:23:47 -07:00
fleroviux
1416456035
[GPU] DOT3_RGB(A) modes should remap the operands from [0, 1] to [-1, +1] range
2023-06-18 01:32:32 +02:00
Wunkolo
78a3f9fa23
Add PICA texel-format and topology types
...
Slowly stepping the codebase towards having renderer-agnostic types and keeping the translation of PICA-types to OpenGL/VK/DX/Software/etc to the renderer-backend.
2023-06-17 12:26:41 -07:00
wheremyfoodat
d0ae5f0546
Merge pull request #37 from marysaka/feat/proper-hle-result
...
hle: Add proper type for result code
2023-06-17 18:39:36 +03:00
fleroviux
78827886fe
Merge branch 'master' of github.com:fleroviux/Panda3DS into pica-tev-emulation
2023-06-17 12:39:48 +02:00
fleroviux
3aeef23b2e
Merge branch 'bottom-screen' of github.com:fleroviux/Panda3DS into pica-tev-emulation
2023-06-17 12:38:33 +02:00
wheremyfoodat
0bd77856e5
Merge pull request #42 from marysaka/misc/glad
...
misc: Switch from gl3w to glad
2023-06-17 12:53:33 +03:00
Mary
f3010f0909
misc: Switch from gl3w to glad
...
Also add more checks on window and context creation.
2023-06-17 11:26:18 +02:00
wheremyfoodat
6c29e3e0be
Merge pull request #41 from marysaka/fix/linux-cstdint-helper
...
fix: fix build on Linux with gcc
2023-06-17 11:45:59 +03:00
Mary
a799da1ec5
fix: fix build on Linux with gcc
...
Tested on Fedora 38, helpers.hpp was missing an import.
2023-06-17 10:11:35 +02:00
fleroviux
c9642292aa
[GPU] Do scale on the final texture combiner output, not the individual sources
2023-06-17 02:06:05 +02:00
fleroviux
b854367676
[GPU] Move TEV uniforms update into its own method
2023-06-17 01:58:30 +02:00
fleroviux
a368d77005
[GPU] respect GPUREG_TEXENVi_SCALE
2023-06-17 01:42:53 +02:00
fleroviux
aef808cdfc
[GPU] Cleanup TEV shader code to be less redundant
2023-06-17 01:35:35 +02:00
fleroviux
c3acf2b393
[GPU] cleanup and optimize the TEV shader functions
2023-06-17 01:27:26 +02:00
wheremyfoodat
5b3266be34
Fix merge conflict
2023-06-17 02:22:19 +03:00
wheremyfoodat
7b859ad602
Merge branch 'master' into bottom-screen
2023-06-17 02:19:30 +03:00
wheremyfoodat
245f0d2d18
Merge branch 'master' into bottom-screen
2023-06-17 02:11:14 +03:00
wheremyfoodat
1aab10bec7
Merge pull request #35 from Wunkolo/span-cpu-state
...
Use `std::span` for CPU register-state
2023-06-17 01:39:33 +03:00
wheremyfoodat
dafa919e1b
Merge pull request #33 from Wunkolo/span-vertex
...
Use `std::span` to pass vertex data
2023-06-17 01:38:40 +03:00
fleroviux
76d6140797
[GPU] Fix order of operands to mix() in the interpolation combine mode.
2023-06-17 00:12:07 +02:00
fleroviux
bcf6401d4d
[GPU] Output mangenta when an unimplemented TEV source is used
2023-06-16 23:39:05 +02:00
wheremyfoodat
2f3bc5d38e
[CPU] fprs() should return std::span<u32, 32> (Fixes memory corruption bug in threads.cpp)
2023-06-16 22:20:59 +03:00
wheremyfoodat
936302da2a
Raise clang-format column size, make std::span support in opengl.hpp version-dependent
2023-06-16 22:06:59 +03:00
Mary
122b1b2727
hle: Add proper type for result code
...
This should clean up all HLE errorcode in the codebase.
I didn't removed Rust::Result as this should be a cleanup for another
iteration.
2023-06-16 20:09:37 +02:00
Wunkolo
553d23974a
Use std::span
to pass vertex data
...
Starts utilizing
[std::span](https://en.cppreference.com/w/cpp/container/span ) to
indicate a non-owning view of a contiguous array of elements rather than
`T* data, usize count`.
2023-06-16 07:28:35 -07:00
Wunkolo
fde93381a5
Use std::span
for CPU register-state
...
Following the trend of #33 : `std::span` provides some useful utility
functions like `size_bytes()` and `as_bytes()` and serves as a better
non-owning "chunk of data"-type over just passing around an
`std::array&`.
2023-06-16 07:24:37 -07:00
wheremyfoodat
c6f5d19983
Merge pull request #34 from Wunkolo/pica-regs-helpers
...
Add missing header for regs.hpp
2023-06-16 16:05:07 +03:00
Wunkolo
0199918cd2
Add missing header for regs.hpp
...
This enum was using the `u32` type without including `helpers.hpp`, causing weird intermediate compiler errors when making incremental builds.
2023-06-16 05:48:33 -07:00
wheremyfoodat
519fb35c5f
Less UB
2023-06-16 14:22:29 +03:00
fleroviux
2e85f30c10
[GPU] attempt to emulate the previous TEV color buffer
2023-06-16 01:34:11 +02:00
fleroviux
d153133070
[GPU] fix missing break statements in 'previous' combiner mode implementation
2023-06-16 00:52:00 +02:00