wheremyfoodat
4f08a2dd7a
Fix MinGW-w64 build maybe
2023-07-12 20:01:47 +03:00
Wunkolo
4864c51125
Migrate OpenGL specific headers to renderer_gl
2023-07-11 11:28:06 -07:00
Wunkolo
a636a0d1da
Replace ENABLE_OPENGL
with PANDA3DS_ENABLE_OPENGL
2023-07-11 11:28:06 -07:00
Wunkolo
2a1683ba62
Introduce "Renderer" abstraction layer
...
Adds a `renderer` class for which a rendering backend must implement and
will conditionally use OpenGL in the case that `ENABLE_GL` is enabled.
2023-07-11 11:27:35 -07:00
Wunkolo
d664d5caf0
Emulator: Conditional OpenGL compilation
2023-07-11 11:27:04 -07:00
Wunkolo
e4e8e7ce26
Move stb_image_write
into its own translation unit
...
Rather than having the entire implementation within `emulator.cpp`,
causing incremental builds to be much slower, give it its own
translation unit `stb_image_write.c`.
2023-07-11 10:43:20 -07:00
wheremyfoodat
b352309290
Introduce 2 methods of resetting the emulator; with and without reload
2023-07-11 16:17:36 +03:00
wheremyfoodat
effc9543b3
Formatting
2023-07-11 03:08:12 +03:00
wheremyfoodat
de2751fb5c
Bonk frontend changes
2023-07-11 02:47:09 +03:00
SimoneN64
6ce861624d
Don't force users to load rom from terminal or by dragging and dropping onto executable file. Instead, open a blank window and use SDL's drag&drop feature
2023-07-11 01:58:35 +03:00
wheremyfoodat
ba1c3a8ec5
Moar HTTP
2023-07-10 11:30:09 +03:00
wheremyfoodat
57c45cf58a
Remove globals, change conditional compilation, doormat
2023-07-10 02:29:08 +03:00
offtkp
b8fa5fc86d
Separate http server to a new file
2023-07-10 01:32:47 +03:00
offtkp
77ea84373f
Add /input command in http server
2023-07-10 01:00:14 +03:00
offtkp
0949a16e6f
Add initial http server stuff
2023-07-10 01:00:08 +03:00
wheremyfoodat
1a7e79f2c9
Bad-but-ok for now gyroscope implementation
2023-07-08 23:31:16 +03:00
wheremyfoodat
1037f93f61
Hook shader JIT to config file
2023-07-08 16:23:20 +03:00
wheremyfoodat
4a12e59c2f
Slightly more robust ROM management
2023-07-07 13:39:35 +03:00
wheremyfoodat
433330a74c
Add support for .app files
2023-07-07 04:14:55 +03:00
wheremyfoodat
187feb5772
Add CXI ROM support
...
Co-Authored-By: Kelpsy <138107494+Kelpsyberry@users.noreply.github.com>
2023-07-06 16:21:26 +03:00
wheremyfoodat
4e5eb884ed
Ask Windows to give us a dGPU instead of an iGPU
2023-07-06 01:38:20 +03:00
wheremyfoodat
b403e9a66e
Start work on GL state manager object
2023-07-04 23:27:38 +03:00
wheremyfoodat
8b703dd147
Merge branch 'master' into dynapica
2023-06-30 16:01:49 +03:00
wheremyfoodat
d028c1cb64
Bonk headers
2023-06-28 03:39:04 +03:00
wheremyfoodat
eff25180d5
[Controller] Set gameControllerID if a gamepad is connected mid-gameplay
2023-06-28 01:51:21 +03:00
wheremyfoodat
29806ff8e5
clang-format
2023-06-28 01:48:34 +03:00
wheremyfoodat
71582eff6d
[Controller] Slightly better analog handling
2023-06-28 01:40:23 +03:00
wheremyfoodat
bc4e71bf40
[Controller] Fix breaks, constexpr
2023-06-28 00:58:40 +03:00
wheremyfoodat
acd21c6908
Merge remote-tracking branch 'upstream/master' into feature/basic-controller-input
2023-06-28 00:20:54 +03:00
Nadia Holmquist Pedersen
71dddc0020
Add basic controller input using the SDL2 GameController API
2023-06-27 22:40:38 +02:00
wheremyfoodat
3cf8427670
[Crypto] Slightly more robust error handling
2023-06-27 01:12:17 +03:00
Mary
86dd7f54f5
feat: Add support for encrypted NCSD
...
Missing version 1 support and seeded crypto but that would be enough for now.
2023-06-22 17:41:08 +02:00
Mary
2e5bc0cb14
feat: crypto: Add basic AES keyslot manager
...
We loads keys from AppData/Alber/sysdata/aes_keys.txt.
NOTE: We do differ from other emulators by not hardcoding the generator key, it's the user responsibility to provide it in aes_keys.txt.
2023-06-22 17:37:21 +02:00
wheremyfoodat
8e90b8a103
[GPU] Bottom screen stub
2023-06-13 22:47:01 +03:00
wheremyfoodat
5200c10b27
[Emulator] Handle left click
2023-06-13 15:41:02 +03:00
wheremyfoodat
dea8b9ec2e
[HID] Redo service
2023-06-06 00:57:48 +03:00
wheremyfoodat
629e00251c
[HID] Remap keys
2023-06-05 22:43:59 +03:00
wheremyfoodat
0c0e7a4cb9
Clean up srv interface for HID
2023-06-05 15:28:44 +03:00
liuk7071
608bf88c5f
Basic input
2023-06-05 13:25:06 +02:00
wheremyfoodat
6419098851
[HID] Implement events
2023-04-29 02:45:21 +03:00
wheremyfoodat
c8cc8a2520
Add game folder to app data
2023-03-18 22:58:45 +02:00
wheremyfoodat
49dcc25795
[FS] Done with CreateFile
2023-01-23 02:35:10 +02:00
wheremyfoodat
87bf469447
We can almost load commercial carts now
2022-10-03 19:10:09 +03:00
wheremyfoodat
f6c2e390c1
More NCSD loading
2022-10-01 16:21:05 +03:00
wheremyfoodat
7ba5c5a1bc
Detect ROM format
2022-10-01 03:23:06 +03:00
wheremyfoodat
cdac2526a7
Migrating from SFML to SDL2 && switching Boost to a submodule
2022-09-28 18:45:02 +03:00
wheremyfoodat
f90dd2d60b
[PICA] Start fixing shader bugs & adding depth (Breaks Mario for now :( )
2022-09-27 00:31:59 +03:00
wheremyfoodat
be4fae5104
Trongle
2022-09-24 02:45:57 +03:00
wheremyfoodat
8692e7fc6b
[GPU] Start implementing commands
2022-09-21 03:15:43 +03:00
wheremyfoodat
9b95bd87f1
We can now change threads
2022-09-20 15:30:41 +03:00