Commit graph

462 commits

Author SHA1 Message Date
wheremyfoodat
1c08912a59 [IR:USER] Add empty service 2023-07-08 19:35:59 +03:00
wheremyfoodat
46207a3995 [BOSS} Stub more calls (Fixes Crashmo) 2023-07-08 18:40:49 +03:00
wheremyfoodat
c4878ec4b4 Update comments
Co-Authored-By: Mireille <13669774+fleroviux@users.noreply.github.com>
2023-07-08 16:38:44 +03:00
wheremyfoodat
1037f93f61 Hook shader JIT to config file 2023-07-08 16:23:20 +03:00
wheremyfoodat
bc3377ac78 Add config class 2023-07-08 16:16:00 +03:00
wheremyfoodat
90a88eee39 Switch if to if constexpr 2023-07-08 15:00:55 +03:00
wheremyfoodat
b7ce987487 IOFile: Allow multiple opens on the same object 2023-07-07 16:51:14 +03:00
wheremyfoodat
2ec3884189 Proper stack management 2023-07-07 15:00:18 +03:00
wheremyfoodat
4a12e59c2f Slightly more robust ROM management 2023-07-07 13:39:35 +03:00
wheremyfoodat
e67b98f990 doormat 2023-07-07 12:19:04 +03:00
Sky
255947b2fc [GPU] Add texture surface cache eviction
Implemented as a simple ring buffer evicting the oldest entry for now.
2023-07-06 08:48:37 -07:00
wheremyfoodat
187feb5772 Add CXI ROM support
Co-Authored-By: Kelpsy <138107494+Kelpsyberry@users.noreply.github.com>
2023-07-06 16:21:26 +03:00
wheremyfoodat
52c7783ae1 [OpenGL] Same for depth func 2023-07-05 19:08:13 +03:00
wheremyfoodat
7307bd270b [OpenGL] Same for depth mask 2023-07-05 18:54:09 +03:00
wheremyfoodat
d80785cbb5 [OpenGL] More efficient colour mask handling 2023-07-05 18:23:14 +03:00
wheremyfoodat
feacb9359d Formatting 2023-07-05 02:59:54 +03:00
wheremyfoodat
dd3e1ea72b Ditch more uniforms 2023-07-05 01:37:18 +03:00
wheremyfoodat
c282a44c27 [OpenGL renderer] Fewer uniform uploads 2023-07-05 01:12:13 +03:00
wheremyfoodat
139c8759c9 More OpenGL state management stuff 2023-07-05 00:43:49 +03:00
wheremyfoodat
e01f0ea4d0 [OpenGL] Add const to some functions 2023-07-05 00:02:52 +03:00
wheremyfoodat
a3d8f777b4 PicaVertex -> PICA::Vertex 2023-07-04 23:40:47 +03:00
wheremyfoodat
b403e9a66e Start work on GL state manager object 2023-07-04 23:27:38 +03:00
wheremyfoodat
f7ad66c708 [PICA] Add some clipping definitions 2023-07-04 19:51:07 +03:00
wheremyfoodat
e854d4ba63 Formatting 2023-07-04 18:15:27 +03:00
Sky
0f66527cbe
Merge pull request #1 from wheremyfoodat/master
Not Ignoring this PR I fucked up something on my Github GUI
2023-07-03 13:05:46 -07:00
wheremyfoodat
14356902ab [HID] Implement DisableAccelerometer/DisableGyroscopeLow 2023-07-03 19:50:42 +03:00
Sky
12dbaeaeb0 [GL] Initial Implementation of Lighting LUTs 2023-07-02 16:14:11 -07:00
wheremyfoodat
0b2ff6c5c8 Separate user and dev builds 2023-07-02 22:36:45 +03:00
Sky
6fababb93a [GL] Pipe Pica registers and implement ambient lighting 2023-07-01 16:43:57 -07:00
wheremyfoodat
1ac3a474da Fix formatting & cmake 2023-07-01 22:35:07 +03:00
Sky
ca89909c00 Refactored Vertex Pipeline to always use Pica Formatted Vertex 2023-07-01 11:39:25 -07:00
wheremyfoodat
17d57bd933 Specify vertex assembler JIT is currently unimplemented 2023-07-01 03:45:56 +03:00
wheremyfoodat
7d56af26af [Shader interpreter] Add LG2/EX2 2023-07-01 02:17:19 +03:00
wheremyfoodat
005db316cf More shader instruction definitions 2023-07-01 01:17:04 +03:00
wheremyfoodat
e6f616cd59 Fix merge 2023-06-30 23:34:25 +03:00
wheremyfoodat
8b703dd147 Merge branch 'master' into dynapica 2023-06-30 16:01:49 +03:00
wheremyfoodat
3199f8ae67 [Shader JIT] Stub EMIT/SETEMIT 2023-06-30 14:39:25 +03:00
wheremyfoodat
3476d336ca [Shader JIT] Implement SLT/SLTI/MADI 2023-06-30 14:17:35 +03:00
wheremyfoodat
8a13b8c878 [Shader JIT] Compile MAD to FMA when possible 2023-06-30 02:02:56 +03:00
wheremyfoodat
121653b806 [ShaderJIT] Add logging utility for diffing 2023-06-29 22:02:17 +03:00
wheremyfoodat
84fd0affa8 [GL renderer] Fix up float * vec4 mul 2023-06-29 21:37:31 +03:00
wheremyfoodat
28e9d87573 [Shader JIT] Start migrating to new, better ABI 2023-06-28 22:22:09 +03:00
wheremyfoodat
d028c1cb64 Bonk headers 2023-06-28 03:39:04 +03:00
wheremyfoodat
f65d9480a5 Merge remote-tracking branch 'upstream/master' into io-file-cpp 2023-06-28 03:22:58 +03:00
wheremyfoodat
e09eaee6e7 Merge branch 'master' into io-file-cpp 2023-06-28 02:53:26 +03:00
wheremyfoodat
e86aec0c33 More clang-format 2023-06-28 01:53:26 +03:00
wheremyfoodat
29806ff8e5 clang-format 2023-06-28 01:48:34 +03:00
wheremyfoodat
71582eff6d [Controller] Slightly better analog handling 2023-06-28 01:40:23 +03:00
wheremyfoodat
acd21c6908 Merge remote-tracking branch 'upstream/master' into feature/basic-controller-input 2023-06-28 00:20:54 +03:00
Nadia Holmquist Pedersen
71dddc0020 Add basic controller input using the SDL2 GameController API 2023-06-27 22:40:38 +02:00