Commit graph

1818 commits

Author SHA1 Message Date
wheremyfoodat
ddc14cea09 Fix shader compilation errors 2024-02-29 00:56:24 +02:00
wheremyfoodat
58da6ea8a4 Merge branch 'master' into specialized-shaderz 2024-02-28 23:44:33 +02:00
Ishan09811
43dfda0f19
Allows the user to switch between performance and battery saving modes (#422)
* add game_mode_config in mainfest

* add ``game_mode_config``
2024-02-27 09:22:25 +02:00
wheremyfoodat
9d8868cffd
Don't start audio device on resume if audio is disabled 2024-02-25 18:36:35 +02:00
wheremyfoodat
d459cb1d6c
Get audio output working with LLE DSP (#419)
* Implement audio output

* Semi-proper audio output

* Add audio enable and vsync settings

* Add audio enable and vsync settings

* Optimize audio output a bit

* Make max ring buffer timeout smaller

* Make max ring buffer timeout smaller

* Revert to spinlocking for audio sync

* Sleep emulator thread if too many samples queued

* Fix Teakra submodule breaking

* Don't start audio device too soon

* Fix IWYU errors

* Fix compilation errors on GCC/Clang

* Ignore std::hardware_destructive_interference_size on Android NDK

* Fix more IWYU errors
2024-02-24 03:26:23 +02:00
wheremyfoodat
8bca988b55
Fix compilation errors 2024-02-23 23:49:56 +00:00
wheremyfoodat
d010d95e18
Merge pull request #417 from wheremyfoodat/wheremyfoodat-patch-4
Bind input to Lua
2024-02-22 17:59:49 +00:00
wheremyfoodat
4b46b6ebf9
Bind input to Lua 2024-02-22 19:41:18 +02:00
wheremyfoodat
89a800da8e
Merge pull request #416 from wheremyfoodat/wheremyfoodat-patch-3
Bind LoadROM to Lua
2024-02-22 15:37:00 +00:00
wheremyfoodat
85161b08ea
Update lua.cpp 2024-02-22 17:19:33 +02:00
wheremyfoodat
9110176e00
Bind LoadROM to Lua 2024-02-22 17:18:00 +02:00
wheremyfoodat
de980f997b
Merge pull request #415 from wheremyfoodat/wheremyfoodat-patch-3
Bind more Lua functions
2024-02-22 15:00:11 +00:00
wheremyfoodat
cc1e7e2162
Bind more Lua functions 2024-02-22 16:47:02 +02:00
wheremyfoodat
6279ed699a
Store program ID and expose it in Lua (#414) 2024-02-22 16:26:31 +02:00
wheremyfoodat
7b580ac80e
Test stripping Android shared library (#413)
* Test stripping Android shared library

* Update Android_Build.yml

* Update Android_Build.yml

* Update Android_Build.yml

* Update Android_Build.yml

* Update Android_Build.yml

* Update Android_Build.yml

* Update Android_Build.yml

* Update Android_Build.yml

* Update Android_Build.yml

* aaaaaaaaaaaaaaaaa
2024-02-21 14:33:15 +02:00
Ishan09811
267b1b3cc8
Add proper proguard rules (#412)
* add proper proguard-rules

* enable apk optimisations

* Android: Remove duplicate proguard rule

* derp

---------

Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>
2024-02-21 11:40:19 +02:00
wheremyfoodat
505abbe532
Stub NWM_UDS::Initialize to fail 2024-02-20 21:59:33 +02:00
wheremyfoodat
fa4cc35a9c
CMake: Include teakra after xbyak for better support with the JIT branch 2024-02-19 22:04:50 +02:00
wheremyfoodat
093364f615
Merge pull request #410 from wheremyfoodat/dsp
WIP: DSP support
2024-02-19 19:34:05 +00:00
wheremyfoodat
f7c6ec3b57 Properly handle DSP interrupts in HLE 2024-02-19 18:50:41 +02:00
wheremyfoodat
7a5bb2859e Make DSP backends properly configurable 2024-02-19 17:57:21 +02:00
wheremyfoodat
33eb096ef8 Better DSP scheduling 2024-02-18 22:22:00 +02:00
wheremyfoodat
f58354af06 Update DSP semaphore on semaphore event signal
Fixes Pokemon X and other DSP-needy games...
2024-02-18 03:54:00 +02:00
wheremyfoodat
d3dc9e2f71 Forward interrupts properly in Teakra DSP core 2024-02-18 00:24:08 +02:00
wheremyfoodat
b685cb8b13
Merge pull request #409 from wheremyfoodat/wheremyfoodat-patch-3
Add GSP::GPU::SetBufferSwap
2024-02-17 16:15:24 +00:00
wheremyfoodat
16a312ee15
Add GSP::GPU::SetBufferSwap 2024-02-17 18:15:06 +02:00
Gabriel Machado
6af4a04987
Pandroid: Storage Access Framework (SAF) (#408) 2024-02-17 18:09:46 +02:00
wheremyfoodat
5dd3c02ffb Moar Teak LLE
Co-Authored-By: PSISP <12768103+psi-rockin@users.noreply.github.com>
2024-02-17 03:48:37 +02:00
wheremyfoodat
363c71e66c Hook DSP interface to DSP service HLE
Co-Authored-By: PSISP <12768103+psi-rockin@users.noreply.github.com>
2024-02-17 01:36:10 +02:00
wheremyfoodat
0a51a80d91 Add DSP emulation interface
Co-Authored-By: PSISP <12768103+psi-rockin@users.noreply.github.com>
2024-02-17 00:39:55 +02:00
wheremyfoodat
3c25be4c63
CPU: Remove totalTicks (unused since scheduler was added) 2024-02-11 21:57:44 +00:00
Ishan09811
51e2ef893c
Android: Split strings into categories (#405) 2024-02-11 21:47:19 +02:00
wheremyfoodat
641c23e58c
Merge pull request #404 from GabrielBRDeveloper/ishan-reviews
MaterialUI: Review ishan pr
2024-02-11 19:03:20 +00:00
gabriel
45bdfd67b1 Review and fix ishan things 2024-02-11 12:26:21 -04:00
wheremyfoodat
e2884e8413
Merge pull request #403 from Ishan09811/patch-13
Android: Use Dialog instead of Toast when ROM loading fails
2024-02-11 12:19:33 +00:00
wheremyfoodat
adcc9d93e4
Run clang-format 2024-02-11 13:50:50 +02:00
Ishan09811
f37bd9363f
use dialog instead of using toast when a rom is failed to load 2024-02-11 16:57:38 +05:30
wheremyfoodat
f5d3cc9fbf
Merge pull request #401 from wheremyfoodat/rdeepfired
Android: Toast when ROM fails to load
2024-02-10 16:49:19 +00:00
wheremyfoodat
a797297105 Android: Toast when ROM fails to load 2024-02-10 18:48:56 +02:00
Gabriel Machado
8cb7a230cc
Merge pull request #5 from wheremyfoodat/material_ui
Material UI (#394)
2024-02-09 22:00:09 -04:00
Ishan09811
3b4960194f
Material UI (#394)
* used material ui in ``holder_game`` + added click effect

* add click effect to use in ``holder_game``

* use material ui in ``dialog_lua_scripts``

* add required imports to use material ui in ``dialog_lua_scripts``

* use material ui in ``holder_lua_script``

* use material ui in ``fragment_game_drawer``

* use material ui in ``fragment_games``

* add appbar with app name + Material EditText

* fix drawarlayout

* remove line divider from ``NavigationView``
2024-02-08 17:38:47 +02:00
wheremyfoodat
10654ce1ca GLSL generator: Add textures and alpha operations 2024-02-04 18:54:29 +02:00
wheremyfoodat
b256c89e23
[APT] Make logs slightly less cluttered for better debugging 2024-02-03 00:14:43 +02:00
Gabriel Machado
74ea66efc5
Pandroid: Fix Navigation bar. (#398)
* fix navbar transparent

* too mutch fixes

- Fix Ui Render in android 7.
- Fix Navigation bar in android 7
- Rename developer option to advanced option.
- Fix crash because setTitle in action bar
- New style for switch button

* bonk

---------

Co-authored-by: gabriel <gabriel>
2024-02-03 00:11:59 +02:00
wheremyfoodat
9dc12e0681 Merge branch 'master' into specialized-shaderz 2024-02-02 22:22:23 +02:00
wheremyfoodat
0be8c45e37 Fragment shader gen: Properly track TEV outputs 2024-02-02 01:51:37 +02:00
wheremyfoodat
7e77af0de8 GLSL Fragment Generator: Working color operations 2024-02-02 01:34:33 +02:00
wheremyfoodat
45ae6bd3a8 Getting TEV operations working 2024-02-02 01:16:45 +02:00
wheremyfoodat
880cc20fcf
Merge pull request #334 from wheremyfoodat/delete-emu
Add libuv to lua bindings
2024-02-01 20:00:14 +00:00
wheremyfoodat
ce63596716 Do not build libuv shared library 2024-02-01 21:42:04 +02:00