wheremyfoodat
f65d9480a5
Merge remote-tracking branch 'upstream/master' into io-file-cpp
2023-06-28 03:22:58 +03:00
wheremyfoodat
e09eaee6e7
Merge branch 'master' into io-file-cpp
2023-06-28 02:53:26 +03:00
wheremyfoodat
e86aec0c33
More clang-format
2023-06-28 01:53:26 +03:00
wheremyfoodat
29806ff8e5
clang-format
2023-06-28 01:48:34 +03:00
wheremyfoodat
71582eff6d
[Controller] Slightly better analog handling
2023-06-28 01:40:23 +03:00
wheremyfoodat
acd21c6908
Merge remote-tracking branch 'upstream/master' into feature/basic-controller-input
2023-06-28 00:20:54 +03:00
Nadia Holmquist Pedersen
71dddc0020
Add basic controller input using the SDL2 GameController API
2023-06-27 22:40:38 +02:00
wheremyfoodat
747a9345e3
Some more thinning
2023-06-27 18:08:57 +03:00
wheremyfoodat
432b4b847b
Making helpers.hpp thinner
2023-06-27 01:49:12 +03:00
wheremyfoodat
3cf8427670
[Crypto] Slightly more robust error handling
2023-06-27 01:12:17 +03:00
Mary
0494ca0064
Address comments
2023-06-22 17:41:09 +02:00
Mary
6bdc754e86
fix: Use CHAR_BIT instead of UINT8_WIDTH
...
Fix building on Windows
2023-06-22 17:41:09 +02:00
Mary
86dd7f54f5
feat: Add support for encrypted NCSD
...
Missing version 1 support and seeded crypto but that would be enough for now.
2023-06-22 17:41:08 +02:00
Mary
2e5bc0cb14
feat: crypto: Add basic AES keyslot manager
...
We loads keys from AppData/Alber/sysdata/aes_keys.txt.
NOTE: We do differ from other emulators by not hardcoding the generator key, it's the user responsibility to provide it in aes_keys.txt.
2023-06-22 17:37:21 +02:00
wheremyfoodat
bf85b405af
Merge pull request #48 from Wunkolo/gl-object-label
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Add OpenGL object-naming and scoping
2023-06-21 13:48:49 +03:00
Wunkolo
9746dd5eb2
Add TexEnv PICA register offsets
2023-06-20 14:55:12 -07:00
Wunkolo
62fdb29646
Add GPU_DEBUG_INFO
CMake-Option
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Adds a project-wide setting for allowing renderer code to add additional
diagnostic data. Currently used to allow `opengl.hpp` to conditionally
implement debug-labeling and scopes.
2023-06-20 11:04:52 -07:00
Wunkolo
dbf0597bd8
Add DebugScope
utility-class for RAII-based OpenGL debug-scopes
...
Simply define this object in a C++ scope like:
```cpp
OpenGL::DebugScope glScope("Renderer::display");
```
and it will associate all functions within the current scope within a
named group. Supports `printf` formatting.
2023-06-20 10:10:11 -07:00
wheremyfoodat
dbe293bb52
Merge pull request #43 from Wunkolo/pica-types
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Add PICA texel-format and topology types
2023-06-20 13:26:58 +03:00
Wunkolo
1251cecc88
Add setObjectLabel
for naming OpenGL functions
...
Add `OPENGL_PRINTF_FORMAT` and `OPENGL_PRINTF_FORMAT_ATTR` macros for providing
printf diagnostic information across platforms.
2023-06-19 23:48:16 -07:00
Wunkolo
1b9f270b19
Migrate IOFile
implementation to io_file.cpp
...
Makes the implementation of `IOFile` private, allowing inclusions and
defines such as `#define fseeko` and `#include <io.h>` to not poison
client-code or the global namespace.
2023-06-19 19:37:36 -07:00
wheremyfoodat
88e3eb1558
Add std::bit_cast fallback for Helpers::bit_cast and run clang-format
2023-06-18 23:33:10 +03:00
Sky
e9b3b7c2a2
Add workaround helper for bit_cast and missing #include <bit>
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Allows compilation on native macOS build system.
2023-06-18 12:33:34 -07:00
Wunkolo
6ee3f73335
Bisect TextureFmt
and ColorFmt
...
Makes framebuffer-formats unrepresentable from texture formats while
allowing them to alias each other. Add utility functions as well that
just re-use the `TextureFmt` ones.
2023-06-18 08:22:14 -07:00
Wunkolo
134e16d8ea
Replace Texture::Formats
with PICA::ColorFmt
...
This enum was a duplicate of the PICA one. Now the PICA one is more
complete. Migrate `textureFormatToString` to be next to the enums
definition.
2023-06-18 00:10:04 -07:00
Wunkolo
5f07f77c94
Move hasStencil
to regs.hpp
2023-06-17 23:27:19 -07:00
Wunkolo
838d3f27f9
Migrate PICA-types into PICA
namespace
...
Rather than prefixing these types with `PICA`, a namespace is used instead.
2023-06-17 18:23:47 -07:00
Wunkolo
78a3f9fa23
Add PICA texel-format and topology types
...
Slowly stepping the codebase towards having renderer-agnostic types and keeping the translation of PICA-types to OpenGL/VK/DX/Software/etc to the renderer-backend.
2023-06-17 12:26:41 -07:00
wheremyfoodat
d0ae5f0546
Merge pull request #37 from marysaka/feat/proper-hle-result
...
hle: Add proper type for result code
2023-06-17 18:39:36 +03:00
Mary
f3010f0909
misc: Switch from gl3w to glad
...
Also add more checks on window and context creation.
2023-06-17 11:26:18 +02:00
Mary
a799da1ec5
fix: fix build on Linux with gcc
...
Tested on Fedora 38, helpers.hpp was missing an import.
2023-06-17 10:11:35 +02:00
wheremyfoodat
1aab10bec7
Merge pull request #35 from Wunkolo/span-cpu-state
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Use `std::span` for CPU register-state
2023-06-17 01:39:33 +03:00
wheremyfoodat
2f3bc5d38e
[CPU] fprs() should return std::span<u32, 32> (Fixes memory corruption bug in threads.cpp)
2023-06-16 22:20:59 +03:00
wheremyfoodat
936302da2a
Raise clang-format column size, make std::span support in opengl.hpp version-dependent
2023-06-16 22:06:59 +03:00
Mary
122b1b2727
hle: Add proper type for result code
...
This should clean up all HLE errorcode in the codebase.
I didn't removed Rust::Result as this should be a cleanup for another
iteration.
2023-06-16 20:09:37 +02:00
Wunkolo
553d23974a
Use std::span
to pass vertex data
...
Starts utilizing
[std::span](https://en.cppreference.com/w/cpp/container/span ) to
indicate a non-owning view of a contiguous array of elements rather than
`T* data, usize count`.
2023-06-16 07:28:35 -07:00
Wunkolo
fde93381a5
Use std::span
for CPU register-state
...
Following the trend of #33 : `std::span` provides some useful utility
functions like `size_bytes()` and `as_bytes()` and serves as a better
non-owning "chunk of data"-type over just passing around an
`std::array&`.
2023-06-16 07:24:37 -07:00
Wunkolo
0199918cd2
Add missing header for regs.hpp
...
This enum was using the `u32` type without including `helpers.hpp`, causing weird intermediate compiler errors when making incremental builds.
2023-06-16 05:48:33 -07:00
wheremyfoodat
5200c10b27
[Emulator] Handle left click
2023-06-13 15:41:02 +03:00
wheremyfoodat
ccd7ef3a23
[DSP] Add other pipes for Picross 3D
2023-06-11 14:11:50 +03:00
wheremyfoodat
cf35491fb1
[APT] Stub APT::PreloadLibraryApplet
2023-06-11 13:28:21 +03:00
wheremyfoodat
cba1ce8fb8
Implement 8-bit VRAM writes
2023-06-11 13:14:35 +03:00
Wunkolo
2c94d0d683
Add Helpers:{getBits,getBit}
...
`constexpr` functions for extractint bitfields that lends itself a bit
better to emitting instructions like `bextr` on x86 or `ubfx` on arm64.
And may subjectively make things a bit more readable.
"Extract `5` bits" rather than `& 0x1F`.
2023-06-10 00:48:06 -07:00
wheremyfoodat
c7e3343974
Merge pull request #13 from wheremyfoodat/HID
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HID service make-over
2023-06-06 18:42:53 +03:00
xkevio
dee81bc62d
Add <type_traits>
header for std::integral_constant
2023-06-06 02:11:07 +02:00
xkevio
463c47af4f
Fix GCC build error by correctly including <utility>
header
...
This is needed to not rely on implementation defined behavior
regarding transitive header includes, here for std::integer_sequence.
2023-06-06 01:57:07 +02:00
wheremyfoodat
dea8b9ec2e
[HID] Redo service
2023-06-06 00:57:48 +03:00
wheremyfoodat
629e00251c
[HID] Remap keys
2023-06-05 22:43:59 +03:00
wheremyfoodat
0c0e7a4cb9
Clean up srv interface for HID
2023-06-05 15:28:44 +03:00
liuk7071
608bf88c5f
Basic input
2023-06-05 13:25:06 +02:00