wheremyfoodat
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8c80099339
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Implement shared font relocation
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2024-10-22 19:13:25 +03:00 |
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wheremyfoodat
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0ecdf00e64
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Add accurate shader multiplication option
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2024-07-16 22:14:01 +03:00 |
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wheremyfoodat
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133082c232
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x64 shader rec: Add support for PICA non-IEEE multiplication
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2024-07-15 02:12:04 +03:00 |
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Wunkolo
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2b34ef4a89
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Implement PICA200 compliant arm64 MUL
Adds `emitSafeMUL` to implement a PICA200 compliant multiplication that
handles the special `0 * inf = 0` case.
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2024-03-14 12:30:42 -07:00 |
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wheremyfoodat
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25d8e5807f
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Fix dynarmic submodule (#446)
* Remove dynarmic submodule
* Add dynarmic mirror
* Update oaknut
* Update shader JIT to work with latest oaknut
* Maybe fix oaknut finally
* hlep
* More arm64 shader derps
* Fixing more shader JIT brokenness
* aaaaaaaaaaaa
* Update shader_rec_emitter_arm64.hpp
* Update shader_rec_emitter_arm64.cpp
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2024-03-07 19:47:21 +02:00 |
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wheremyfoodat
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6c2e0be07d
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[arm64 shader JIT] Booting OoT now
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2024-01-04 23:25:46 +02:00 |
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wheremyfoodat
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fe01df588b
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Get some demos running on a64 shader JIT
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2024-01-03 22:00:16 +02:00 |
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wheremyfoodat
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c0621d0760
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WIP arm64 shader recompiler
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2024-01-03 00:39:36 +02:00 |
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wheremyfoodat
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f73138c5de
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[Shader JIT] Implement SGE(I)
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2023-08-02 19:30:35 +03:00 |
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wheremyfoodat
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5aa2e3c1d2
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[Shader JIT] Add DPH
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2023-08-02 00:23:05 +03:00 |
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wheremyfoodat
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786c3e8a5c
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Merge pull request #98 from Wunkolo/modular-gl
Allow conditional OpenGL rendering backend
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2023-07-16 03:48:07 +03:00 |
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wheremyfoodat
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f43c252e55
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Switch LOG2/EX2 from x87 to SSE (adjusted from Citra)
Co-Authored-By: merry <8682882+merryhime@users.noreply.github.com>
Co-Authored-By: Wunk <wunkolo@gmail.com>
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2023-07-16 01:34:59 +03:00 |
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wheremyfoodat
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7b6cd90d36
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Cleanup for #98
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2023-07-15 04:56:43 +03:00 |
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Wunkolo
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9e32b6d4bf
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Remove OpenGL-specific vector-types
Removes dependency on the OpenGL header and rendering backen for its
`OpenGL::Vector` type in favor of a more standard array.
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2023-07-11 11:27:35 -07:00 |
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Wunkolo
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2a1683ba62
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Introduce "Renderer" abstraction layer
Adds a `renderer` class for which a rendering backend must implement and
will conditionally use OpenGL in the case that `ENABLE_GL` is enabled.
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2023-07-11 11:27:35 -07:00 |
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wheremyfoodat
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15ede3bd6e
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[Shader JIT] Temporary EXP2/LOG2 implementations in x87
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2023-07-09 01:29:51 +03:00 |
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wheremyfoodat
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17d57bd933
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Specify vertex assembler JIT is currently unimplemented
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2023-07-01 03:45:56 +03:00 |
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wheremyfoodat
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3199f8ae67
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[Shader JIT] Stub EMIT/SETEMIT
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2023-06-30 14:39:25 +03:00 |
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wheremyfoodat
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3476d336ca
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[Shader JIT] Implement SLT/SLTI/MADI
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2023-06-30 14:17:35 +03:00 |
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wheremyfoodat
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8a13b8c878
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[Shader JIT] Compile MAD to FMA when possible
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2023-06-30 02:02:56 +03:00 |
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wheremyfoodat
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121653b806
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[ShaderJIT] Add logging utility for diffing
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2023-06-29 22:02:17 +03:00 |
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wheremyfoodat
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84fd0affa8
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[GL renderer] Fix up float * vec4 mul
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2023-06-29 21:37:31 +03:00 |
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wheremyfoodat
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28e9d87573
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[Shader JIT] Start migrating to new, better ABI
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2023-06-28 22:22:09 +03:00 |
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wheremyfoodat
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137b652840
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[Shader JIT] Attempt to add CALLC/JMPC/JMPU/LOOP
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2023-06-11 23:43:47 +03:00 |
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wheremyfoodat
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48b2af6a17
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[Shader JIT] Mix in AVX-128 in some places, fix cmp
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2023-06-11 01:49:08 +03:00 |
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wheremyfoodat
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4655ae0842
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[Shader JIT] Fix JIT-less build
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2023-06-10 22:08:15 +03:00 |
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wheremyfoodat
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2cb249927e
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[ShaderJIT] FIx crashes, moar instructions
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2023-06-10 01:28:28 +03:00 |
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wheremyfoodat
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1aea8199c5
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[ShaderJIT] CALL, DP4, IFC, IFU, MUL, RSQ
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2023-06-10 00:58:38 +03:00 |
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wheremyfoodat
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ca3ae7a16e
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[Shader JIT] Add more function definitions
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2023-06-09 17:14:04 +03:00 |
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wheremyfoodat
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fd411245fa
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[Shader JIT] Get first JIT trangle
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2023-06-09 02:28:59 +03:00 |
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wheremyfoodat
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9bb1f31fc9
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[ShaderJIT] Add MOV
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2023-06-09 00:46:17 +03:00 |
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wheremyfoodat
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fb11fd4440
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Fix merge conflict screwing up everything
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2023-06-08 22:50:59 +03:00 |
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wheremyfoodat
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46a47912d8
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[ShaderJIT] Add const qualifier to JIT callbacks
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2023-06-08 22:48:37 +03:00 |
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wheremyfoodat
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77cba3110d
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[Shader JIT] Add prologue & some more compilation stuffs
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2023-06-08 22:22:28 +03:00 |
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wheremyfoodat
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415e276ef9
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[Shader JIT] Moar
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2023-06-08 18:51:03 +03:00 |
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wheremyfoodat
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6a70edca7e
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[Shader JIT[ Cache harder
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2023-06-07 21:25:46 +03:00 |
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wheremyfoodat
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4064abfdeb
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[Shader JIT] Add caching
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2023-06-07 20:33:37 +03:00 |
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wheremyfoodat
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364443d66f
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Moar
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2023-06-07 18:22:07 +03:00 |
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wheremyfoodat
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cf9ed3d460
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More shader JIT groundwork
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2023-06-07 17:44:46 +03:00 |
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wheremyfoodat
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4541841da5
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More boilerplate
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2023-06-07 02:57:00 +03:00 |
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wheremyfoodat
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9ac8817ee3
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More vertex loader JIT files
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2023-06-07 02:16:22 +03:00 |
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wheremyfoodat
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31bb1e8e0b
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Add Xbyak submodule
|
2023-06-07 01:01:59 +03:00 |
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